Player Matchup

Merlin
Merlin
AdiceusX
Merlin
Level 88
God Stats
5W - 7L
1,253 SR
Queue Stats
25W - 36L
1,292 Elo+
Solo
King Arthur
King Arthur
Rattlesnake497
King Arthur
Level 40
God Stats
7W - 20L
1,353 SR
Queue Stats
131W - 178L
1,355 Elo+
Solo
Bastet
Bastet
Reckless-Android
Bastet
Level 67
God Stats
1W - 0L
1,118 SR
Queue Stats
125W - 124L
1,428 Elo+
Solo
Team Averages
Level 65
1,241 SR
1,358 Elo+

VS

Team Averages
Level 50
1,361 SR
1,372 Elo+
Hel
Hel
Cadbury-_-chicks
Hel
Level 70
God Stats
9W - 13L
1,481 SR
Queue Stats
65W - 79L
1,444 Elo+
Solo
Pele
Pele
VOID VAP3R
Pele
Level 65
God Stats
3W - 5L
1,487 SR
Queue Stats
69W - 60L
1,506 Elo+
Party 1
Bellona
Bellona
VoidsKING
Bellona
Level 16
God Stats
7W - 4L
1,115 SR
Queue Stats
7W - 5L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AdiceusX
Merlin
13
1 / 2 / 5
8,199
631
8,450
5,434
1,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Rattlesnake497
King Arthur
12
1 / 0 / 5
7,855
604
6,519
8,297
3,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 1 / 1
8,772
675
12,344
8,114
2,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,585
583
5,206
9,332
2,718
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 7 / 0
7,554
581
5,785
12,549
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
VoidsKING
Bellona
12
0 / 0 / 2
7,345
565
4,725
10,149
8,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
3
3
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
AdiceusX
Merlin
1
2
5
1.75
L
1
1
0
1
W
King Arthur
Rattlesnake497
King Arthur
1
0
5
3.5
W
6
1
1
6.5
L
2
7
0
0.29
L
Bellona
VoidsKING
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,313
Damage
15,716
21,845
Taken
32,030
8,110
Mitigated
15,802
6,827
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AdiceusX
Merlin
8,450
117
312
459
5,434
1,670
96
1,668
3,766
38,475
0
L
5,206
48
4,785
5,330
9,332
2,718
0
1,992
7,340
32,009
0
W
King Arthur
Rattlesnake497
King Arthur
6,519
332
437
3,383
8,297
3,773
0
2,272
6,025
0
26,112
W
12,344
1,996
513
1,723
8,114
2,667
636
1,657
6,457
0
24,361
L
5,785
914
0
1,582
12,549
4,703
0
3,446
9,103
0
21,466
L
Bellona
VoidsKING
Bellona
4,725
1,246
0
81
10,149
8,381
0
3,407
6,742
0
17,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,826
Gold Earned
22,484
144
Minions Killed
143
5
Camps Cleared
7
750,210
Distance Traveled
688,149
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,199
631
75
6
4
233,962
4
L
Hel
7,585
583
69
5
1
230,663
1
W
King Arthur
7,855
604
40
3
0
234,423
0
W
Bastet
8,772
675
29
2
1
281,825
4
L
Pele
7,554
581
37
3
4
210,315
6
L
Bellona
7,345
565
37
3
2
247,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role