Player Matchup

King Arthur
King Arthur
AlricusAdalric
King Arthur
Level 127
God Stats
1W - 2L
1,540 SR
Queue Stats
78W - 65L
1,577 Elo+
Party 2
Ares
Ares
Jurr0
Ares
Level 120
God Stats
2W - 6L
1,521 SR
Queue Stats
138W - 129L
1,594 Elo+
Party 2
Artio
Artio
RaGeR408
Artio
Level 141
God Stats
1W - 1L
1,750 SR
Queue Stats
15W - 10L
1,626 Elo+
Solo
Anhur
Anhur
Zetashi
Anhur
Level 123
God Stats
38W - 38L
1,620 SR
Queue Stats
145W - 134L
1,618 Elo+
Party 2
Agni
Agni
n3ff3t
Agni
Level 145
God Stats
5W - 2L
1,621 SR
Queue Stats
125W - 100L
1,610 Elo+
Party 2
Team Averages
Level 131
1,610 SR
1,605 Elo+

VS

Team Averages
Level 101
1,431 SR
1,538 Elo+
Vamana
Vamana
CoffinFlu
Vamana
Level 108
God Stats
3W - 3L
1,438 SR
Queue Stats
444W - 427L
1,506 Elo+
Party 1
Artemis
Artemis
IsHeLaughin
Artemis
Level 104
God Stats
7W - 11L
1,418 SR
Queue Stats
421W - 375L
1,498 Elo+
Party 1
Thoth
Thoth
MemorialCoin
Thoth
Level 123
God Stats
20W - 18L
1,463 SR
Queue Stats
248W - 218L
1,599 Elo+
Party 3
Ne Zha
Ne Zha
SirPandaMoanium
Ne Zha
Level 83
God Stats
1W - 1L
1,379 SR
Queue Stats
144W - 110L
1,588 Elo+
Party 3
Geb
Geb
llHydell
Geb
Level 89
God Stats
26W - 9L
1,457 SR
Queue Stats
66W - 50L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlricusAdalric
King Arthur
16
2 / 6 / 2
10,747
489
11,292
21,072
9,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Jurr0
Ares
14
2 / 9 / 0
8,715
396
6,083
22,450
10,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
RaGeR408
Artio
15
0 / 6 / 1
8,584
390
3,807
19,069
12,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Zetashi
Anhur
15
1 / 5 / 0
9,447
429
10,429
16,515
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
n3ff3t
Agni
17
0 / 5 / 0
9,829
447
4,143
15,472
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CoffinFlu
Vamana
20
8 / 2 / 5
13,689
622
17,626
21,433
26,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
IsHeLaughin
Artemis
19
2 / 1 / 10
12,005
546
11,278
10,049
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
11 / 0 / 5
14,803
673
18,372
5,609
2,488
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 2 / 12
13,590
618
15,509
15,818
7,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 0 / 15
11,091
504
4,895
15,386
16,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
78
5
Kills
31
31
Deaths
5
3
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlricusAdalric
King Arthur
2
6
2
0.5
W
Vamana
CoffinFlu
Vamana
8
2
5
5.25
W
Artemis
IsHeLaughin
Artemis
2
1
10
7
L
Ares
Jurr0
Ares
2
9
0
0.22
W
11
0
5
13.5
L
Artio
RaGeR408
Artio
0
6
1
0.08
W
9
2
12
7.5
L
Anhur
Zetashi
Anhur
1
5
0
0.2
W
1
0
15
8.5
L
Agni
n3ff3t
Agni
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,754
Damage
67,680
94,578
Taken
68,295
38,984
Mitigated
57,386
18,700
Healing
30,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlricusAdalric
King Arthur
11,292
1,363
0
5,765
21,072
9,502
0
3,308
16,714
5,007
58,659
W
Vamana
CoffinFlu
Vamana
17,626
6,982
301
11,869
21,433
26,728
3,071
6,147
15,286
0
105,074
W
Artemis
IsHeLaughin
Artemis
11,278
4,526
0
5,890
10,049
3,746
2,774
1,668
8,381
0
91,282
L
Ares
Jurr0
Ares
6,083
213
0
3,228
22,450
10,087
0
6,682
15,276
52,172
0
W
18,372
559
0
533
5,609
2,488
666
1,612
3,997
116,233
0
L
Artio
RaGeR408
Artio
3,807
306
275
1,924
19,069
12,889
0
5,884
13,075
38,969
0
W
15,509
4,732
0
8,506
15,818
7,706
616
2,874
12,944
0
116,784
L
Anhur
Zetashi
Anhur
10,429
5,032
0
4,073
16,515
3,010
0
2,380
14,135
0
79,237
W
4,895
742
0
3,392
15,386
16,718
0
3,528
11,858
32,309
0
L
Agni
n3ff3t
Agni
4,143
0
0
3,435
15,472
3,496
0
5,481
9,887
77,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,322
Gold Earned
65,178
562
Minions Killed
748
0
Camps Cleared
0
2,026,109
Distance Traveled
2,344,103
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,747
489
114
5
0
404,231
7
W
Vamana
13,689
622
179
8
0
451,251
8
W
Artemis
12,005
546
133
6
0
392,936
2
L
Ares
8,715
396
88
4
0
410,351
5
W
Thoth
14,803
673
244
11
0
490,104
7
L
Artio
8,584
390
74
3
0
396,982
2
W
Ne Zha
13,590
618
169
8
0
527,790
2
L
Anhur
9,447
429
140
6
0
391,724
7
W
Geb
11,091
504
23
1
0
482,022
8
L
Agni
9,829
447
146
7
0
422,821
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role