Player Matchup

Izanami
Izanami
Bondz Sinz
Izanami
Level 44
God Stats
1W - 3L
1,502 SR
Queue Stats
3W - 7L
1,390 Elo+
Party 1
Poseidon
Poseidon
Cyber x6x
Poseidon
Level 122
God Stats
0W - 1L
1,465 SR
Queue Stats
10W - 12L
1,438 Elo+
Party 1
Cerberus
Cerberus
PshycoSasquatch
Cerberus
Level 60
God Stats
0W - 1L
1,389 SR
Queue Stats
6W - 8L
1,418 Elo+
Party 1
Team Averages
Level 75
1,452 SR
1,415 Elo+

VS

Team Averages
Level 109
1,295 SR
1,559 Elo+
Tiamat
Tiamat
SJ Nari
Tiamat
Level 123
God Stats
23W - 16L
1,250 SR
Queue Stats
182W - 130L
1,580 Elo+
Party 2
Izanami
Izanami
SlumpVigil
Izanami
Level 60
God Stats
3W - 3L
1,408 SR
Queue Stats
53W - 58L
1,436 Elo+
Solo
Tyr
Tyr
Swain999
Tyr
Level 145
God Stats
4W - 8L
1,227 SR
Queue Stats
409W - 281L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bondz Sinz
Izanami
10
1 / 6 / 1
6,639
604
3,549
9,855
2,937
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Cyber x6x
Poseidon
10
1 / 6 / 2
6,631
603
5,272
6,613
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
9
1 / 5 / 0
6,312
574
2,746
16,360
9,907
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SJ Nari
Tiamat
12
4 / 2 / 4
8,004
728
6,691
7,021
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
SlumpVigil
Izanami
12
4 / 1 / 8
8,192
745
10,314
5,696
2,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
9 / 0 / 8
9,155
832
12,220
11,028
12,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
17
17
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bondz Sinz
Izanami
1
6
1
0.25
L
Poseidon
Cyber x6x
Poseidon
1
6
2
0.33
L
Cerberus
1
5
0
0.2
W
Tiamat
SJ Nari
Tiamat
4
2
4
3
W
Izanami
SlumpVigil
Izanami
4
1
8
8
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,567
Damage
29,225
32,828
Taken
23,745
14,550
Mitigated
19,264
5,102
Healing
6,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bondz Sinz
Izanami
3,549
2,403
231
1,025
9,855
2,937
0
1,888
7,729
0
13,237
L
Poseidon
Cyber x6x
Poseidon
5,272
497
0
480
6,613
1,706
0
1,151
5,260
26,841
0
L
Cerberus
2,746
250
165
3,201
16,360
9,907
0
3,120
12,900
8,919
0
W
Tiamat
SJ Nari
Tiamat
6,691
706
0
1,831
7,021
4,766
643
2,653
4,368
19,863
0
W
Izanami
SlumpVigil
Izanami
10,314
5,662
60
979
5,696
2,081
19
2,766
2,930
0
30,160
W
12,220
2,423
0
3,477
11,028
12,417
41
3,382
7,646
0
24,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,582
Gold Earned
25,351
108
Minions Killed
115
2
Camps Cleared
7
543,991
Distance Traveled
596,327
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,639
604
33
3
0
173,480
2
L
Poseidon
6,631
603
47
4
2
175,105
4
L
Cerberus
6,312
574
28
3
0
195,406
3
W
Tiamat
8,004
728
40
4
5
194,217
1
W
Izanami
8,192
745
57
5
0
187,859
1
W
Tyr
9,155
832
18
2
2
214,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role