Player Matchup

Ares
Ares
CHRISTOPHERx206
Ares
Level 125
God Stats
3W - 4L
1,543 SR
Queue Stats
41W - 39L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MongoMat3621
Morgan Le Fay
Level 43
God Stats
3W - 1L
1,720 SR
Queue Stats
95W - 61L
1,511 Elo+
Party 1
Cupid
Cupid
SP Five Ohh
Cupid
Level 124
God Stats
11W - 7L
1,826 SR
Queue Stats
143W - 106L
1,628 Elo+
Party 1
Cabrakan
Cabrakan
TenChicken42339
Cabrakan
Level 108
God Stats
124W - 77L
1,669 SR
Queue Stats
290W - 246L
1,574 Elo+
Party 1
Loki
Loki
Wasteful Mercy
Loki
Level 107
God Stats
28W - 15L
1,650 SR
Queue Stats
385W - 365L
1,550 Elo+
Party 1
Team Averages
Level 101
1,682 SR
1,558 Elo+

VS

Team Averages
Level 51
1,560 SR
1,486 Elo+
Sol
Sol
IcyMistXXX
Sol
Level 33
God Stats
3W - 5L
1,553 SR
Queue Stats
106W - 117L
1,523 Elo+
Solo
Artio
Artio
ImAllUrsLv
Artio
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,672 Elo+
Party 2
Ao Kuang
Ao Kuang
Kratos_aczn
Ao Kuang
Level 38
God Stats
2W - 1L
1,594 SR
Queue Stats
147W - 175L
1,455 Elo+
Solo
Bastet
Bastet
Tes Death
Bastet
Level 14
God Stats
1W - 3L
1,549 SR
Queue Stats
5W - 6L
1,317 Elo+
Party 2
Anubis
Anubis
ViiRaL_NoXious
Anubis
Level 111
God Stats
12W - 10L
1,604 SR
Queue Stats
202W - 192L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,512
592
3,132
6,590
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
MongoMat3621
Morgan Le Fay
12
3 / 2 / 5
6,943
631
4,825
6,078
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 3
6,424
584
7,320
4,885
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
12
9 / 1 / 2
7,853
714
8,142
7,853
4,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

12
5 / 2 / 4
6,831
621
4,532
6,482
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
5,529
503
3,290
6,703
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
8
0 / 2 / 3
5,215
474
1,415
8,838
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Kratos_aczn
Ao Kuang
9
5 / 2 / 0
6,047
550
5,238
8,419
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Tes Death
Bastet
8
0 / 5 / 1
4,685
426
1,437
6,592
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 7 / 2
5,035
458
2,119
7,006
3,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
23
Kills
6
7
Deaths
23
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
1
7
0
0.14
L
Artio
0
2
3
0.75
L
Ao Kuang
Kratos_aczn
Ao Kuang
5
2
0
2.5
W
Morgan Le Fay
MongoMat3621
Morgan Le Fay
3
2
5
2.75
W
4
1
3
5.5
W
Cabrakan
9
1
2
10
L
Bastet
Tes Death
Bastet
0
5
1
0.1
L
0
7
2
0.14
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,951
Damage
13,499
31,888
Taken
37,558
13,977
Mitigated
14,510
11,090
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,132
268
0
1,987
6,590
3,943
282
1,956
4,634
15,272
0
L
3,290
992
0
487
6,703
2,330
1,290
3,873
2,830
24,952
3,997
L
Artio
1,415
181
260
2,622
8,838
5,067
0
2,642
6,166
13,565
0
L
Ao Kuang
Kratos_aczn
Ao Kuang
5,238
1,043
0
3,218
8,419
2,172
0
2,359
5,996
23,687
0
W
Morgan Le Fay
MongoMat3621
Morgan Le Fay
4,825
547
0
1,467
6,078
1,923
545
3,201
2,877
37,511
0
W
7,320
3,329
114
1,634
4,885
1,451
388
1,680
3,205
0
38,341
W
Cabrakan
8,142
907
0
3,584
7,853
4,773
708
2,634
5,219
44,357
0
L
Bastet
Tes Death
Bastet
1,437
317
0
761
6,592
1,744
0
1,319
5,273
0
12,405
L
2,119
38
0
1,113
7,006
3,197
0
5,574
1,194
22,229
0
W
4,532
1,120
0
2,304
6,482
1,887
0
2,247
4,235
0
33,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,563
Gold Earned
26,511
332
Minions Killed
193
0
Camps Cleared
0
1,087,717
Distance Traveled
919,648
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,512
592
25
2
0
206,081
1
L
Sol
5,529
503
55
5
0
138,459
0
L
Artio
5,215
474
19
2
0
223,669
3
L
Ao Kuang
6,047
550
52
5
0
211,137
0
W
Morgan Le Fay
6,943
631
79
7
0
196,811
0
W
Cupid
6,424
584
64
6
0
214,411
2
W
Cabrakan
7,853
714
94
9
0
213,032
1
L
Bastet
4,685
426
27
2
0
185,329
1
L
Anubis
5,035
458
40
4
0
161,054
1
W
Loki
6,831
621
70
6
0
257,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role