Player Matchup

Freya
Freya
EseChristian12
Freya
Level 101
God Stats
0W - 1L
1,282 SR
Queue Stats
34W - 40L
1,343 Elo+
Solo
Chaac
Chaac
Ziggyz5486
Chaac
Level 85
God Stats
87W - 69L
1,587 SR
Queue Stats
305W - 334L
1,477 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
chagaroo777
Ah Muzen Cab
Level 69
God Stats
6W - 3L
1,557 SR
Queue Stats
237W - 219L
1,488 Elo+
Party 1
Team Averages
Level 85
1,476 SR
1,436 Elo+

VS

Team Averages
Level 79
1,655 SR
1,532 Elo+
Awilix
Awilix
BCityTheDon4
Awilix
Level 43
God Stats
1W - 0L
1,741 SR
Queue Stats
23W - 11L
1,723 Elo+
Solo
Hercules
Hercules
Denner_rj
Hercules
Level 126
God Stats
7W - 2L
1,713 SR
Queue Stats
403W - 405L
1,475 Elo+
Party 2
Ah Puch
Ah Puch
VIRTUELIX
Ah Puch
Level 67
God Stats
67W - 54L
1,512 SR
Queue Stats
165W - 170L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,328
564
3,045
7,713
2,168
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
12
2 / 4 / 1
8,076
621
10,802
12,462
8,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
chagaroo777
Ah Muzen Cab
11
1 / 8 / 1
7,616
586
7,581
12,744
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
5 / 0 / 9
9,247
711
8,854
7,599
3,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Denner_rj
Hercules
14
5 / 1 / 11
9,882
760
9,911
13,240
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ah Puch
VIRTUELIX
Ah Puch
13
6 / 2 / 8
9,073
698
9,760
6,818
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
16
16
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
0
9
9.5
W
Hercules
Denner_rj
Hercules
5
1
11
10.5
L
0
4
2
0.25
W
Ah Puch
VIRTUELIX
Ah Puch
6
2
8
5
L
Chaac
2
4
1
0.63
L
Ah Muzen Cab
chagaroo777
Ah Muzen Cab
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,428
Damage
28,525
32,919
Taken
27,657
14,273
Mitigated
17,241
9,096
Healing
7,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
8,854
2,439
0
1,639
7,599
3,901
511
1,022
6,151
0
30,832
W
Hercules
Denner_rj
Hercules
9,911
1,448
0
3,840
13,240
11,139
0
2,492
10,138
0
18,385
L
3,045
1,323
0
1,321
7,713
2,168
0
3,025
4,506
19,400
0
W
Ah Puch
VIRTUELIX
Ah Puch
9,760
0
0
1,877
6,818
2,201
0
386
6,362
35,315
0
L
Chaac
10,802
1,241
170
4,837
12,462
8,016
0
2,469
9,687
1,402
27,370
L
Ah Muzen Cab
chagaroo777
Ah Muzen Cab
7,581
3,337
175
2,593
12,744
4,089
0
4,043
8,347
0
24,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,020
Gold Earned
28,202
134
Minions Killed
156
4
Camps Cleared
8
718,543
Distance Traveled
744,370
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,247
711
47
4
8
267,228
4
W
Hercules
9,882
760
37
3
0
255,453
1
L
Freya
7,328
564
46
4
3
225,905
4
W
Ah Puch
9,073
698
72
6
0
221,689
0
L
Chaac
8,076
621
42
3
0
268,225
5
L
Ah Muzen Cab
7,616
586
46
4
1
224,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role