Player Matchup

Raijin
Raijin
AUicee
Raijin
Level 160
God Stats
5W - 1L
1,730 SR
Queue Stats
378W - 288L
1,605 Elo+
Party 1
Horus
Horus
Lyon_pendragon
Horus
Level 156
God Stats
6W - 0L
1,507 SR
Queue Stats
294W - 297L
1,619 Elo+
Solo
Da Ji
Da Ji
Pyscoh
Da Ji
Level 158
God Stats
8W - 3L
1,709 SR
Queue Stats
883W - 881L
1,590 Elo+
Solo
Xbalanque
Xbalanque
Zcyth3
Xbalanque
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,710 Elo+
Party 1
Heimdallr
Heimdallr
ZombeeSnax
Heimdallr
Level 154
God Stats
8W - 7L
1,602 SR
Queue Stats
367W - 274L
1,621 Elo+
Party 1
Team Averages
Level 150
1,609 SR
1,629 Elo+

VS

Team Averages
Level 117
1,546 SR
1,579 Elo+
Nox
Nox
 
Nox
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DevDog98
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,593 Elo+
Solo
Anhur
Anhur
Jastrocol
Anhur
Level 160
God Stats
1W - 5L
1,337 SR
Queue Stats
661W - 692L
1,572 Elo+
Solo
Kukulkan
Kukulkan
Pimples
Kukulkan
Level 160
God Stats
1W - 4L
1,650 SR
Queue Stats
140W - 154L
1,666 Elo+
Solo
Guan Yu
Guan Yu
xMrAlejandro03x
Guan Yu
Level 147
God Stats
2W - 1L
1,744 SR
Queue Stats
318W - 328L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AUicee
Raijin
19
9 / 1 / 13
11,468
819
24,279
8,915
4,938
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 1 / 17
10,700
764
8,420
22,302
23,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Da Ji
Pyscoh
Da Ji
14
3 / 5 / 11
9,691
692
4,141
15,740
17,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Zcyth3
Xbalanque
17
2 / 2 / 16
10,108
722
10,179
10,065
5,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
ZombeeSnax
Heimdallr
19
8 / 1 / 15
11,328
809
14,209
9,438
5,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
2 / 5 / 7
9,433
674
9,516
11,462
4,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
DevDog98
Scylla
13
1 / 5 / 3
7,690
549
8,134
9,759
2,822
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Jastrocol
Anhur
14
3 / 7 / 2
8,246
589
6,282
13,893
3,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Pimples
Kukulkan
16
1 / 5 / 5
9,113
651
15,560
12,314
10,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 4 / 5
8,195
585
6,468
17,653
14,657
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
30
26
Kills
8
10
Deaths
26
72
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
5
7
1.1
W
Raijin
AUicee
Raijin
9
1
13
15.5
L
Scylla
DevDog98
Scylla
1
5
3
0.5
L
Anhur
Jastrocol
Anhur
3
7
2
0.57
W
4
1
17
12.5
L
Kukulkan
Pimples
Kukulkan
1
5
5
0.7
W
Da Ji
Pyscoh
Da Ji
3
5
11
1.7
W
Xbalanque
Zcyth3
Xbalanque
2
2
16
5
W
Heimdallr
ZombeeSnax
Heimdallr
8
1
15
15.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,228
Damage
45,960
66,460
Taken
65,081
57,338
Mitigated
35,491
32,308
Healing
23,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,516
868
494
1,931
11,462
4,243
0
5,538
5,845
21,623
0
W
Raijin
AUicee
Raijin
24,279
519
995
876
8,915
4,938
1,248
3,671
5,244
53,994
0
L
Scylla
DevDog98
Scylla
8,134
685
0
861
9,759
2,822
0
3,886
5,795
16,654
177
L
Anhur
Jastrocol
Anhur
6,282
2,106
263
1,820
13,893
3,732
0
2,903
10,889
0
18,048
W
8,420
3,203
10,426
13,575
22,302
23,771
137
9,589
12,713
0
12,873
L
Kukulkan
Pimples
Kukulkan
15,560
826
1,341
1,967
12,314
10,037
0
6,231
5,892
33,773
0
W
Da Ji
Pyscoh
Da Ji
4,141
183
639
1,477
15,740
17,422
495
6,952
8,788
0
7,596
W
Xbalanque
Zcyth3
Xbalanque
10,179
4,143
1,495
1,322
10,065
5,652
2,029
7,514
2,551
0
25,910
W
Heimdallr
ZombeeSnax
Heimdallr
14,209
2,354
852
651
9,438
5,555
1,196
5,382
4,056
0
37,507
L
6,468
401
8,835
5,664
17,653
14,657
0
5,721
11,751
0
12,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,295
Gold Earned
42,677
164
Minions Killed
114
0
Camps Cleared
0
1,318,177
Distance Traveled
1,202,877
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,433
674
27
2
0
258,147
1
W
Raijin
11,468
819
71
5
0
274,256
1
L
Scylla
7,690
549
13
1
0
233,313
0
L
Anhur
8,246
589
27
2
0
190,146
2
W
Horus
10,700
764
9
1
0
270,431
3
L
Kukulkan
9,113
651
38
3
0
271,606
2
W
Da Ji
9,691
692
3
0
0
267,486
1
W
Xbalanque
10,108
722
40
3
0
251,457
0
W
Heimdallr
11,328
809
41
3
0
254,547
4
L
Guan Yu
8,195
585
9
1
0
249,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role