Player Matchup

Cthulhu
Cthulhu
OM1SS10N
Cthulhu
Level 9
God Stats
3W - 2L
1,715 SR
Queue Stats
22W - 22L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
PradoWhisper
Kukulkan
Level 65
God Stats
1W - 2L
1,762 SR
Queue Stats
1W - 4L
1,435 Elo+
Solo
Heimdallr
Heimdallr
StrawberrySound
Heimdallr
Level 87
God Stats
4W - 3L
1,649 SR
Queue Stats
391W - 332L
1,533 Elo+
Party 1
Kuzenbo
Kuzenbo
TapeableShip4
Kuzenbo
Level 60
God Stats
33W - 24L
1,559 SR
Queue Stats
232W - 217L
1,517 Elo+
Party 1
Tiamat
Tiamat
elmoishighagain
Tiamat
Level 65
God Stats
39W - 25L
1,505 SR
Queue Stats
306W - 265L
1,526 Elo+
Party 1
Team Averages
Level 57
1,638 SR
1,493 Elo+

VS

Team Averages
Level 76
1,528 SR
1,489 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NanakusaNazunaa
Baron Samedi
Level 16
God Stats
21W - 6L
1,692 SR
Queue Stats
35W - 27L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
ZiTy Shield
Cthulhu
Level 86
God Stats
2W - 0L
1,562 SR
Queue Stats
9W - 13L
1,470 Elo+
Solo
Odin
Odin
cricri59770
Odin
Level 109
God Stats
2W - 0L
1,716 SR
Queue Stats
70W - 56L
1,505 Elo+
Party 2
Anhur
Anhur
slozhnie
Anhur
Level 45
God Stats
1W - 2L
1,169 SR
Queue Stats
78W - 97L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OM1SS10N
Cthulhu
14
1 / 1 / 0
9,130
913
7,575
17,968
19,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
PradoWhisper
Kukulkan
15
0 / 3 / 1
8,819
882
6,512
5,095
2,044
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
StrawberrySound
Heimdallr
14
0 / 7 / 2
8,195
820
12,415
12,233
5,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
14
1 / 2 / 1
9,216
922
5,590
17,151
26,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 5 / 2
8,227
823
5,794
17,190
24,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

194

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 0 / 9
9,620
962
15,492
2,622
1,179
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
NanakusaNazunaa
Baron Samedi
17
9 / 1 / 7
10,583
1,058
13,846
6,790
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ZiTy Shield
Cthulhu
16
2 / 0 / 12
9,493
949
12,730
16,479
19,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 0 / 10
9,884
988
13,621
11,813
7,753
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
slozhnie
Anhur
16
1 / 1 / 10
9,144
914
8,093
6,558
2,620
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
2
Kills
18
18
Deaths
2
6
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
9
5.5
W
Baron Samedi
NanakusaNazunaa
Baron Samedi
9
1
7
12.5
L
Cthulhu
OM1SS10N
Cthulhu
1
1
0
1
L
Kukulkan
PradoWhisper
Kukulkan
0
3
1
0.17
L
Heimdallr
StrawberrySound
Heimdallr
0
7
2
0.14
L
Kuzenbo
1
2
1
0.75
W
Cthulhu
ZiTy Shield
Cthulhu
2
0
12
8
W
5
0
10
10
L
0
5
2
0.2
W
Anhur
slozhnie
Anhur
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,886
Damage
63,782
69,637
Taken
44,262
78,186
Mitigated
34,059
10,232
Healing
17,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,492
1,007
0
104
2,622
1,179
0
2,237
385
49,352
0
W
Baron Samedi
NanakusaNazunaa
Baron Samedi
13,846
594
5,291
2,673
6,790
3,240
0
3,854
2,936
30,937
0
L
Cthulhu
OM1SS10N
Cthulhu
7,575
469
2,891
1,945
17,968
19,910
0
10,051
7,507
19,638
0
L
Kukulkan
PradoWhisper
Kukulkan
6,512
132
0
0
5,095
2,044
0
4,102
953
42,806
0
L
Heimdallr
StrawberrySound
Heimdallr
12,415
6,246
0
551
12,233
5,051
0
6,591
5,389
0
22,481
L
Kuzenbo
5,590
2,544
2,007
1,695
17,151
26,784
0
11,022
5,791
10,532
0
W
Cthulhu
ZiTy Shield
Cthulhu
12,730
1,285
1,192
5,484
16,479
19,267
0
9,021
7,458
27,665
0
W
13,621
6,989
0
2,831
11,813
7,753
0
6,423
5,390
0
20,245
L
5,794
691
288
855
17,190
24,397
0
10,302
6,637
11,796
0
W
Anhur
slozhnie
Anhur
8,093
7,341
0
0
6,558
2,620
0
3,936
2,622
0
16,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,587
Gold Earned
48,724
166
Minions Killed
195
3
Camps Cleared
10
917,436
Distance Traveled
985,731
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,620
962
95
10
3
183,908
2
W
Baron Samedi
10,583
1,058
31
3
2
175,295
0
L
Cthulhu
9,130
913
17
2
0
195,016
0
L
Kukulkan
8,819
882
101
10
1
170,573
0
L
Heimdallr
8,195
820
12
1
1
170,964
0
L
Kuzenbo
9,216
922
14
1
0
199,666
0
W
Cthulhu
9,493
949
34
3
0
245,194
0
W
Odin
9,884
988
9
1
3
238,388
1
L
Tiamat
8,227
823
22
2
1
181,217
1
W
Anhur
9,144
914
26
3
2
142,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role