Player Matchup

Sol
Sol
Drakenkof
Sol
Level 82
God Stats
11W - 12L
1,561 SR
Queue Stats
272W - 321L
1,373 Elo+
Solo
Ne Zha
Ne Zha
PRninja1
Ne Zha
Level 128
God Stats
2W - 0L
1,743 SR
Queue Stats
15W - 13L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
airsoft woody
Kumbhakarna
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,760 Elo+
Solo
Team Averages
Level 108
1,601 SR
1,538 Elo+

VS

Team Averages
Level 124
1,505 SR
1,483 Elo+
Janus
Janus
NotTheOnlyMe
Janus
Level 74
God Stats
0W - 2L
1,463 SR
Queue Stats
21W - 32L
1,439 Elo+
Solo
Medusa
Medusa
Reaping Heavens
Medusa
Level 139
God Stats
23W - 36L
1,450 SR
Queue Stats
102W - 146L
1,325 Elo+
Solo
Ao Kuang
Ao Kuang
eXo CarNage
Ao Kuang
Level 160
God Stats
1W - 2L
1,602 SR
Queue Stats
110W - 91L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 8
12,083
755
16,966
12,534
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
PRninja1
Ne Zha
17
12 / 6 / 6
13,511
844
16,887
15,693
7,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kumbhakarna
airsoft woody
Kumbhakarna
14
0 / 5 / 19
11,770
736
9,103
25,334
30,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 11
10,684
668
8,357
13,532
3,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
0 / 8 / 9
10,126
633
5,523
15,421
4,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
eXo CarNage
Ao Kuang
17
11 / 5 / 1
12,589
787
19,282
21,352
8,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
20
Kills
12
15
Deaths
20
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
L
1
7
11
0.93
W
Ne Zha
PRninja1
Ne Zha
12
6
6
2.5
L
0
8
9
0.56
W
Kumbhakarna
airsoft woody
Kumbhakarna
0
5
19
1.9
L
Ao Kuang
eXo CarNage
Ao Kuang
11
5
1
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,956
Damage
33,162
53,561
Taken
50,305
43,571
Mitigated
16,526
16,136
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,966
3,666
943
3,297
12,534
5,378
1,587
7,012
5,522
50,993
2,933
L
8,357
284
383
1,642
13,532
3,949
0
6,685
6,847
34,414
0
W
Ne Zha
PRninja1
Ne Zha
16,887
4,908
0
3,236
15,693
7,212
1,124
7,857
7,836
0
50,306
L
5,523
1,861
337
2,860
15,421
4,533
1,828
8,236
7,185
0
31,704
W
Kumbhakarna
airsoft woody
Kumbhakarna
9,103
856
504
8,156
25,334
30,981
157
12,982
12,352
17,092
0
L
Ao Kuang
eXo CarNage
Ao Kuang
19,282
4,344
0
7,855
21,352
8,044
0
10,852
10,500
43,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,364
Gold Earned
33,399
167
Minions Killed
173
5
Camps Cleared
10
875,048
Distance Traveled
777,078
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,083
755
87
5
1
295,672
1
L
Janus
10,684
668
80
5
5
256,172
4
W
Ne Zha
13,511
844
73
5
4
282,839
7
L
Medusa
10,126
633
41
3
0
235,745
4
W
Kumbhakarna
11,770
736
7
0
0
296,537
4
L
Ao Kuang
12,589
787
52
3
5
285,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role