Player Matchup

Persephone
Persephone
Gold IV
Cyless93
Persephone
Gold IV
Level 148
God Stats
7W - 5L
1,574 SR
Queue Stats
432W - 435L
1,395 MMR
Solo
Set
Set
Gold IV
NIOOOOO
Set
Gold IV
Level 90
God Stats
11W - 5L
1,752 SR
Queue Stats
335W - 320L
1,453 MMR
Solo
Charybdis
Charybdis
Gold V
NiGhtMaRE_64R
Charybdis
Gold V
Level 108
God Stats
1W - 0L
1,711 SR
Queue Stats
38W - 41L
1,343 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
byMiirLex
Sylvanus
Gold IV
Level 105
God Stats
5W - 3L
1,492 SR
Queue Stats
172W - 187L
1,191 MMR
Party 1
Achilles
Achilles
Gold V
grimmripper0
Achilles
Gold V
Level 102
God Stats
6W - 7L
1,674 SR
Queue Stats
180W - 192L
1,327 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,641 SR
1,342 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,544 SR
1,404 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
BucaWarFps
Chiron
Silver I
Level 141
God Stats
43W - 40L
1,518 SR
Queue Stats
197W - 205L
1,199 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Xx Big D Jr xX
Sun Wukong
Gold IV
Level 129
God Stats
15W - 10L
1,626 SR
Queue Stats
154W - 158L
1,521 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
iTs DOOSHiE zX
Ao Kuang
Gold V
Level 129
God Stats
31W - 35L
1,577 SR
Queue Stats
395W - 394L
1,301 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cyless93
Persephone
20
16 / 5 / 6
17,212
688
37,801
20,114
8,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
20
7 / 1 / 9
15,747
630
16,178
26,801
12,416
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
NiGhtMaRE_64R
Charybdis
20
1 / 3 / 6
12,988
520
5,993
15,198
4,780
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
byMiirLex
Sylvanus
17
1 / 1 / 5
11,477
459
5,251
16,759
21,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
grimmripper0
Achilles
20
5 / 3 / 7
14,374
575
23,862
28,005
35,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
GilgameshDanzaburouMulanGeb

VS

Bans
Morgan Le FayLokiBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 11 / 0
11,228
449
8,210
21,388
8,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
 
Ymir
16
2 / 3 / 2
11,045
442
6,356
17,267
18,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chiron
BucaWarFps
Chiron
17
4 / 8 / 1
11,700
468
15,255
22,915
8,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Xx Big D Jr xX
Sun Wukong
20
2 / 2 / 3
12,853
514
21,209
30,346
26,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
20
3 / 7 / 3
12,616
505
12,164
26,870
14,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
30
Kills
13
13
Deaths
31
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
11
0
0.18
L
Ymir
 
Ymir
2
3
2
1
L
Chiron
BucaWarFps
Chiron
4
8
1
0.56
W
Persephone
Cyless93
Persephone
16
5
6
3.8
W
Set
7
1
9
11.5
W
Charybdis
NiGhtMaRE_64R
Charybdis
1
3
6
1.33
L
Sun Wukong
Xx Big D Jr xX
Sun Wukong
2
2
3
1.75
W
Sylvanus
byMiirLex
Sylvanus
1
1
5
3.5
W
Achilles
grimmripper0
Achilles
5
3
7
2.83
L
Ao Kuang
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,085
Damage
63,194
106,877
Taken
118,786
82,093
Mitigated
77,074
43,405
Healing
42,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,210
2,660
0
3,177
21,388
8,528
0
8,860
12,326
76,870
0
L
Ymir
 
Ymir
6,356
1,637
0
2,281
17,267
18,575
175
6,986
9,765
35,508
0
L
Chiron
BucaWarFps
Chiron
15,255
7,026
1,078
6,616
22,915
8,600
927
10,854
11,670
0
91,091
W
Persephone
Cyless93
Persephone
37,801
2,651
633
8,352
20,114
8,227
3,101
8,021
11,682
122,557
0
W
Set
16,178
6,974
0
11,707
26,801
12,416
3,578
7,204
19,299
0
142,511
W
Charybdis
NiGhtMaRE_64R
Charybdis
5,993
3,480
0
4,246
15,198
4,780
1,860
2,999
12,199
0
127,155
L
Sun Wukong
Xx Big D Jr xX
Sun Wukong
21,209
5,328
0
17,451
30,346
26,465
0
8,894
19,886
0
104,280
W
Sylvanus
byMiirLex
Sylvanus
5,251
299
1,663
5,159
16,759
21,625
564
2,882
13,877
42,540
0
W
Achilles
grimmripper0
Achilles
23,862
7,075
0
11,645
28,005
35,045
599
7,048
19,723
14,572
74,338
L
Ao Kuang
12,164
3,548
0
11,547
26,870
14,906
0
10,871
15,563
93,748
19,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,798
Gold Earned
59,442
779
Minions Killed
721
0
Camps Cleared
0
2,463,989
Distance Traveled
2,132,974
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,228
449
143
6
0
365,509
7
L
Ymir
11,045
442
51
2
0
435,312
3
L
Chiron
11,700
468
168
7
0
400,545
4
W
Persephone
17,212
688
185
7
0
485,299
9
W
Set
15,747
630
202
8
0
574,732
4
W
Charybdis
12,988
520
175
7
0
481,569
4
L
Sun Wukong
12,853
514
190
8
0
465,145
2
W
Sylvanus
11,477
459
70
3
0
432,986
9
W
Achilles
14,374
575
147
6
0
489,403
3
L
Ao Kuang
12,616
505
169
7
0
466,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role