Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DEATHOFTHEPIG
Apollo
Level 157
God Stats
11W - 19L
1,410 SR
Queue Stats
405W - 428L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
O_CONQUISTADOR_X
Tsukuyomi
Level 89
God Stats
47W - 54L
1,422 SR
Queue Stats
401W - 443L
1,449 Elo+
Solo
Osiris
Osiris
kevinbrow99
Osiris
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 23L
1,463 Elo+
Solo
Geb
Geb
torrao negao
Geb
Level 125
God Stats
17W - 11L
1,719 SR
Queue Stats
374W - 407L
1,449 Elo+
Solo
Team Averages
Level 110
1,510 SR
1,479 Elo+

VS

Team Averages
Level 81
1,547 SR
1,454 Elo+
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Allanghieri
Mercury
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 120L
1,414 Elo+
Party 2
Geb
Geb
Pedroca4963
Geb
Level 109
God Stats
12W - 4L
1,733 SR
Queue Stats
188W - 208L
1,447 Elo+
Party 2
Cerberus
Cerberus
Shinji_Yakumo
Cerberus
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 16L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 0 / 0
4,558
570
514
2,045
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 1 / 2
5,218
652
4,546
4,149
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
9
1 / 0 / 1
4,830
604
1,226
3,146
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
8
0 / 1 / 2
4,431
554
3,949
6,270
4,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 0 / 3
4,250
531
2,769
3,684
1,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 0 / 0
4,866
608
1,236
1,574
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
 
Hachiman
5
1 / 2 / 0
4,098
512
2,715
3,073
732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
Allanghieri
Mercury
6
0 / 0 / 0
4,086
511
741
4,175
915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 2 / 0
4,530
566
2,795
6,658
3,349
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Shinji_Yakumo
Cerberus
6
0 / 3 / 1
4,260
533
1,353
5,587
1,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
2
2
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
0
0
L
Nox
 
Nox
0
0
0
0
L
Hachiman
 
Hachiman
1
2
0
0.5
L
Mercury
Allanghieri
Mercury
0
0
0
0
W
4
1
2
5
W
Tsukuyomi
1
0
1
1.5
L
1
2
0
0.5
L
Cerberus
Shinji_Yakumo
Cerberus
0
3
1
0.17
W
Osiris
0
1
2
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,004
Damage
8,840
19,294
Taken
21,067
8,989
Mitigated
7,381
6,969
Healing
6,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
514
112
0
1,150
2,045
592
0
828
1,129
25,544
0
L
Nox
 
Nox
1,236
88
0
250
1,574
492
0
461
1,113
24,113
0
L
Hachiman
 
Hachiman
2,715
1,187
0
472
3,073
732
0
1,202
1,871
0
15,420
L
Mercury
Allanghieri
Mercury
741
49
0
1,848
4,175
915
0
213
3,962
0
13,271
W
4,546
3,368
0
1,041
4,149
1,037
93
783
3,366
0
24,873
W
Tsukuyomi
1,226
188
0
1,909
3,146
795
0
223
2,923
0
23,190
L
2,795
543
0
2,766
6,658
3,349
174
530
6,128
19,212
0
L
Cerberus
Shinji_Yakumo
Cerberus
1,353
316
0
1,613
5,587
1,893
0
877
4,710
10,050
0
W
Osiris
3,949
2,049
0
1,699
6,270
4,580
138
1,998
4,272
0
17,079
W
2,769
735
0
1,170
3,684
1,985
0
1,428
2,220
10,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,287
Gold Earned
21,840
213
Minions Killed
192
0
Camps Cleared
0
810,691
Distance Traveled
725,639
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,558
570
46
6
0
169,425
4
L
Nox
4,866
608
51
6
0
154,552
4
L
Hachiman
4,098
512
32
4
0
95,559
1
L
Mercury
4,086
511
37
5
0
171,107
1
W
Apollo
5,218
652
49
6
0
148,762
2
W
Tsukuyomi
4,830
604
65
8
0
185,878
2
L
Geb
4,530
566
46
6
0
148,292
2
L
Cerberus
4,260
533
26
3
0
156,129
0
W
Osiris
4,431
554
39
5
0
144,236
0
W
Geb
4,250
531
14
2
0
162,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role