Player Matchup

Chaac
Chaac
Bronze III
RzKCLOUT
Chaac
Bronze III
Level 98
God Stats
0W - 2L
1,442 SR
Queue Stats
4W - 5L
1,446 MMR
Solo
Anubis
Anubis
Silver II
SUZA-99
Anubis
Silver II
Level 86
God Stats
7W - 7L
1,469 SR
Queue Stats
32W - 58L
1,161 MMR
Solo
Bacchus
Bacchus
Platinum IV
l3e55O_1704
Bacchus
Platinum IV
Level 66
God Stats
34W - 41L
1,545 SR
Queue Stats
40W - 49L
1,608 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 83
1,485 SR
1,405 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 77
1,534 SR
1,543 MMR
Da Ji
Da Ji
Silver II
EriickCaioo10
Da Ji
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
368W - 401L
883 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
SL4LRyy
Zhong Kui
Gold I
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,815 MMR
Party 1
Khepri
Khepri
Platinum V
nopulloutken
Khepri
Platinum V
Level 66
God Stats
2W - 1L
1,601 SR
Queue Stats
39W - 32L
1,933 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RzKCLOUT
Chaac
17
11 / 3 / 6
14,771
671
28,283
23,652
31,036
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
SUZA-99
Anubis
16
2 / 10 / 12
13,072
594
10,323
17,239
8,551
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
l3e55O_1704
Bacchus
18
6 / 5 / 10
14,348
652
16,200
26,532
36,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
GebArtioBastetSobekGilgamesh

VS

Bans
AchillesMulanSolOdinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 11 / 6
14,798
673
13,544
22,306
10,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
SL4LRyy
Zhong Kui
18
5 / 7 / 10
14,136
643
23,139
22,074
14,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
17
5 / 1 / 10
13,752
625
12,022
22,754
31,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
19
Kills
18
18
Deaths
19
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
11
6
1
L
Chaac
RzKCLOUT
Chaac
11
3
6
4.67
W
Zhong Kui
SL4LRyy
Zhong Kui
5
7
10
1.43
L
Anubis
SUZA-99
Anubis
2
10
12
0.8
L
Bacchus
l3e55O_1704
Bacchus
6
5
10
2.2
W
Khepri
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,806
Damage
48,705
67,423
Taken
67,134
75,668
Mitigated
56,716
16,789
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,544
2,751
0
0
22,306
10,638
1,277
8,877
12,320
0
34,250
L
Chaac
RzKCLOUT
Chaac
28,283
4,302
0
8,531
23,652
31,036
847
11,654
10,857
1,512
69,602
W
Zhong Kui
SL4LRyy
Zhong Kui
23,139
2,090
542
8,528
22,074
14,937
941
7,966
12,935
69,110
0
L
Anubis
SUZA-99
Anubis
10,323
215
0
3,975
17,239
8,551
75
8,342
8,424
53,037
0
L
Bacchus
l3e55O_1704
Bacchus
16,200
710
462
3,821
26,532
36,081
305
13,166
12,269
40,932
0
W
Khepri
12,022
1,482
0
3,026
22,754
31,141
342
8,951
12,865
40,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,191
Gold Earned
42,686
236
Minions Killed
193
12
Camps Cleared
6
1,106,296
Distance Traveled
1,087,550
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,798
673
45
2
2
331,248
5
L
Chaac
14,771
671
115
5
7
411,379
12
W
Zhong Kui
14,136
643
100
5
1
382,323
8
L
Anubis
13,072
594
89
4
4
309,468
9
L
Bacchus
14,348
652
32
1
1
385,449
3
W
Khepri
13,752
625
48
2
3
373,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role