Player Matchup

Sol
Sol
ImAllUrsLv
Sol
Level 60
God Stats
3W - 0L
1,729 SR
Queue Stats
10W - 19L
1,295 Elo+
Party 2
Bastet
Bastet
Tes Death
Bastet
Level 14
God Stats
4W - 3L
1,469 SR
Queue Stats
5W - 8L
1,371 Elo+
Party 2
Cerberus
Cerberus
Villa in via
Cerberus
Level 85
God Stats
17W - 20L
1,445 SR
Queue Stats
307W - 382L
1,314 Elo+
Solo
Team Averages
Level 53
1,548 SR
1,327 Elo+

VS

Team Averages
Level 54
1,418 SR
1,247 Elo+
Chaac
Chaac
BeastOrtiz
Chaac
Level 69
God Stats
1W - 2L
1,171 SR
Queue Stats
47W - 67L
1,297 Elo+
Party 1
Cthulhu
Cthulhu
SPARK OF ACE
Cthulhu
Level 24
God Stats
9W - 13L
1,429 SR
Queue Stats
41W - 41L
1,270 Elo+
Party 1
Chernobog
Chernobog
darnit man
Chernobog
Level 69
God Stats
1W - 3L
1,653 SR
Queue Stats
15W - 23L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 4 / 10
11,919
851
23,042
12,793
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
Tes Death
Bastet
13
3 / 2 / 18
10,078
720
8,943
7,836
3,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Villa in via
Cerberus
14
9 / 3 / 14
10,842
774
14,155
23,120
15,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 8 / 3
9,857
704
9,422
20,477
9,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
SPARK OF ACE
Cthulhu
13
2 / 6 / 5
9,658
690
11,459
16,387
9,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
darnit man
Chernobog
13
4 / 10 / 4
10,749
768
9,737
16,222
5,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
24
Kills
9
9
Deaths
24
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
8
3
0.56
W
12
4
10
4.25
L
Cthulhu
SPARK OF ACE
Cthulhu
2
6
5
0.75
W
Bastet
Tes Death
Bastet
3
2
18
6
W
Cerberus
Villa in via
Cerberus
9
3
14
5.33
L
Chernobog
darnit man
Chernobog
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,140
Damage
30,618
43,749
Taken
53,086
24,647
Mitigated
23,906
16,858
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,422
2,232
405
6,946
20,477
9,477
392
14,089
6,014
0
35,328
W
23,042
9,149
0
4,570
12,793
5,023
2,695
2,227
10,452
52,540
4,863
L
Cthulhu
SPARK OF ACE
Cthulhu
11,459
573
278
2,581
16,387
9,320
51
9,472
6,380
24,402
0
W
Bastet
Tes Death
Bastet
8,943
2,137
0
1,860
7,836
3,879
190
1,239
6,477
0
19,291
W
Cerberus
Villa in via
Cerberus
14,155
119
294
10,134
23,120
15,745
152
7,272
14,963
29,830
0
L
Chernobog
darnit man
Chernobog
9,737
5,951
0
1,596
16,222
5,109
252
10,318
5,474
0
23,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,839
Gold Earned
30,264
167
Minions Killed
125
4
Camps Cleared
5
711,594
Distance Traveled
694,508
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,857
704
52
4
0
251,437
2
W
Sol
11,919
851
89
6
3
219,159
2
L
Cthulhu
9,658
690
36
3
3
242,577
1
W
Bastet
10,078
720
25
2
0
263,411
3
W
Cerberus
10,842
774
53
4
1
229,024
0
L
Chernobog
10,749
768
37
3
2
200,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role