Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MITease
Nu Wa
Level 108
God Stats
32W - 27L
1,576 SR
Queue Stats
497W - 509L
1,487 Elo+
Solo
Anhur
Anhur
Morduu
Anhur
Level 145
God Stats
1W - 4L
1,738 SR
Queue Stats
43W - 44L
1,481 Elo+
Solo
Thanatos
Thanatos
Myridie
Thanatos
Level 38
God Stats
30W - 31L
1,565 SR
Queue Stats
129W - 131L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
ShadowSidd
Kuzenbo
Level 149
God Stats
6W - 4L
1,649 SR
Queue Stats
395W - 409L
1,492 Elo+
Solo
Team Averages
Level 120
1,606 SR
1,497 Elo+

VS

Team Averages
Level 76
1,544 SR
1,497 Elo+
Apollo
Apollo
BiancaMC3633
Apollo
Level 47
God Stats
4W - 3L
1,404 SR
Queue Stats
92W - 91L
1,516 Elo+
Solo
Bacchus
Bacchus
DDisbaas
Bacchus
Level 47
God Stats
17W - 7L
1,682 SR
Queue Stats
172W - 180L
1,496 Elo+
Solo
Bellona
Bellona
KrypticScopezy
Bellona
Level 127
God Stats
10W - 10L
1,632 SR
Queue Stats
444W - 420L
1,494 Elo+
Solo
Persephone
Persephone
WoesGoes
Persephone
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
109W - 108L
1,488 Elo+
Solo
Arachne
Arachne
fox02
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 156L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
2 / 4 / 0
12,005
572
3,695
13,069
6,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
MITease
Nu Wa
16
1 / 4 / 8
10,494
500
12,481
11,324
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Morduu
Anhur
15
4 / 7 / 4
10,215
486
13,064
18,545
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Myridie
Thanatos
17
8 / 10 / 4
11,729
559
11,150
22,462
7,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
ShadowSidd
Kuzenbo
13
2 / 7 / 4
9,554
455
8,733
23,405
29,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
5 / 3 / 12
12,432
592
10,045
12,911
4,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
DDisbaas
Bacchus
16
3 / 2 / 17
11,351
541
10,169
23,006
34,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 3 / 7
12,676
604
16,985
17,856
16,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
WoesGoes
Persephone
18
6 / 2 / 8
12,881
613
18,400
12,646
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
fox02
Arachne
18
9 / 7 / 4
12,095
576
10,450
20,450
8,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
17
Kills
30
32
Deaths
17
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
0
0.5
W
Apollo
5
3
12
3.67
W
Bacchus
DDisbaas
Bacchus
3
2
17
5.75
W
7
3
7
3.5
L
Nu Wa
MITease
Nu Wa
1
4
8
1.25
L
Anhur
Morduu
Anhur
4
7
4
0.86
L
Thanatos
Myridie
Thanatos
8
10
4
1
L
Kuzenbo
ShadowSidd
Kuzenbo
2
7
4
0.57
W
Persephone
WoesGoes
Persephone
6
2
8
5
W
Arachne
fox02
Arachne
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,123
Damage
66,049
88,805
Taken
86,869
53,309
Mitigated
69,470
23,546
Healing
32,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,695
2,090
0
3,092
13,069
6,963
6,592
2,214
10,855
0
84,708
W
Apollo
10,045
5,335
521
5,360
12,911
4,612
5,440
3,802
8,991
0
95,714
W
Bacchus
DDisbaas
Bacchus
10,169
1,995
928
7,179
23,006
34,677
539
5,300
17,467
31,758
0
W
16,985
8,745
0
7,362
17,856
16,869
1,068
4,048
13,682
0
93,367
L
Nu Wa
MITease
Nu Wa
12,481
1,945
0
335
11,324
4,311
0
4,711
6,613
62,369
0
L
Anhur
Morduu
Anhur
13,064
6,223
0
4,129
18,545
5,257
240
6,298
12,247
0
68,029
L
Thanatos
Myridie
Thanatos
11,150
1,606
0
11,294
22,462
7,648
0
4,213
18,249
0
72,966
L
Kuzenbo
ShadowSidd
Kuzenbo
8,733
2,510
2,202
2,494
23,405
29,130
0
11,309
12,096
26,600
0
W
Persephone
WoesGoes
Persephone
18,400
1,199
0
3,499
12,646
5,289
890
5,955
6,475
103,144
0
W
Arachne
fox02
Arachne
10,450
5,634
0
7,488
20,450
8,023
525
4,658
15,610
0
79,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,997
Gold Earned
61,435
535
Minions Killed
613
0
Camps Cleared
0
1,733,134
Distance Traveled
2,086,481
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,005
572
193
9
0
348,474
6
W
Apollo
12,432
592
162
8
0
410,731
6
W
Bacchus
11,351
541
28
1
0
408,538
5
W
Bellona
12,676
604
142
7
0
431,464
1
L
Nu Wa
10,494
500
120
6
0
348,367
5
L
Anhur
10,215
486
107
5
0
336,537
4
L
Thanatos
11,729
559
92
4
0
332,834
3
L
Kuzenbo
9,554
455
23
1
0
366,922
5
W
Persephone
12,881
613
174
8
0
411,807
1
W
Arachne
12,095
576
107
5
0
423,941
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role