Player Matchup

Bellona
Bellona
 
Bellona
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Bohson
Neith
Level 95
God Stats
1W - 0L
1,836 SR
Queue Stats
21W - 21L
1,457 Elo+
Party 2
Discordia
Discordia
LPandJL
Discordia
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,437 Elo+
Party 2
Team Averages
Level 84
1,612 SR
1,465 Elo+

VS

Team Averages
Level 100
1,534 SR
1,501 Elo+
Hachiman
Hachiman
BTA_KILLERSNAKE
Hachiman
Level 129
God Stats
15W - 10L
1,614 SR
Queue Stats
160W - 147L
1,504 Elo+
Party 1
Hel
Hel
BTA_REX
Hel
Level 69
God Stats
0W - 2L
1,381 SR
Queue Stats
144W - 136L
1,511 Elo+
Party 1
Terra
Terra
SevroAuBacra
Terra
Level 101
God Stats
15W - 7L
1,609 SR
Queue Stats
209W - 203L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 1 / 9
11,405
634
8,316
14,182
13,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Bohson
Neith
16
8 / 1 / 6
12,254
681
24,914
9,103
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
LPandJL
Discordia
15
3 / 1 / 9
11,088
616
12,783
6,241
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 4 / 1
10,668
593
12,394
17,415
6,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
12
0 / 5 / 0
9,093
505
773
11,946
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 5 / 2
10,230
568
7,564
26,789
30,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
3
3
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
9
7.5
L
Hachiman
2
4
1
0.63
L
Hel
0
5
0
0
W
Neith
Bohson
Neith
8
1
6
11
W
Discordia
LPandJL
Discordia
3
1
9
7.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,013
Damage
20,731
29,526
Taken
56,150
19,357
Mitigated
41,066
7,487
Healing
14,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,316
2,774
0
2,502
14,182
13,114
56
3,533
10,649
0
27,248
L
Hachiman
12,394
5,143
0
3,092
17,415
6,103
76
4,187
12,432
0
42,791
L
Hel
773
88
5,455
3,218
11,946
4,023
0
2,368
9,212
19,810
0
W
Neith
Bohson
Neith
24,914
7,858
0
3,370
9,103
4,137
2,000
1,885
7,218
0
76,879
W
Discordia
LPandJL
Discordia
12,783
235
0
1,615
6,241
2,106
544
3,111
3,130
40,088
0
L
7,564
466
710
2,315
26,789
30,940
0
5,011
20,189
35,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,747
Gold Earned
29,991
216
Minions Killed
168
9
Camps Cleared
5
909,943
Distance Traveled
910,523
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,405
634
36
2
3
312,612
1
L
Hachiman
10,668
593
62
3
2
313,228
5
L
Hel
9,093
505
50
3
2
288,090
2
W
Neith
12,254
681
121
7
5
283,910
4
W
Discordia
11,088
616
59
3
1
313,421
4
L
Terra
10,230
568
56
3
1
309,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role