Player Matchup

Hades
Hades
salt368hulking
Hades
Level 126
God Stats
46W - 43L
1,533 SR
Queue Stats
805W - 879L
1,482 Elo+
Solo
Nu Wa
Nu Wa
spywal_te_mata
Nu Wa
Level 44
God Stats
82W - 75L
1,414 SR
Queue Stats
166W - 214L
1,364 Elo+
Solo
Skadi
Skadi
x JET Livin x
Skadi
Level 126
God Stats
10W - 10L
1,534 SR
Queue Stats
894W - 955L
1,540 Elo+
Solo
Neith
Neith
xDaRk_ViSioNzx
Neith
Level 143
God Stats
1W - 1L
1,298 SR
Queue Stats
47W - 50L
1,505 Elo+
Party 1
Bastet
Bastet
yourstruley69
Bastet
Level 124
God Stats
9W - 1L
1,600 SR
Queue Stats
106W - 90L
1,508 Elo+
Party 1
Team Averages
Level 113
1,476 SR
1,480 Elo+

VS

Team Averages
Level 67
1,679 SR
1,473 Elo+
Guan Yu
Guan Yu
BraveRaime
Guan Yu
Level 72
God Stats
2W - 2L
1,863 SR
Queue Stats
117W - 112L
1,474 Elo+
Solo
Izanami
Izanami
MR Bingleman
Izanami
Level 68
God Stats
5W - 3L
1,658 SR
Queue Stats
38W - 51L
1,412 Elo+
Party 2
Ares
Ares
Summon Casha
Ares
Level 109
God Stats
8W - 10L
1,516 SR
Queue Stats
234W - 227L
1,523 Elo+
Party 2
Eset
Eset
Yidhrra
Eset
Level 61
God Stats
1W - 4L
1,667 SR
Queue Stats
201W - 216L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
xMENIKv
Baron Samedi
Level 26
God Stats
5W - 2L
1,691 SR
Queue Stats
7W - 8L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 12
10,800
1,080
13,909
13,414
7,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 5 / 14
9,793
979
12,881
8,716
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 5 / 14
11,161
1,116
24,134
11,500
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 13
10,121
1,012
13,474
8,549
3,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 3 / 14
10,567
1,057
20,411
11,094
3,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

231

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BraveRaime
Guan Yu
18
8 / 1 / 6
12,064
1,206
10,766
16,071
15,568
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MR Bingleman
Izanami
16
0 / 8 / 7
9,305
931
9,300
17,300
8,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 2 / 5
12,083
1,208
10,847
23,237
32,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
Yidhrra
Eset
17
2 / 9 / 4
9,838
984
11,014
15,861
8,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
xMENIKv
Baron Samedi
17
0 / 9 / 9
9,624
962
7,788
20,367
8,954
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
49
29
Kills
18
18
Deaths
29
67
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BraveRaime
Guan Yu
8
1
6
11
L
Izanami
MR Bingleman
Izanami
0
8
7
0.44
L
8
2
5
5.25
L
Eset
Yidhrra
Eset
2
9
4
0.44
W
6
3
12
4
W
1
5
14
1.6
W
8
5
14
3
W
5
2
13
5.75
L
Baron Samedi
xMENIKv
Baron Samedi
0
9
9
0.5
W
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,809
Damage
49,715
53,273
Taken
92,836
22,471
Mitigated
73,557
5,852
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BraveRaime
Guan Yu
10,766
1,202
1,307
1,870
16,071
15,568
0
5,899
10,005
0
28,540
L
Izanami
MR Bingleman
Izanami
9,300
6,490
0
729
17,300
8,291
0
5,939
11,214
0
30,145
L
10,847
538
0
1,717
23,237
32,468
0
6,349
16,776
17,355
0
L
Eset
Yidhrra
Eset
11,014
709
1,979
1,969
15,861
8,276
0
4,207
11,402
38,359
0
W
13,909
255
92
1,206
13,414
7,823
0
7,283
6,131
27,050
0
W
12,881
6,224
147
274
8,716
3,304
0
5,018
3,698
28,379
0
W
24,134
11,950
318
553
11,500
3,914
0
6,609
4,891
0
42,692
W
13,474
5,175
0
1,644
8,549
3,464
0
5,191
3,358
0
31,460
L
Baron Samedi
xMENIKv
Baron Samedi
7,788
109
977
1,697
20,367
8,954
0
3,558
16,649
25,069
0
W
20,411
3,882
0
1,618
11,094
3,966
0
5,548
5,546
0
31,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,442
Gold Earned
52,914
172
Minions Killed
188
8
Camps Cleared
4
906,077
Distance Traveled
897,445
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,064
1,206
46
5
1
210,001
0
L
Izanami
9,305
931
49
5
0
153,762
0
L
Ares
12,083
1,208
6
1
1
193,418
1
L
Eset
9,838
984
49
5
1
180,576
4
W
Hades
10,800
1,080
37
4
0
185,251
0
W
Nu Wa
9,793
979
45
5
2
150,723
0
W
Skadi
11,161
1,116
30
3
4
173,558
0
W
Neith
10,121
1,012
33
3
1
169,612
1
L
Baron Samedi
9,624
962
38
4
1
159,688
0
W
Bastet
10,567
1,057
27
3
1
226,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role