Player Matchup

Bellona
Bellona
Appash
Bellona
Level 99
God Stats
3W - 1L
1,669 SR
Queue Stats
151W - 134L
1,461 Elo+
Solo
Raijin
Raijin
JumpingNine172
Raijin
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
279W - 331L
1,426 Elo+
Party 2
Jing Wei
Jing Wei
KingGetro
Jing Wei
Level 67
God Stats
3W - 4L
1,648 SR
Queue Stats
100W - 113L
1,462 Elo+
Solo
Bacchus
Bacchus
gannimeide
Bacchus
Level 47
God Stats
19W - 11L
1,529 SR
Queue Stats
89W - 109L
1,466 Elo+
Solo
Cabrakan
Cabrakan
josefhStalin
Cabrakan
Level 68
God Stats
4W - 9L
1,453 SR
Queue Stats
382W - 434L
1,464 Elo+
Party 2
Team Averages
Level 70
1,560 SR
1,456 Elo+

VS

Team Averages
Level 87
1,534 SR
1,561 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DoggoGun
Ymir
Level 15
God Stats
2W - 0L
1,718 SR
Queue Stats
29W - 3L
1,886 Elo+
Party 1
Guan Yu
Guan Yu
Redk91
Guan Yu
Level 67
God Stats
86W - 89L
1,451 SR
Queue Stats
268W - 285L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Appash
Bellona
10
2 / 2 / 0
6,285
571
6,419
6,392
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 0
5,516
501
644
6,270
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
KingGetro
Jing Wei
10
0 / 2 / 4
5,886
535
2,480
4,849
985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
gannimeide
Bacchus
8
3 / 1 / 1
5,689
517
3,807
6,355
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
josefhStalin
Cabrakan
11
2 / 2 / 2
6,331
576
3,912
7,807
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
5 / 0 / 2
7,377
671
7,735
3,840
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
 
Anhur
11
2 / 3 / 1
6,253
568
2,495
5,675
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
 
Pele
10
1 / 1 / 1
5,821
529
2,895
6,401
2,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
9
2 / 1 / 3
6,388
581
1,805
5,688
3,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Redk91
Guan Yu
11
2 / 2 / 0
6,467
588
3,336
9,479
4,816
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
12
12
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
2
6
W
Anhur
 
Anhur
2
3
1
0.83
W
Pele
 
Pele
1
1
1
1.5
L
Bellona
Appash
Bellona
2
2
0
1
W
Ymir
2
1
3
3.5
L
0
5
0
0
L
Jing Wei
KingGetro
Jing Wei
0
2
4
1
W
Guan Yu
Redk91
Guan Yu
2
2
0
1
L
Bacchus
gannimeide
Bacchus
3
1
1
3.5
L
Cabrakan
josefhStalin
Cabrakan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,262
Damage
18,266
31,673
Taken
31,083
16,479
Mitigated
13,901
8,840
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,735
931
0
455
3,840
1,281
0
2,233
1,495
47,749
0
W
Anhur
 
Anhur
2,495
1,257
0
1,660
5,675
1,410
0
2,120
3,515
0
39,260
W
Pele
 
Pele
2,895
641
0
2,429
6,401
2,757
0
1,975
4,426
0
31,476
L
Bellona
Appash
Bellona
6,419
1,605
0
1,835
6,392
4,844
634
0
6,392
0
34,312
W
Ymir
1,805
616
0
1,236
5,688
3,637
0
1,764
3,924
17,666
0
L
644
99
0
580
6,270
1,919
0
3,498
2,772
23,064
0
L
Jing Wei
KingGetro
Jing Wei
2,480
2,196
0
811
4,849
985
795
568
4,281
0
28,503
W
Guan Yu
Redk91
Guan Yu
3,336
445
60
5,538
9,479
4,816
498
119
9,360
0
29,614
L
Bacchus
gannimeide
Bacchus
3,807
232
211
2,471
6,355
4,753
1
1,783
4,572
14,975
0
L
Cabrakan
josefhStalin
Cabrakan
3,912
501
0
2,932
7,807
3,978
0
3,691
4,116
34,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
32,306
295
Minions Killed
324
0
Camps Cleared
0
1,032,560
Distance Traveled
1,065,094
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,377
671
100
9
0
225,639
0
W
Anhur
6,253
568
72
7
0
189,244
1
W
Pele
5,821
529
57
5
0
212,408
4
L
Bellona
6,285
571
63
6
0
191,458
1
W
Ymir
6,388
581
23
2
0
208,262
5
L
Raijin
5,516
501
63
6
0
184,902
3
L
Jing Wei
5,886
535
67
6
0
217,153
5
W
Guan Yu
6,467
588
72
7
0
229,541
3
L
Bacchus
5,689
517
22
2
0
240,898
4
L
Cabrakan
6,331
576
80
7
0
198,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role