Player Matchup

Atlas
Atlas
 
Atlas
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
IlIRemIlI
Hachiman
Level 68
God Stats
0W - 1L
1,460 SR
Queue Stats
26W - 32L
1,377 Elo+
Party 1
Hercules
Hercules
SnappiestJam20
Hercules
Level 124
God Stats
6W - 6L
1,459 SR
Queue Stats
402W - 332L
1,501 Elo+
Party 1
Ra
Ra
TheDevilDog70
Ra
Level 28
God Stats
2W - 1L
1,811 SR
Queue Stats
9W - 8L
1,607 Elo+
Party 1
Bastet
Bastet
xTheMiggs
Bastet
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 199L
1,407 Elo+
Party 1
Team Averages
Level 75
1,546 SR
1,479 Elo+

VS

Team Averages
Level 42
1,501 SR
1,450 Elo+
Bastet
Bastet
BNRd
Bastet
Level 44
God Stats
4W - 1L
1,760 SR
Queue Stats
32W - 19L
1,719 Elo+
Solo
Xing Tian
Xing Tian
JoustSlayer
Xing Tian
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 27L
1,277 Elo+
Party 2
Hades
Hades
NKxQy
Hades
Level 38
God Stats
8W - 7L
1,581 SR
Queue Stats
117W - 109L
1,546 Elo+
Solo
Achilles
Achilles
OG BOMB1000
Achilles
Level 49
God Stats
16W - 15L
1,537 SR
Queue Stats
91W - 94L
1,379 Elo+
Solo
Neith
Neith
jcisdabeast
Neith
Level 8
God Stats
4W - 8L
1,127 SR
Queue Stats
14W - 23L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
5 / 5 / 5
11,027
441
10,516
26,766
31,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
IlIRemIlI
Hachiman
15
3 / 8 / 5
10,400
416
12,958
18,187
6,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
16
3 / 5 / 3
10,879
435
24,164
27,855
30,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 11 / 1
11,055
442
5,721
13,510
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
xTheMiggs
Bastet
15
4 / 10 / 4
10,614
425
12,376
24,707
8,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BNRd
Bastet
20
19 / 4 / 11
13,939
558
32,297
27,864
14,647
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
JoustSlayer
Xing Tian
15
1 / 2 / 16
10,816
433
12,411
16,630
18,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
NKxQy
Hades
20
11 / 0 / 13
14,965
599
20,684
15,834
17,639
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
OG BOMB1000
Achilles
19
5 / 3 / 4
11,692
468
16,079
23,295
29,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 6 / 8
10,298
412
7,149
9,992
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
15
Kills
39
39
Deaths
15
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
5
5
5
1.5
W
Bastet
BNRd
Bastet
19
4
11
6.13
L
Hachiman
IlIRemIlI
Hachiman
3
8
5
0.69
W
Xing Tian
JoustSlayer
Xing Tian
1
2
16
4.5
W
Hades
NKxQy
Hades
11
0
13
17.5
W
Achilles
OG BOMB1000
Achilles
5
3
4
2.33
L
Hercules
3
5
3
0.9
L
0
11
1
0.05
W
3
6
8
1.17
L
Bastet
xTheMiggs
Bastet
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,735
Damage
88,620
111,025
Taken
93,615
81,727
Mitigated
84,821
31,619
Healing
30,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,516
3,434
616
5,503
26,766
31,417
28
9,650
17,116
37,095
0
W
Bastet
BNRd
Bastet
32,297
11,614
0
9,922
27,864
14,647
2,236
5,597
22,165
0
98,587
L
Hachiman
IlIRemIlI
Hachiman
12,958
5,804
283
4,354
18,187
6,092
195
7,427
10,760
0
54,323
W
Xing Tian
JoustSlayer
Xing Tian
12,411
824
0
1,368
16,630
18,907
232
4,843
11,731
29,105
0
W
Hades
NKxQy
Hades
20,684
1,979
1,886
11,671
15,834
17,639
806
5,174
10,468
129,165
0
W
Achilles
OG BOMB1000
Achilles
16,079
3,832
0
4,067
23,295
29,587
540
4,940
18,303
11,908
65,885
L
Hercules
24,164
5,471
374
11,770
27,855
30,312
0
6,806
21,049
21,896
54,054
L
5,721
1,248
720
1,009
13,510
5,025
2,642
6,858
6,652
74,629
0
W
7,149
3,150
0
1,661
9,992
4,041
940
1,412
8,544
0
30,292
L
Bastet
xTheMiggs
Bastet
12,376
3,617
0
6,990
24,707
8,881
0
6,105
18,602
0
47,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,975
Gold Earned
61,710
510
Minions Killed
524
0
Camps Cleared
0
2,091,343
Distance Traveled
2,458,736
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,027
441
46
2
0
419,532
12
W
Bastet
13,939
558
108
4
0
532,258
4
L
Hachiman
10,400
416
100
4
0
407,185
3
W
Xing Tian
10,816
433
21
1
0
515,875
0
W
Hades
14,965
599
222
9
0
491,399
10
W
Achilles
11,692
468
112
4
0
460,604
1
L
Hercules
10,879
435
111
4
0
464,512
2
L
Ra
11,055
442
183
7
0
361,581
8
W
Neith
10,298
412
61
2
0
458,600
0
L
Bastet
10,614
425
70
3
0
438,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role