Player Matchup

Medusa
Medusa
CringyMexican12
Medusa
Level 79
God Stats
10W - 10L
1,364 SR
Queue Stats
212W - 309L
1,343 Elo+
Party 1
Vamana
Vamana
Ron__Larson
Vamana
Level 87
God Stats
9W - 7L
1,529 SR
Queue Stats
322W - 407L
1,313 Elo+
Party 1
Ymir
Ymir
TjtheSaiyan3
Ymir
Level 101
God Stats
11W - 13L
1,434 SR
Queue Stats
127W - 171L
1,346 Elo+
Party 1
Nemesis
Nemesis
agentwaffles13
Nemesis
Level 123
God Stats
6W - 8L
1,522 SR
Queue Stats
231W - 311L
1,326 Elo+
Party 1
Discordia
Discordia
dmars0725
Discordia
Level 109
God Stats
11W - 7L
1,479 SR
Queue Stats
190W - 267L
1,316 Elo+
Party 1
Team Averages
Level 100
1,466 SR
1,329 Elo+

VS

Team Averages
Level 129
1,606 SR
1,494 Elo+
Anubis
Anubis
ANUBIS3138
Anubis
Level 129
God Stats
139W - 127L
1,478 SR
Queue Stats
242W - 266L
1,453 Elo+
Party 2
Hun Batz
Hun Batz
DarkBlade GT
Hun Batz
Level 124
God Stats
4W - 6L
1,573 SR
Queue Stats
194W - 234L
1,488 Elo+
Party 2
Ymir
Ymir
DemoonBlack
Ymir
Level 147
God Stats
3W - 5L
1,454 SR
Queue Stats
633W - 684L
1,513 Elo+
Party 2
Freya
Freya
Slav404
Freya
Level 106
God Stats
0W - 1L
1,721 SR
Queue Stats
54W - 45L
1,513 Elo+
Solo
Medusa
Medusa
Tophka
Medusa
Level 139
God Stats
20W - 10L
1,804 SR
Queue Stats
431W - 485L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 5
7,826
559
9,025
7,292
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
15
6 / 0 / 4
8,925
638
8,642
12,155
7,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 0 / 9
7,907
565
3,259
7,833
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
9 / 2 / 7
9,048
646
10,006
7,944
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
dmars0725
Discordia
13
5 / 1 / 6
8,374
598
7,235
7,261
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ANUBIS3138
Anubis
12
0 / 7 / 1
7,091
507
8,918
11,214
4,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
DarkBlade GT
Hun Batz
13
3 / 3 / 2
7,812
558
8,491
8,872
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 7 / 3
6,764
483
2,230
15,219
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
Slav404
Freya
9
1 / 9 / 0
6,137
438
2,740
11,245
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
Tophka
Medusa
7
2 / 3 / 0
5,647
403
3,902
4,432
1,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
29
Kills
7
7
Deaths
29
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
ANUBIS3138
Anubis
0
7
1
0.07
W
6
4
5
2.13
L
Hun Batz
DarkBlade GT
Hun Batz
3
3
2
1.33
L
1
7
3
0.36
W
Vamana
6
0
4
8
L
Freya
Slav404
Freya
1
9
0
0.11
W
3
0
9
7.5
L
Medusa
Tophka
Medusa
2
3
0
0.67
W
9
2
7
6.25
W
Discordia
dmars0725
Discordia
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,167
Damage
26,281
42,485
Taken
50,982
22,456
Mitigated
24,487
12,754
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ANUBIS3138
Anubis
8,918
731
0
3,355
11,214
4,770
206
727
9,766
47,628
0
W
9,025
3,764
0
655
7,292
2,761
2,568
868
6,424
0
46,496
L
Hun Batz
DarkBlade GT
Hun Batz
8,491
2,478
0
1,179
8,872
3,305
0
805
7,979
0
46,378
L
2,230
262
98
1,206
15,219
11,601
29
3,296
11,789
21,284
0
W
Vamana
8,642
2,252
11
4,989
12,155
7,117
704
6,770
5,385
449
49,746
L
Freya
Slav404
Freya
2,740
875
0
1,052
11,245
3,787
288
5,176
5,622
16,021
1,932
W
3,259
884
292
2,456
7,833
6,261
594
1,194
6,639
20,187
0
L
Medusa
Tophka
Medusa
3,902
1,479
0
487
4,432
1,024
312
232
4,200
0
23,422
W
10,006
4,538
0
1,967
7,944
4,330
0
2,257
5,687
0
56,167
W
Discordia
dmars0725
Discordia
7,235
418
190
2,194
7,261
1,987
600
2,530
4,731
38,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,080
Gold Earned
33,451
373
Minions Killed
300
0
Camps Cleared
0
1,387,244
Distance Traveled
1,043,447
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,091
507
103
7
0
187,041
1
W
Medusa
7,826
559
71
5
0
252,996
0
L
Hun Batz
7,812
558
83
6
0
281,321
3
L
Ymir
6,764
483
32
2
0
219,587
1
W
Vamana
8,925
638
98
7
0
283,493
3
L
Freya
6,137
438
34
2
0
232,239
4
W
Ymir
7,907
565
42
3
0
279,794
2
L
Medusa
5,647
403
48
3
0
123,259
0
W
Nemesis
9,048
646
79
6
0
320,572
1
W
Discordia
8,374
598
83
6
0
250,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role