Player Matchup

Cabrakan
Cabrakan
Eikcul
Cabrakan
Level 123
God Stats
14W - 13L
1,620 SR
Queue Stats
625W - 537L
1,586 Elo+
Party 2
Achilles
Achilles
FreeF6Smoke
Achilles
Level 88
God Stats
10W - 9L
1,529 SR
Queue Stats
692W - 605L
1,574 Elo+
Party 2
Merlin
Merlin
unabatedbasil76
Merlin
Level 146
God Stats
14W - 18L
1,480 SR
Queue Stats
140W - 182L
1,452 Elo+
Solo
Team Averages
Level 119
1,543 SR
1,537 Elo+

VS

Team Averages
Level 130
1,609 SR
1,474 Elo+
Cerberus
Cerberus
Newtling
Cerberus
Level 145
God Stats
2W - 1L
1,671 SR
Queue Stats
52W - 69L
1,406 Elo+
Party 1
Chiron
Chiron
VizualPupil
Chiron
Level 102
God Stats
5W - 3L
1,631 SR
Queue Stats
43W - 30L
1,571 Elo+
Solo
Zeus
Zeus
thor9600
Zeus
Level 144
God Stats
3W - 4L
1,524 SR
Queue Stats
70W - 79L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Eikcul
Cabrakan
11
0 / 0 / 8
6,546
655
4,423
8,973
9,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
FreeF6Smoke
Achilles
11
3 / 2 / 8
7,435
744
7,558
10,896
7,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
8 / 2 / 2
8,342
834
7,475
4,911
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Newtling
Cerberus
8
0 / 6 / 3
6,350
635
3,249
9,560
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
11
2 / 2 / 2
6,844
684
7,522
7,895
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
10
2 / 3 / 2
6,756
676
8,899
5,726
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
4
4
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Eikcul
Cabrakan
0
0
8
4
W
Achilles
FreeF6Smoke
Achilles
3
2
8
3.5
L
Cerberus
Newtling
Cerberus
0
6
3
0.25
L
Chiron
2
2
2
1.5
L
Zeus
2
3
2
1
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,456
Damage
19,670
24,780
Taken
23,181
18,425
Mitigated
9,761
3,835
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Eikcul
Cabrakan
4,423
715
0
849
8,973
9,523
0
3,891
4,850
7,835
0
W
Achilles
FreeF6Smoke
Achilles
7,558
2,646
0
1,158
10,896
7,388
28
5,185
5,282
0
16,624
L
Cerberus
Newtling
Cerberus
3,249
27
0
1,106
9,560
6,362
0
4,416
4,354
7,303
0
L
Chiron
7,522
3,608
583
2,426
7,895
2,085
0
4,625
2,619
0
23,357
L
Zeus
8,899
596
153
1,457
5,726
1,314
0
1,886
3,642
23,770
0
W
7,475
83
914
914
4,911
1,514
61
2,445
2,295
37,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,323
Gold Earned
19,950
116
Minions Killed
100
6
Camps Cleared
3
499,634
Distance Traveled
486,004
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,546
655
6
1
1
156,074
5
W
Achilles
7,435
744
25
3
1
171,686
1
L
Cerberus
6,350
635
13
1
0
149,993
2
L
Chiron
6,844
684
51
5
0
169,650
0
L
Zeus
6,756
676
36
4
3
166,361
4
W
Merlin
8,342
834
85
9
4
171,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role