Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Pallydon
Loki
Level 127
God Stats
42W - 47L
1,561 SR
Queue Stats
140W - 145L
1,543 Elo+
Solo
Persephone
Persephone
X2Penguin
Persephone
Level 124
God Stats
2W - 1L
1,693 SR
Queue Stats
174W - 193L
1,591 Elo+
Solo
Agni
Agni
Xirdak
Agni
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,382 Elo+
Solo
Zhong Kui
Zhong Kui
xXJ0kerXx
Zhong Kui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 48L
1,631 Elo+
Party 1
Team Averages
Level 123
1,551 SR
1,529 Elo+

VS

Team Averages
Level 109
1,581 SR
1,554 Elo+
Mulan
Mulan
 
Mulan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GunnerMW
Bacchus
Level 81
God Stats
5W - 2L
1,875 SR
Queue Stats
421W - 472L
1,558 Elo+
Solo
Medusa
Medusa
ImDonnie
Medusa
Level 108
God Stats
0W - 1L
1,494 SR
Queue Stats
145W - 104L
1,609 Elo+
Solo
Cthulhu
Cthulhu
Lulzyy
Cthulhu
Level 159
God Stats
1W - 5L
1,500 SR
Queue Stats
467W - 493L
1,549 Elo+
Solo
Ra
Ra
ThlsFOO
Ra
Level 57
God Stats
12W - 27L
1,533 SR
Queue Stats
299W - 186L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 1 / 4
6,651
1,330
4,417
8,777
6,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
11
4 / 1 / 4
6,108
1,222
4,490
4,470
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
X2Penguin
Persephone
11
0 / 2 / 8
5,769
1,154
4,848
3,812
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
Xirdak
Agni
11
1 / 1 / 6
5,746
1,149
3,466
1,999
697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
xXJ0kerXx
Zhong Kui
11
0 / 2 / 7
5,871
1,174
5,598
6,051
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

360

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 3 / 5
5,728
1,146
2,171
6,808
5,482
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
GunnerMW
Bacchus
9
0 / 0 / 0
4,740
948
0
0
0
Medusa
ImDonnie
Medusa
11
6 / 0 / 1
7,270
1,454
11,206
6,143
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Lulzyy
Cthulhu
10
0 / 5 / 3
5,303
1,061
4,078
7,483
4,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 2
5,932
1,186
5,541
4,557
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
9
Kills
7
7
Deaths
9
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
4
6
L
Mulan
 
Mulan
0
3
5
0.83
L
Bacchus
GunnerMW
Bacchus
0
0
0
0
L
Medusa
ImDonnie
Medusa
6
0
1
6.5
L
Cthulhu
Lulzyy
Cthulhu
0
5
3
0.3
W
Loki
4
1
4
6
L
1
1
2
2
W
Persephone
X2Penguin
Persephone
0
2
8
2
W
Agni
Xirdak
Agni
1
1
6
4
W
Zhong Kui
xXJ0kerXx
Zhong Kui
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,819
Damage
22,996
25,109
Taken
24,991
13,094
Mitigated
14,247
4,515
Healing
3,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,417
787
94
2,060
8,777
6,055
0
3,275
5,178
369
8,079
L
Mulan
 
Mulan
2,171
197
0
305
6,808
5,482
0
3,203
3,605
0
7,428
L
Bacchus
GunnerMW
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
ImDonnie
Medusa
11,206
5,549
0
1,372
6,143
2,211
0
3,251
2,892
0
21,663
L
Cthulhu
Lulzyy
Cthulhu
4,078
139
0
315
7,483
4,700
0
5,002
2,481
5,627
0
W
Loki
4,490
1,251
0
184
4,470
1,774
0
1,395
2,959
0
10,726
L
5,541
468
621
486
4,557
1,854
0
2,825
1,732
21,800
0
W
Persephone
X2Penguin
Persephone
4,848
297
0
442
3,812
1,144
0
1,302
2,428
16,002
0
W
Agni
Xirdak
Agni
3,466
429
0
103
1,999
697
0
433
1,515
10,035
0
W
Zhong Kui
xXJ0kerXx
Zhong Kui
5,598
1,499
0
1,632
6,051
3,424
0
2,374
3,409
20,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,145
Gold Earned
28,973
96
Minions Killed
90
6
Camps Cleared
3
573,683
Distance Traveled
418,623
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,651
1,330
10
2
1
123,392
1
L
Mulan
5,728
1,146
10
2
0
85,371
1
L
Bacchus
4,740
948
0
0
0
0
0
L
Medusa
7,270
1,454
24
5
2
116,840
0
L
Cthulhu
5,303
1,061
7
1
0
99,974
0
W
Loki
6,108
1,222
5
1
1
120,526
1
L
Ra
5,932
1,186
49
10
1
116,438
1
W
Persephone
5,769
1,154
26
5
0
121,485
1
W
Agni
5,746
1,149
17
3
2
100,988
0
W
Zhong Kui
5,871
1,174
38
8
2
107,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role