Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Solff1993
Bastet
Level 121
God Stats
15W - 8L
1,724 SR
Queue Stats
196W - 185L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
丶深入且持久
Hun Batz
Level 152
God Stats
20W - 18L
1,557 SR
Queue Stats
866W - 867L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
狐九先生
Nu Wa
Level 117
God Stats
2W - 0L
1,666 SR
Queue Stats
137W - 101L
1,566 Elo+
Party 1
Odin
Odin
虎牙丶小虾米
Odin
Level 154
God Stats
8W - 4L
1,652 SR
Queue Stats
372W - 371L
1,517 Elo+
Party 1
Team Averages
Level 131
1,620 SR
1,533 Elo+

VS

Team Averages
Level 124
1,496 SR
1,515 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Domînator
Morgan Le Fay
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,511 Elo+
Party 2
Thanatos
Thanatos
Magerquark1
Thanatos
Level 83
God Stats
27W - 29L
1,479 SR
Queue Stats
64W - 60L
1,513 Elo+
Solo
Charybdis
Charybdis
SpadeCRS
Charybdis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,492 Elo+
Party 2
Atlas
Atlas
Tinkiwinki69
Atlas
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 4 / 4
7,594
690
7,189
7,025
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Solff1993
Bastet
10
3 / 1 / 6
6,222
566
5,408
3,887
1,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 3 / 4
7,117
647
4,235
6,057
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 5
7,054
641
6,039
2,954
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 0
7,334
667
4,799
6,171
2,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 3 / 1
5,846
531
1,917
9,740
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Domînator
Morgan Le Fay
10
2 / 4 / 2
5,885
535
2,892
7,123
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Magerquark1
Thanatos
10
3 / 3 / 3
6,433
585
5,512
9,183
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
SpadeCRS
Charybdis
9
1 / 4 / 2
5,671
516
1,899
7,026
1,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
5,267
479
2,962
8,153
6,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
18
Kills
9
9
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
4
4
1.5
L
Fenrir
 
Fenrir
2
3
1
0.83
L
Morgan Le Fay
Domînator
Morgan Le Fay
2
4
2
0.75
L
Thanatos
Magerquark1
Thanatos
3
3
3
1.5
W
Bastet
Solff1993
Bastet
3
1
6
6
L
Charybdis
SpadeCRS
Charybdis
1
4
2
0.5
L
1
4
0
0.25
W
5
3
4
2.33
W
2
0
5
4.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,670
Damage
15,182
26,094
Taken
41,225
8,453
Mitigated
16,820
7,966
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,189
3,979
0
1,907
7,025
2,159
232
109
6,876
0
46,335
L
Fenrir
 
Fenrir
1,917
413
0
3,409
9,740
4,196
0
842
8,792
0
17,427
L
Morgan Le Fay
Domînator
Morgan Le Fay
2,892
230
0
1,559
7,123
2,103
0
2,265
4,646
28,675
0
L
Thanatos
Magerquark1
Thanatos
5,512
1,394
0
5,567
9,183
2,748
0
1,410
7,601
0
35,535
W
Bastet
Solff1993
Bastet
5,408
907
0
1,310
3,887
1,045
0
437
3,440
0
20,764
L
Charybdis
SpadeCRS
Charybdis
1,899
691
0
1,474
7,026
1,584
0
403
6,583
0
30,673
L
2,962
953
0
2,276
8,153
6,189
0
778
7,263
18,966
0
W
4,235
877
0
2,090
6,057
1,559
0
1,357
4,503
0
35,517
W
6,039
1,268
0
888
2,954
846
13
1,408
1,364
38,173
0
W
4,799
1,207
0
1,771
6,171
2,844
269
1,737
4,057
1,204
33,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,321
Gold Earned
29,102
373
Minions Killed
256
0
Camps Cleared
0
1,269,179
Distance Traveled
1,046,365
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,594
690
84
8
0
207,975
3
L
Fenrir
5,846
531
35
3
0
222,192
2
L
Morgan Le Fay
5,885
535
57
5
0
204,066
4
L
Thanatos
6,433
585
72
7
0
224,027
2
W
Bastet
6,222
566
42
4
0
287,622
5
L
Charybdis
5,671
516
69
6
0
217,284
3
L
Atlas
5,267
479
23
2
0
178,796
2
W
Hun Batz
7,117
647
76
7
0
268,110
2
W
Nu Wa
7,054
641
74
7
0
237,250
3
W
Odin
7,334
667
97
9
0
268,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role