Player Matchup

Cliodhna
Cliodhna
AtomicCosmic713
Cliodhna
Level 27
God Stats
34W - 25L
1,536 SR
Queue Stats
212W - 188L
1,489 Elo+
Party 2
Hachiman
Hachiman
DajjaI
Hachiman
Level 126
God Stats
2W - 3L
1,157 SR
Queue Stats
440W - 399L
1,470 Elo+
Party 2
Chang'e
Chang'e
HashWidDaLemon
Chang'e
Level 61
God Stats
5W - 2L
1,765 SR
Queue Stats
44W - 60L
1,279 Elo+
Solo
Team Averages
Level 71
1,486 SR
1,413 Elo+

VS

Team Averages
Level 67
1,425 SR
1,311 Elo+
Ymir
Ymir
Billabong350
Ymir
Level 44
God Stats
20W - 32L
1,380 SR
Queue Stats
33W - 112L
1,170 Elo+
Party 1
Fenrir
Fenrir
BoxOfCeral-
Fenrir
Level 88
God Stats
8W - 7L
1,396 SR
Queue Stats
97W - 109L
1,451 Elo+
Solo
He Bo
He Bo
Mephiston350
He Bo
Level 69
God Stats
2W - 8L
1,500 SR
Queue Stats
109W - 189L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
6 / 1 / 1
9,743
749
7,734
6,751
2,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
DajjaI
Hachiman
12
2 / 2 / 5
8,794
676
9,895
7,273
2,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 6
8,290
638
4,051
8,437
2,640
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
8,051
619
2,497
16,766
12,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
6
0 / 1 / 0
6,528
502
0
2,794
1,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 3 / 1
8,686
668
8,340
10,556
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
5
6
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
6
1
1
6.5
L
0
4
3
0.38
L
Fenrir
0
1
0
0
W
Hachiman
DajjaI
Hachiman
2
2
5
2.25
W
0
3
6
1
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,680
Damage
10,837
22,461
Taken
30,116
7,133
Mitigated
15,719
7,205
Healing
3,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
7,734
333
126
474
6,751
2,284
287
2,984
3,440
0
26,820
L
2,497
271
0
2,333
16,766
12,055
0
3,038
13,728
17,453
0
L
Fenrir
0
0
0
567
2,794
1,050
0
398
2,396
0
3,449
W
Hachiman
DajjaI
Hachiman
9,895
5,090
0
1,804
7,273
2,209
1,287
3,544
3,729
0
36,065
W
4,051
258
2,555
2,246
8,437
2,640
0
5,275
3,162
30,702
0
L
8,340
325
0
435
10,556
2,614
0
1,013
9,543
25,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,827
Gold Earned
23,265
160
Minions Killed
55
11
Camps Cleared
1
742,761
Distance Traveled
491,598
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,743
749
59
5
4
266,130
0
L
Ymir
8,051
619
27
2
0
236,587
0
L
Fenrir
6,528
502
6
0
1
45,442
0
W
Hachiman
8,794
676
50
4
4
231,277
0
W
Chang'e
8,290
638
51
4
3
245,354
3
L
He Bo
8,686
668
22
2
0
209,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role