Player Matchup

Hel
Hel
Hαppy
Hel
Level 143
God Stats
12W - 1L
1,940 SR
Queue Stats
1,609W - 311L
2,045 Elo+
Party 1
Fafnir
Fafnir
Ookatsumi
Fafnir
Level 159
God Stats
2W - 0L
1,410 SR
Queue Stats
656W - 330L
1,806 Elo+
Party 1
Anhur
Anhur
iTweeTyo
Anhur
Level 158
God Stats
36W - 8L
1,846 SR
Queue Stats
1,168W - 135L
2,111 Elo+
Party 1
Team Averages
Level 153
1,732 SR
1,987 Elo+

VS

Team Averages
Level 104
1,609 SR
1,620 Elo+
Amaterasu
Amaterasu
AlexxDDF
Amaterasu
Level 137
God Stats
1W - 3L
1,525 SR
Queue Stats
316W - 220L
1,625 Elo+
Party 2
Charybdis
Charybdis
aleejohdez13
Charybdis
Level 149
God Stats
1W - 6L
1,683 SR
Queue Stats
360W - 258L
1,632 Elo+
Party 2
Ra
Ra
martaacevedo_
Ra
Level 25
God Stats
21W - 10L
1,618 SR
Queue Stats
29W - 15L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Hαppy
Hel
15
8 / 3 / 12
11,564
771
18,828
17,467
7,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fafnir
Ookatsumi
Fafnir
15
5 / 1 / 16
12,268
818
10,312
22,667
33,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
iTweeTyo
Anhur
15
10 / 7 / 12
12,105
807
24,740
19,421
7,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlexxDDF
Amaterasu
15
3 / 3 / 7
10,310
687
16,183
26,856
24,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
aleejohdez13
Charybdis
15
7 / 6 / 3
10,819
721
15,937
15,704
4,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 14 / 6
9,148
610
5,451
17,378
4,629
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
23
Kills
11
11
Deaths
23
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlexxDDF
Amaterasu
3
3
7
2.17
W
Hel
Hαppy
Hel
8
3
12
4.67
W
Fafnir
Ookatsumi
Fafnir
5
1
16
13
L
Charybdis
aleejohdez13
Charybdis
7
6
3
1.42
W
Anhur
iTweeTyo
Anhur
10
7
12
2.29
L
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,880
Damage
37,571
59,555
Taken
59,938
49,355
Mitigated
33,896
34,545
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlexxDDF
Amaterasu
16,183
4,735
194
6,173
26,856
24,337
0
13,917
12,939
944
37,605
W
Hel
Hαppy
Hel
18,828
2,055
14,279
11,770
17,467
7,888
644
1,334
15,724
41,120
0
W
Fafnir
Ookatsumi
Fafnir
10,312
2,220
686
6,904
22,667
33,585
69
2,294
19,783
26,678
0
L
Charybdis
aleejohdez13
Charybdis
15,937
9,370
0
410
15,704
4,930
0
8,565
7,139
0
36,032
W
Anhur
iTweeTyo
Anhur
24,740
17,536
0
906
19,421
7,882
1,453
2,977
16,051
0
61,549
L
5,451
683
421
742
17,378
4,629
0
6,981
10,397
24,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,937
Gold Earned
30,277
171
Minions Killed
139
6
Camps Cleared
6
850,291
Distance Traveled
769,830
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,310
687
47
3
3
320,902
3
W
Hel
11,564
771
57
4
1
310,902
1
W
Fafnir
12,268
818
18
1
1
288,531
4
L
Charybdis
10,819
721
56
4
2
235,575
2
W
Anhur
12,105
807
96
6
4
250,858
2
L
Ra
9,148
610
36
2
1
213,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role