Player Matchup

Atlas
Atlas
JoeHuddy14
Atlas
Level 83
God Stats
2W - 0L
1,687 SR
Queue Stats
165W - 196L
1,383 Elo+
Party 2
Chaac
Chaac
M4z392
Chaac
Level 104
God Stats
37W - 32L
1,558 SR
Queue Stats
633W - 656L
1,520 Elo+
Solo
Izanami
Izanami
MiniPoupette
Izanami
Level 142
God Stats
27W - 23L
1,666 SR
Queue Stats
114W - 95L
1,546 Elo+
Party 3
Zhong Kui
Zhong Kui
SH4DOW_D4RKW0LF_
Zhong Kui
Level 144
God Stats
3W - 3L
1,671 SR
Queue Stats
282W - 231L
1,547 Elo+
Party 3
Cliodhna
Cliodhna
easey14
Cliodhna
Level 100
God Stats
14W - 16L
1,514 SR
Queue Stats
356W - 404L
1,403 Elo+
Party 2
Team Averages
Level 115
1,619 SR
1,480 Elo+

VS

Team Averages
Level 113
1,442 SR
1,393 Elo+
Fenrir
Fenrir
A Violated Swan
Fenrir
Level 124
God Stats
10W - 11L
1,551 SR
Queue Stats
130W - 145L
1,443 Elo+
Party 1
Amaterasu
Amaterasu
ClayPan
Amaterasu
Level 111
God Stats
0W - 2L
1,288 SR
Queue Stats
6W - 13L
1,238 Elo+
Solo
Vulcan
Vulcan
D3L3C14
Vulcan
Level 118
God Stats
0W - 4L
1,357 SR
Queue Stats
64W - 71L
1,434 Elo+
Party 1
Arachne
Arachne
Gautama1990
Arachne
Level 88
God Stats
2W - 2L
1,563 SR
Queue Stats
452W - 541L
1,408 Elo+
Solo
Bellona
Bellona
sDAWGI97I
Bellona
Level 124
God Stats
4W - 8L
1,452 SR
Queue Stats
285W - 285L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 5 / 5
10,786
490
5,576
20,055
18,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
M4z392
Chaac
19
6 / 2 / 4
13,558
616
23,132
19,660
25,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
MiniPoupette
Izanami
17
4 / 3 / 1
12,082
549
5,814
12,941
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
18
7 / 4 / 4
12,323
560
16,351
21,266
17,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
easey14
Cliodhna
20
3 / 4 / 6
12,879
585
6,775
17,568
7,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
9,742
443
9,126
20,416
22,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
ClayPan
Amaterasu
14
1 / 4 / 0
8,455
384
4,223
13,807
8,219
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
D3L3C14
Vulcan
17
2 / 7 / 5
10,364
471
13,160
10,340
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Gautama1990
Arachne
16
0 / 5 / 2
9,002
409
5,340
18,199
7,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
sDAWGI97I
Bellona
19
10 / 2 / 5
12,171
553
22,622
18,490
12,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
21
Kills
18
18
Deaths
21
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
3
7
2.83
L
Amaterasu
ClayPan
Amaterasu
1
4
0
0.25
L
Vulcan
D3L3C14
Vulcan
2
7
5
0.64
L
Arachne
Gautama1990
Arachne
0
5
2
0.2
W
Atlas
1
5
5
0.7
W
Chaac
M4z392
Chaac
6
2
4
4
W
Izanami
MiniPoupette
Izanami
4
3
1
1.5
W
Zhong Kui
7
4
4
2.25
W
Cliodhna
easey14
Cliodhna
3
4
6
1.5
L
Bellona
sDAWGI97I
Bellona
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,648
Damage
54,471
91,490
Taken
81,252
72,512
Mitigated
55,631
41,499
Healing
20,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,126
2,430
690
3,697
20,416
22,731
102
7,669
12,411
1,653
39,394
L
Amaterasu
ClayPan
Amaterasu
4,223
1,648
0
3,239
13,807
8,219
799
2,256
10,740
0
44,132
L
Vulcan
D3L3C14
Vulcan
13,160
5,917
0
567
10,340
4,417
0
5,409
4,773
74,397
0
L
Arachne
Gautama1990
Arachne
5,340
4,223
0
7,221
18,199
7,392
0
2,763
15,185
0
57,593
W
Atlas
5,576
803
2,161
4,678
20,055
18,108
349
4,543
14,948
20,454
0
W
Chaac
M4z392
Chaac
23,132
4,498
0
9,534
19,660
25,737
1,548
2,129
17,225
11,178
81,027
W
Izanami
MiniPoupette
Izanami
5,814
3,115
0
5,118
12,941
3,988
1,852
1,562
11,283
0
102,301
W
Zhong Kui
16,351
292
0
11,976
21,266
17,174
0
6,041
14,716
92,425
0
W
Cliodhna
easey14
Cliodhna
6,775
794
0
8,032
17,568
7,505
4,667
1,575
15,850
0
100,028
L
Bellona
sDAWGI97I
Bellona
22,622
12,130
0
5,484
18,490
12,872
378
7,549
10,603
0
86,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,628
Gold Earned
49,734
684
Minions Killed
503
0
Camps Cleared
0
2,001,584
Distance Traveled
2,003,969
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,742
443
43
2
0
426,267
0
L
Amaterasu
8,455
384
71
3
0
325,194
0
L
Vulcan
10,364
471
130
6
0
380,559
2
L
Arachne
9,002
409
112
5
0
422,663
2
W
Atlas
10,786
490
23
1
0
393,582
2
W
Chaac
13,558
616
190
9
0
423,053
0
W
Izanami
12,082
549
159
7
0
385,476
5
W
Zhong Kui
12,323
560
136
6
0
386,269
5
W
Cliodhna
12,879
585
176
8
0
413,204
3
L
Bellona
12,171
553
147
7
0
449,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role