Player Matchup

Olorun
Olorun
JungIe Buffs
Olorun
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,558 Elo+
Party 2
Zhong Kui
Zhong Kui
Sherou Emiya
Zhong Kui
Level 128
God Stats
2W - 0L
1,997 SR
Queue Stats
886W - 567L
1,726 Elo+
Solo
Apollo
Apollo
Skullcrusher365
Apollo
Level 160
God Stats
2W - 0L
1,696 SR
Queue Stats
39W - 58L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
Xenomorph8u
Gilgamesh
Level 139
God Stats
14W - 10L
1,513 SR
Queue Stats
108W - 98L
1,533 Elo+
Solo
Team Averages
Level 142
1,676 SR
1,572 Elo+

VS

Team Averages
Level 109
1,553 SR
1,470 Elo+
Sun Wukong
Sun Wukong
AstraXIX
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
OkvmIII-
Aphrodite
Level 141
God Stats
0W - 1L
1,588 SR
Queue Stats
15W - 22L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Svmpxl
Tsukuyomi
Level 152
God Stats
1W - 2L
1,665 SR
Queue Stats
14W - 19L
1,516 Elo+
Party 1
Sol
Sol
Xx_RaiiD3R_xX_pR
Sol
Level 120
God Stats
1W - 2L
1,461 SR
Queue Stats
10W - 14L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
4 / 0 / 6
9,059
906
7,569
5,528
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Sherou Emiya
Zhong Kui
14
4 / 1 / 5
8,946
895
6,261
5,969
4,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 6
8,898
890
6,686
7,151
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Xenomorph8u
Gilgamesh
13
1 / 1 / 10
8,375
838
3,898
7,464
4,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AstraXIX
Sun Wukong
11
0 / 4 / 1
6,554
655
1,319
9,784
8,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
OkvmIII-
Aphrodite
11
0 / 4 / 1
6,569
657
2,348
7,999
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Svmpxl
Tsukuyomi
13
2 / 3 / 0
7,674
767
6,923
7,160
3,497
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 2 / 2
7,350
735
7,915
5,801
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
13
Kills
3
3
Deaths
13
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AstraXIX
Sun Wukong
0
4
1
0.13
W
Olorun
4
0
6
7
L
Aphrodite
OkvmIII-
Aphrodite
0
4
1
0.13
W
Zhong Kui
Sherou Emiya
Zhong Kui
4
1
5
6.5
W
4
1
6
7
L
Tsukuyomi
Svmpxl
Tsukuyomi
2
3
0
0.67
W
Gilgamesh
Xenomorph8u
Gilgamesh
1
1
10
6
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,414
Damage
18,505
26,112
Taken
30,744
13,308
Mitigated
18,080
7,183
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AstraXIX
Sun Wukong
1,319
75
0
1,161
9,784
8,549
52
5,289
4,370
0
8,191
W
Olorun
7,569
3,763
734
1,711
5,528
1,968
3,150
2,218
3,268
27,389
0
L
Aphrodite
OkvmIII-
Aphrodite
2,348
180
2,771
3,659
7,999
3,882
165
4,904
3,050
17,761
0
W
Zhong Kui
Sherou Emiya
Zhong Kui
6,261
831
0
1,290
5,969
4,566
1,580
2,188
3,527
26,866
0
W
6,686
2,632
0
1,375
7,151
2,277
2,542
2,364
4,708
0
27,908
L
Tsukuyomi
Svmpxl
Tsukuyomi
6,923
929
0
631
7,160
3,497
0
2,087
4,968
0
32,565
W
Gilgamesh
Xenomorph8u
Gilgamesh
3,898
672
71
2,002
7,464
4,497
965
3,126
4,141
0
20,218
L
7,915
2,476
0
719
5,801
2,152
579
1,999
3,644
24,868
2,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,278
Gold Earned
28,147
174
Minions Killed
158
8
Camps Cleared
8
754,393
Distance Traveled
702,485
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,554
655
16
2
1
180,491
0
W
Olorun
9,059
906
45
5
4
208,467
2
L
Aphrodite
6,569
657
45
5
2
160,741
0
W
Zhong Kui
8,946
895
55
6
4
174,928
1
W
Apollo
8,898
890
41
4
0
174,668
0
L
Tsukuyomi
7,674
767
55
6
2
179,036
0
W
Gilgamesh
8,375
838
33
3
0
196,330
2
L
Sol
7,350
735
42
4
3
182,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role