Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DoggoGun
Thor
Level 15
God Stats
24W - 2L
1,959 SR
Queue Stats
29W - 3L
1,881 Elo+
Party 1
Chronos
Chronos
HyperBeastFoxy
Chronos
Level 158
God Stats
2W - 1L
1,601 SR
Queue Stats
91W - 67L
1,697 Elo+
Party 1
Fafnir
Fafnir
Uwens
Fafnir
Level 160
God Stats
8W - 1L
1,793 SR
Queue Stats
505W - 309L
1,799 Elo+
Party 1
Team Averages
Level 124
1,671 SR
1,676 Elo+

VS

Team Averages
Level 72
1,513 SR
1,439 Elo+
Nemesis
Nemesis
Leyade
Nemesis
Level 69
God Stats
1W - 1L
1,308 SR
Queue Stats
120W - 113L
1,465 Elo+
Solo
Cernunnos
Cernunnos
MaruZabi
Cernunnos
Level 59
God Stats
27W - 26L
1,491 SR
Queue Stats
232W - 296L
1,400 Elo+
Solo
Camazotz
Camazotz
Solvius
Camazotz
Level 115
God Stats
1W - 2L
1,630 SR
Queue Stats
375W - 354L
1,452 Elo+
Solo
Khepri
Khepri
gannimeide
Khepri
Level 47
God Stats
2W - 1L
1,707 SR
Queue Stats
89W - 109L
1,472 Elo+
Solo
Scylla
Scylla
tbhsweet
Scylla
Level 69
God Stats
6W - 14L
1,429 SR
Queue Stats
201W - 185L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 1 / 1
6,423
642
3,280
5,277
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
 
Chaac
10
4 / 2 / 3
6,043
604
6,852
7,860
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
10
3 / 0 / 2
5,983
598
2,574
5,138
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
12 / 1 / 1
7,616
762
10,435
8,771
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Uwens
Fafnir
9
2 / 0 / 8
6,541
654
3,575
6,534
6,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Leyade
Nemesis
6
0 / 5 / 0
4,342
434
2,534
8,478
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
MaruZabi
Cernunnos
6
0 / 6 / 1
4,461
446
4,298
7,052
2,126
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Solvius
Camazotz
9
2 / 3 / 0
5,549
555
5,314
8,484
3,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
gannimeide
Khepri
4
1 / 6 / 0
4,277
428
1,929
7,358
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
tbhsweet
Scylla
9
0 / 3 / 2
5,377
538
4,043
4,233
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
23
Kills
3
4
Deaths
23
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
1
2.5
W
Chaac
 
Chaac
4
2
3
2.75
W
Thor
3
0
2
4
W
12
1
1
12.5
L
Nemesis
Leyade
Nemesis
0
5
0
0
L
Cernunnos
MaruZabi
Cernunnos
0
6
1
0.08
L
Camazotz
Solvius
Camazotz
2
3
0
0.67
W
Fafnir
Uwens
Fafnir
2
0
8
6
L
Khepri
gannimeide
Khepri
1
6
0
0.17
L
Scylla
tbhsweet
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,716
Damage
18,118
33,580
Taken
35,605
16,972
Mitigated
12,034
16,367
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,280
1,923
0
1,022
5,277
1,971
710
1,415
3,734
0
49,349
W
Chaac
 
Chaac
6,852
1,636
0
3,704
7,860
3,848
148
1,365
6,008
0
28,091
W
Thor
2,574
1,107
0
2,419
5,138
1,856
0
1,054
3,994
0
26,299
W
10,435
6,976
0
4,358
8,771
2,613
390
1,038
7,733
50,658
0
L
Nemesis
Leyade
Nemesis
2,534
1,113
0
1,724
8,478
2,050
0
2,843
5,569
0
17,613
L
Cernunnos
MaruZabi
Cernunnos
4,298
2,231
0
1,042
7,052
2,126
0
4,991
2,022
0
18,944
L
Camazotz
Solvius
Camazotz
5,314
1,416
0
4,499
8,484
3,061
0
562
7,442
0
23,411
W
Fafnir
Uwens
Fafnir
3,575
993
1,639
3,225
6,534
6,684
0
820
5,505
9,511
0
L
Khepri
gannimeide
Khepri
1,929
685
193
1,184
7,358
3,970
0
5,146
2,173
5,531
0
L
Scylla
tbhsweet
Scylla
4,043
439
0
1,108
4,233
827
0
468
3,765
28,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,606
Gold Earned
24,006
308
Minions Killed
181
0
Camps Cleared
0
940,408
Distance Traveled
912,661
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,423
642
100
10
0
180,940
1
W
Chaac
6,043
604
50
5
0
199,483
2
W
Thor
5,983
598
67
7
0
205,723
4
W
Chronos
7,616
762
76
8
0
161,630
1
L
Nemesis
4,342
434
35
4
0
187,913
0
L
Cernunnos
4,461
446
33
3
0
171,594
2
L
Camazotz
5,549
555
50
5
0
200,370
1
W
Fafnir
6,541
654
15
2
0
192,632
0
L
Khepri
4,277
428
5
1
0
169,957
2
L
Scylla
5,377
538
58
6
0
182,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role