Player Matchup

Tiamat
Tiamat
Eef-Hoos-
Tiamat
Level 64
God Stats
4W - 7L
1,264 SR
Queue Stats
223W - 248L
1,349 Elo+
Party 2
Nemesis
Nemesis
LiL_Mosna
Nemesis
Level 49
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 8L
1,295 Elo+
Solo
Thor
Thor
Pt_timer
Thor
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 78L
1,387 Elo+
Solo
Sobek
Sobek
RecentWriter409
Sobek
Level 101
God Stats
36W - 36L
1,481 SR
Queue Stats
229W - 209L
1,383 Elo+
Solo
Heimdallr
Heimdallr
zero13be
Heimdallr
Level 20
God Stats
4W - 7L
1,204 SR
Queue Stats
59W - 73L
1,325 Elo+
Party 2
Team Averages
Level 56
1,390 SR
1,348 Elo+

VS

Team Averages
Level 53
1,463 SR
1,238 Elo+
Thanatos
Thanatos
Hugobossje
Thanatos
Level 66
God Stats
1W - 1L
1,523 SR
Queue Stats
9W - 23L
1,262 Elo+
Solo
Izanami
Izanami
Oscar31111
Izanami
Level 36
God Stats
5W - 7L
1,394 SR
Queue Stats
10W - 21L
1,195 Elo+
Party 1
Artemis
Artemis
andreitaa_novoa
Artemis
Level 101
God Stats
0W - 3L
1,368 SR
Queue Stats
294W - 335L
1,428 Elo+
Solo
Khepri
Khepri
carcuor
Khepri
Level 29
God Stats
2W - 1L
1,783 SR
Queue Stats
2W - 9L
1,090 Elo+
Party 1
Sol
Sol
sorman27
Sol
Level 35
God Stats
2W - 5L
1,247 SR
Queue Stats
11W - 20L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eef-Hoos-
Tiamat
20
6 / 0 / 16
14,873
531
31,210
21,531
13,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
LiL_Mosna
Nemesis
20
4 / 2 / 14
13,528
483
19,114
20,917
20,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
20
14 / 4 / 3
14,580
521
15,729
28,060
12,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 10 / 15
11,535
412
8,566
33,386
44,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
zero13be
Heimdallr
20
16 / 1 / 9
14,574
521
22,897
16,367
7,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hugobossje
Thanatos
17
5 / 10 / 3
11,787
421
16,487
24,133
8,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Oscar31111
Izanami
16
6 / 7 / 3
11,092
396
21,951
20,734
6,698
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 10 / 3
11,141
398
14,496
23,170
8,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
carcuor
Khepri
16
2 / 6 / 7
9,898
354
8,502
23,009
25,035
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 8 / 3
11,146
398
13,245
25,883
16,989
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
41
Kills
16
17
Deaths
41
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Eef-Hoos-
Tiamat
6
0
16
14
L
Thanatos
Hugobossje
Thanatos
5
10
3
0.65
W
Nemesis
LiL_Mosna
Nemesis
4
2
14
5.5
L
Izanami
Oscar31111
Izanami
6
7
3
1.07
W
Thor
14
4
3
3.88
W
1
10
15
0.85
L
1
10
3
0.25
L
Khepri
carcuor
Khepri
2
6
7
0.92
L
2
8
3
0.44
W
Heimdallr
zero13be
Heimdallr
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,516
Damage
74,681
120,261
Taken
116,929
98,637
Mitigated
65,926
41,495
Healing
31,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Eef-Hoos-
Tiamat
31,210
1,825
730
13,200
21,531
13,283
1,224
6,158
15,373
119,268
0
L
Thanatos
Hugobossje
Thanatos
16,487
4,959
86
12,978
24,133
8,687
0
4,304
19,623
0
70,376
W
Nemesis
LiL_Mosna
Nemesis
19,114
7,223
0
6,877
20,917
20,923
626
2,089
18,828
0
94,673
L
Izanami
Oscar31111
Izanami
21,951
11,944
0
553
20,734
6,698
1,976
6,559
13,995
0
92,829
W
Thor
15,729
4,834
190
11,392
28,060
12,373
3,388
3,736
24,324
0
105,033
W
8,566
678
0
3,240
33,386
44,451
272
5,821
27,565
25,990
0
L
14,496
7,274
0
5,575
23,170
8,517
0
2,746
20,366
0
62,612
L
Khepri
carcuor
Khepri
8,502
890
559
1,517
23,009
25,035
196
12,672
9,920
25,823
0
L
13,245
3,069
0
9,852
25,883
16,989
276
11,643
13,244
75,840
0
W
Heimdallr
zero13be
Heimdallr
22,897
14,274
0
5,866
16,367
7,607
1,950
3,943
12,424
0
107,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,090
Gold Earned
55,064
624
Minions Killed
527
0
Camps Cleared
0
2,598,794
Distance Traveled
2,401,512
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,873
531
186
7
0
548,604
1
L
Thanatos
11,787
421
95
3
0
419,331
1
W
Nemesis
13,528
483
119
4
0
522,900
0
L
Izanami
11,092
396
169
6
0
506,989
3
W
Thor
14,580
521
132
5
0
462,137
1
W
Sobek
11,535
412
35
1
0
518,822
2
L
Artemis
11,141
398
112
4
0
399,137
1
L
Khepri
9,898
354
21
1
0
595,884
2
L
Sol
11,146
398
130
5
0
480,171
0
W
Heimdallr
14,574
521
152
5
0
546,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role