Player Matchup

Izanami
Izanami
ImPulSe491
Izanami
Level 65
God Stats
0W - 1L
1,146 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 2
Jormungandr
Jormungandr
TheBrownKING101
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
XxEnes_SwearxX1
Atlas
Level 29
God Stats
0W - 1L
1,658 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 2
Team Averages
Level 35
1,435 SR
1,614 Elo+

VS

Team Averages
Level 100
1,549 SR
1,534 Elo+
Zeus
Zeus
FallenSoldier3TB
Zeus
Level 69
God Stats
27W - 24L
1,581 SR
Queue Stats
208W - 241L
1,487 Elo+
Party 1
Bacchus
Bacchus
HiiPOWER_d-_-b_
Bacchus
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,597 Elo+
Solo
Chaac
Chaac
RawR_DeadSh0t14
Chaac
Level 73
God Stats
39W - 38L
1,567 SR
Queue Stats
201W - 203L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ImPulSe491
Izanami
10
0 / 8 / 2
6,053
605
2,931
9,379
3,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
TheBrownKING101
Jormungandr
10
1 / 8 / 2
6,567
657
3,805
11,875
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 8 / 1
6,727
673
4,026
12,297
8,483
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 9
8,787
879
13,343
5,306
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 0 / 12
7,822
782
3,299
6,103
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
12 / 0 / 12
9,588
959
12,883
9,464
5,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
3
Kills
24
24
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
W
4
0
12
10
L
Izanami
ImPulSe491
Izanami
0
8
2
0.13
W
12
0
12
18
L
Jormungandr
TheBrownKING101
Jormungandr
1
8
2
0.25
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,762
Damage
29,525
33,551
Taken
20,873
19,532
Mitigated
13,113
880
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,343
850
886
245
5,306
1,955
452
2,806
2,500
32,671
0
W
3,299
484
0
1,779
6,103
5,753
284
1,449
4,654
11,887
0
L
Izanami
ImPulSe491
Izanami
2,931
1,063
0
195
9,379
3,195
0
4,761
4,474
0
18,739
W
12,883
2,827
107
6,879
9,464
5,405
1,736
4,012
5,452
0
36,489
L
Jormungandr
TheBrownKING101
Jormungandr
3,805
1,280
45
640
11,875
7,854
0
6,585
5,222
11,913
0
L
4,026
1,225
0
0
12,297
8,483
0
4,943
7,213
9,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,347
Gold Earned
26,197
77
Minions Killed
123
1
Camps Cleared
8
409,592
Distance Traveled
527,129
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,787
879
47
5
3
156,268
1
W
Bacchus
7,822
782
21
2
1
170,606
0
L
Izanami
6,053
605
46
5
1
124,868
2
W
Chaac
9,588
959
55
6
4
200,255
3
L
Jormungandr
6,567
657
17
2
0
143,864
0
L
Atlas
6,727
673
14
1
0
140,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role