Player Matchup

Fafnir
Fafnir
NekoDaKing
Fafnir
Level 36
God Stats
8W - 8L
1,499 SR
Queue Stats
192W - 158L
1,571 Elo+
Party 3
Thor
Thor
Octane24
Thor
Level 27
God Stats
3W - 1L
1,684 SR
Queue Stats
107W - 55L
1,714 Elo+
Party 4
Ra
Ra
Sugarmama123
Ra
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 8L
1,500 Elo+
Party 4
Arachne
Arachne
TTopherr
Arachne
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 38L
1,686 Elo+
Party 4
Skadi
Skadi
TheGreatTentacle
Skadi
Level 43
God Stats
7W - 0L
1,521 SR
Queue Stats
100W - 74L
1,571 Elo+
Party 3
Team Averages
Level 32
1,541 SR
1,609 Elo+

VS

Team Averages
Level 83
1,507 SR
1,498 Elo+
Merlin
Merlin
 
Merlin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
AlphaXanZ
Artio
Level 86
God Stats
4W - 5L
1,676 SR
Queue Stats
182W - 173L
1,498 Elo+
Party 1
Pele
Pele
CRAZY VIRUS 117
Pele
Level 148
God Stats
13W - 10L
1,675 SR
Queue Stats
233W - 211L
1,569 Elo+
Party 1
Hou Yi
Hou Yi
oWeather
Hou Yi
Level 21
God Stats
2W - 5L
1,263 SR
Queue Stats
20W - 35L
1,437 Elo+
Party 2
Athena
Athena
vEndzy
Athena
Level 42
God Stats
3W - 6L
1,419 SR
Queue Stats
111W - 120L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
NekoDaKing
Fafnir
10
2 / 0 / 10
6,825
620
4,887
8,230
8,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
12
6 / 0 / 2
7,001
636
4,507
5,073
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 2
5,458
496
1,849
2,700
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
TTopherr
Arachne
12
3 / 2 / 1
6,991
636
6,043
8,581
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

10
8 / 2 / 2
6,375
580
6,757
4,559
1,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
1 / 4 / 1
4,732
430
656
3,522
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
AlphaXanZ
Artio
10
1 / 3 / 1
5,565
506
4,051
9,061
5,629
Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 2 / 1
6,458
587
6,916
6,770
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
oWeather
Hou Yi
6
0 / 6 / 0
3,977
362
1,212
5,822
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Athena
vEndzy
Athena
7
0 / 4 / 2
5,093
463
2,037
8,504
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
6
6
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
1
0.38
L
Artio
AlphaXanZ
Artio
1
3
1
0.5
L
4
2
1
2.25
W
Fafnir
NekoDaKing
Fafnir
2
0
10
7
W
Thor
6
0
2
7
W
0
2
2
0.5
W
Arachne
TTopherr
Arachne
3
2
1
1.75
W
8
2
2
4.5
L
Hou Yi
oWeather
Hou Yi
0
6
0
0
L
Athena
vEndzy
Athena
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,043
Damage
14,872
29,143
Taken
33,679
15,708
Mitigated
14,513
10,073
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
656
36
0
708
3,522
574
31
725
2,797
13,172
0
L
Artio
AlphaXanZ
Artio
4,051
553
0
3,065
9,061
5,629
0
0
9,061
27,928
0
L
6,916
1,462
0
2,557
6,770
2,066
0
1,551
5,219
0
38,490
W
Fafnir
NekoDaKing
Fafnir
4,887
1,703
0
3,150
8,230
8,680
67
1,828
6,402
19,173
0
W
Thor
4,507
1,758
0
1,473
5,073
1,964
0
1,010
4,063
0
42,245
W
1,849
480
24
635
2,700
823
42
274
2,426
23,824
0
W
Arachne
TTopherr
Arachne
6,043
3,637
0
3,771
8,581
3,109
4
3,284
5,297
0
30,353
W
6,757
3,385
0
1,020
4,559
1,132
273
443
4,116
0
30,596
L
Hou Yi
oWeather
Hou Yi
1,212
982
0
566
5,822
1,061
0
1,390
4,246
0
7,009
L
Athena
vEndzy
Athena
2,037
862
0
1,016
8,504
5,183
0
2,772
5,620
12,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,650
Gold Earned
25,825
287
Minions Killed
215
0
Camps Cleared
0
1,015,332
Distance Traveled
888,474
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,732
430
28
3
0
121,691
2
L
Artio
5,565
506
61
6
0
210,398
2
L
Pele
6,458
587
80
7
0
221,380
0
W
Fafnir
6,825
620
21
2
0
192,925
3
W
Thor
7,001
636
75
7
0
222,093
0
W
Ra
5,458
496
56
5
0
177,689
0
W
Arachne
6,991
636
69
6
0
220,586
0
W
Skadi
6,375
580
66
6
0
202,039
2
L
Hou Yi
3,977
362
15
1
0
146,680
1
L
Athena
5,093
463
31
3
0
188,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role