Player Matchup

Hachiman
Hachiman
BornKingjay
Hachiman
Level 18
God Stats
0W - 2L
1,183 SR
Queue Stats
4W - 10L
1,215 Elo+
Party 1
Bastet
Bastet
Harambaeyo
Bastet
Level 154
God Stats
4W - 6L
1,581 SR
Queue Stats
123W - 135L
1,459 Elo+
Party 4
Gilgamesh
Gilgamesh
IIxTherdgenxII
Gilgamesh
Level 21
God Stats
0W - 1L
1,780 SR
Queue Stats
8W - 14L
1,316 Elo+
Party 1
Atlas
Atlas
MIKE B HUNNA
Atlas
Level 28
God Stats
3W - 5L
1,703 SR
Queue Stats
12W - 18L
1,398 Elo+
Party 4
Anubis
Anubis
zencat 50
Anubis
Level 37
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 52
1,507 SR
1,378 Elo+

VS

Team Averages
Level 86
1,408 SR
1,458 Elo+
Agni
Agni
Bean Meista
Agni
Level 125
God Stats
3W - 4L
1,473 SR
Queue Stats
349W - 303L
1,544 Elo+
Party 3
Pele
Pele
KidCutie8038
Pele
Level 133
God Stats
1W - 0L
1,251 SR
Queue Stats
228W - 205L
1,552 Elo+
Party 3
Izanami
Izanami
Marcholoma_Yt
Izanami
Level 27
God Stats
27W - 30L
1,370 SR
Queue Stats
62W - 73L
1,302 Elo+
Party 2
Xing Tian
Xing Tian
TheWintrySet
Xing Tian
Level 80
God Stats
6W - 10L
1,571 SR
Queue Stats
222W - 218L
1,503 Elo+
Party 3
Chaac
Chaac
xBloodGamingx
Chaac
Level 67
God Stats
3W - 2L
1,377 SR
Queue Stats
146W - 164L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BornKingjay
Hachiman
13
0 / 12 / 1
7,852
393
3,019
16,932
3,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Harambaeyo
Bastet
15
8 / 6 / 2
10,138
507
14,730
18,381
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
IIxTherdgenxII
Gilgamesh
13
0 / 8 / 3
7,987
399
7,868
22,981
10,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 4 / 0
6,593
330
1,344
8,528
4,466
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
zencat 50
Anubis
10
0 / 14 / 3
7,230
362
4,873
15,770
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 5 / 5
12,493
625
19,616
12,825
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
11 / 0 / 14
11,808
590
13,537
12,458
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
17
5 / 2 / 2
11,461
573
5,830
11,026
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
TheWintrySet
Xing Tian
14
2 / 2 / 18
10,139
507
6,011
13,260
13,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 2 / 6
11,981
599
20,239
21,839
18,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
10
Kills
44
44
Deaths
11
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
20
5
5
4.5
L
Hachiman
BornKingjay
Hachiman
0
12
1
0.04
L
Bastet
Harambaeyo
Bastet
8
6
2
1.5
L
Gilgamesh
IIxTherdgenxII
Gilgamesh
0
8
3
0.19
W
11
0
14
18
L
2
4
0
0.5
W
Izanami
5
2
2
3
W
Xing Tian
TheWintrySet
Xing Tian
2
2
18
5.5
W
6
2
6
4.5
L
Anubis
zencat 50
Anubis
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,834
Damage
65,233
82,592
Taken
71,408
29,107
Mitigated
44,068
14,639
Healing
27,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,616
960
301
3,654
12,825
4,176
432
1,343
11,482
82,722
0
L
Hachiman
BornKingjay
Hachiman
3,019
2,050
0
2,273
16,932
3,972
804
5,705
11,175
0
40,274
L
Bastet
Harambaeyo
Bastet
14,730
2,624
0
4,664
18,381
5,201
0
7,110
11,008
0
47,413
L
Gilgamesh
IIxTherdgenxII
Gilgamesh
7,868
2,135
348
5,325
22,981
10,341
419
2,339
19,867
0
36,916
W
13,537
3,141
0
7,307
12,458
4,550
23
1,129
10,567
0
64,611
L
1,344
531
0
884
8,528
4,466
0
2,450
6,078
8,569
0
W
Izanami
5,830
3,376
39
788
11,026
4,140
9,260
535
10,491
0
94,269
W
Xing Tian
TheWintrySet
Xing Tian
6,011
419
591
2,645
13,260
13,058
523
2,686
10,574
19,190
0
W
20,239
7,834
0
12,049
21,839
18,144
2,830
524
21,315
0
78,039
L
Anubis
zencat 50
Anubis
4,873
241
72
1,073
15,770
5,127
22
8,023
7,652
26,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,800
Gold Earned
57,882
267
Minions Killed
565
0
Camps Cleared
0
1,427,631
Distance Traveled
1,927,303
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,493
625
126
6
0
370,810
0
L
Hachiman
7,852
393
76
4
0
301,247
1
L
Bastet
10,138
507
74
4
0
329,568
3
L
Gilgamesh
7,987
399
71
4
0
303,475
0
W
Pele
11,808
590
111
6
0
441,668
2
L
Atlas
6,593
330
9
0
0
224,502
1
W
Izanami
11,461
573
176
9
0
366,559
0
W
Xing Tian
10,139
507
22
1
0
399,668
1
W
Chaac
11,981
599
130
7
0
348,598
1
L
Anubis
7,230
362
37
2
0
268,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role