Player Matchup

Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
GalaxyOrbitt
Sol
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,506 Elo+
Party 1
Bastet
Bastet
Kirby209-_-
Bastet
Level 109
God Stats
6W - 1L
1,576 SR
Queue Stats
190W - 193L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
SenpaiMagic
Baron Samedi
Level 109
God Stats
31W - 23L
1,563 SR
Queue Stats
215W - 225L
1,474 Elo+
Party 1
Izanami
Izanami
acekid133
Izanami
Level 42
God Stats
2W - 2L
1,188 SR
Queue Stats
62W - 77L
1,351 Elo+
Party 1
Team Averages
Level 87
1,465 SR
1,471 Elo+

VS

Team Averages
Level 57
1,427 SR
1,349 Elo+
Loki
Loki
LikVec
Loki
Level 28
God Stats
4W - 5L
1,450 SR
Queue Stats
66W - 79L
1,343 Elo+
Party 2
Chiron
Chiron
MLTN_BOSS
Chiron
Level 123
God Stats
1W - 1L
1,446 SR
Queue Stats
411W - 420L
1,357 Elo+
Party 3
Cthulhu
Cthulhu
Pogonazvyx
Cthulhu
Level 47
God Stats
0W - 4L
1,112 SR
Queue Stats
146W - 201L
1,223 Elo+
Party 2
Tyr
Tyr
Socially_Undead
Tyr
Level 38
God Stats
2W - 3L
1,506 SR
Queue Stats
73W - 85L
1,402 Elo+
Party 3
Hades
Hades
cybersnake96
Hades
Level 47
God Stats
2W - 3L
1,622 SR
Queue Stats
124W - 115L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
7 / 2 / 3
9,453
591
14,720
11,224
7,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 3 / 6
9,595
600
13,054
12,777
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
16
9 / 0 / 9
10,332
646
11,414
9,544
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
SenpaiMagic
Baron Samedi
12
0 / 2 / 15
8,347
522
8,197
12,561
17,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
acekid133
Izanami
12
2 / 4 / 1
7,874
492
9,718
10,310
2,809
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
LikVec
Loki
12
0 / 7 / 3
6,942
434
2,770
13,187
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
MLTN_BOSS
Chiron
13
5 / 2 / 2
8,137
509
9,171
12,325
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Pogonazvyx
Cthulhu
10
0 / 5 / 5
6,743
421
4,949
17,613
10,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 4 / 3
6,561
410
2,606
11,751
8,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 7 / 2
7,423
464
7,335
15,991
7,368
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
25
Kills
10
11
Deaths
25
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
2
3
4.25
W
7
3
6
3.33
W
Bastet
9
0
9
13.5
L
Loki
LikVec
Loki
0
7
3
0.21
L
Chiron
MLTN_BOSS
Chiron
5
2
2
3
L
Cthulhu
Pogonazvyx
Cthulhu
0
5
5
0.5
W
Baron Samedi
SenpaiMagic
Baron Samedi
0
2
15
3.75
L
1
4
3
0.63
W
Izanami
acekid133
Izanami
2
4
1
0.63
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,103
Damage
26,831
56,416
Taken
70,867
36,006
Mitigated
33,545
28,091
Healing
20,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,720
1,318
164
6,849
11,224
7,101
225
1,664
9,337
54,608
0
W
13,054
5,036
0
7,142
12,777
5,150
2,405
4,628
8,149
57,238
8,400
W
Bastet
11,414
1,537
0
5,932
9,544
3,110
133
382
9,123
0
57,730
L
Loki
LikVec
Loki
2,770
458
0
2,992
13,187
3,666
0
5,373
7,704
0
32,661
L
Chiron
MLTN_BOSS
Chiron
9,171
3,540
749
4,269
12,325
3,676
0
4,678
7,609
0
44,429
L
Cthulhu
Pogonazvyx
Cthulhu
4,949
458
171
5,728
17,613
10,013
0
8,798
8,707
15,135
0
W
Baron Samedi
SenpaiMagic
Baron Samedi
8,197
1,034
2,249
4,140
12,561
17,836
318
3,241
9,151
21,055
0
L
2,606
110
0
2,396
11,751
8,822
0
5,948
5,463
0
24,507
W
Izanami
acekid133
Izanami
9,718
6,627
37
1,578
10,310
2,809
3,689
2,369
7,941
0
54,623
L
7,335
517
104
4,429
15,991
7,368
0
9,275
6,550
39,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
35,806
405
Minions Killed
277
0
Camps Cleared
0
1,529,040
Distance Traveled
1,487,753
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,453
591
97
6
0
264,065
1
W
Sol
9,595
600
103
6
0
300,505
4
W
Bastet
10,332
646
96
6
0
404,435
5
L
Loki
6,942
434
76
5
0
278,294
0
L
Chiron
8,137
509
60
4
0
313,127
2
L
Cthulhu
6,743
421
20
1
0
299,270
0
W
Baron Samedi
8,347
522
22
1
0
283,609
1
L
Tyr
6,561
410
48
3
0
304,436
0
W
Izanami
7,874
492
87
5
0
276,426
0
L
Hades
7,423
464
73
5
0
292,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role