Player Matchup

Nu Wa
Nu Wa
HASlNA
Nu Wa
Level 60
God Stats
4W - 10L
1,353 SR
Queue Stats
185W - 228L
1,387 Elo+
Party 1
Osiris
Osiris
ImSnipezz
Osiris
Level 52
God Stats
13W - 10L
1,624 SR
Queue Stats
55W - 69L
1,442 Elo+
Solo
Thor
Thor
LonelyMaui
Thor
Level 84
God Stats
6W - 6L
1,678 SR
Queue Stats
213W - 266L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
Sodah
Danzaburou
Level 108
God Stats
12W - 14L
1,435 SR
Queue Stats
52W - 52L
1,456 Elo+
Solo
Atlas
Atlas
warlockgeek
Atlas
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
58W - 63L
1,500 Elo+
Solo
Team Averages
Level 78
1,518 SR
1,434 Elo+

VS

Team Averages
Level 107
1,571 SR
1,519 Elo+
Sobek
Sobek
 
Sobek
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Kazi DarkSoul
Mulan
Level 125
God Stats
9W - 3L
1,723 SR
Queue Stats
178W - 163L
1,495 Elo+
Party 2
Jing Wei
Jing Wei
Mrpandax17
Jing Wei
Level 80
God Stats
6W - 10L
1,366 SR
Queue Stats
165W - 180L
1,455 Elo+
Solo
Ravana
Ravana
bloodbrother112
Ravana
Level 147
God Stats
10W - 1L
1,745 SR
Queue Stats
431W - 406L
1,575 Elo+
Party 2
Anubis
Anubis
职业打深井
Anubis
Level 99
God Stats
32W - 31L
1,519 SR
Queue Stats
329W - 340L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HASlNA
Nu Wa
11
2 / 6 / 4
7,375
461
10,779
8,636
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
ImSnipezz
Osiris
9
1 / 2 / 1
6,711
419
6,422
7,236
6,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 6 / 2
9,098
569
10,781
14,175
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Sodah
Danzaburou
15
2 / 1 / 4
8,982
561
9,507
10,599
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 3 / 5
8,080
505
7,749
13,055
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 3 / 11
8,528
533
4,866
17,579
15,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 0 / 4
9,924
620
9,916
15,065
10,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
Mrpandax17
Jing Wei
13
1 / 5 / 1
8,192
512
5,009
13,056
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 5 / 2
8,589
537
5,813
10,865
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 4 / 4
9,182
574
11,607
10,070
4,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
16
Kills
18
18
Deaths
17
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
3
11
2.5
L
Nu Wa
HASlNA
Nu Wa
2
6
4
0.67
L
Osiris
ImSnipezz
Osiris
1
2
1
0.75
W
4
0
4
6
L
7
6
2
1.33
W
Jing Wei
Mrpandax17
Jing Wei
1
5
1
0.3
L
Danzaburou
Sodah
Danzaburou
2
1
4
4
W
6
5
2
1.4
L
4
3
5
2.17
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,238
Damage
37,211
53,701
Taken
66,635
28,220
Mitigated
37,645
11,369
Healing
22,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,866
996
606
4,516
17,579
15,693
0
8,220
9,359
16,946
0
L
Nu Wa
HASlNA
Nu Wa
10,779
2,247
0
704
8,636
2,087
0
4,111
4,480
34,062
0
L
Osiris
ImSnipezz
Osiris
6,422
3,456
0
1,473
7,236
6,771
0
71
6,685
0
28,788
W
9,916
1,599
0
8,203
15,065
10,177
196
2,133
12,932
0
71,824
L
10,781
2,508
0
3,642
14,175
4,968
0
4,152
9,931
0
50,679
W
Jing Wei
Mrpandax17
Jing Wei
5,009
3,548
0
2,599
13,056
3,281
0
2,226
10,830
0
54,195
L
Danzaburou
Sodah
Danzaburou
9,507
4,981
0
4,372
10,599
3,045
1,090
2,147
8,407
0
71,903
W
5,813
2,091
0
2,671
10,865
4,017
0
1,955
8,910
0
44,243
L
7,749
3,561
0
1,178
13,055
11,349
0
6,328
6,639
22,553
0
W
11,607
551
0
3,768
10,070
4,477
154
4,169
5,901
68,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
44,415
344
Minions Killed
476
0
Camps Cleared
0
1,381,951
Distance Traveled
1,515,734
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,528
533
17
1
0
316,079
3
L
Nu Wa
7,375
461
44
3
0
261,537
0
L
Osiris
6,711
419
54
3
0
180,947
2
W
Mulan
9,924
620
150
9
0
325,939
2
L
Thor
9,098
569
90
6
0
305,174
2
W
Jing Wei
8,192
512
108
7
0
322,876
2
L
Danzaburou
8,982
561
132
8
0
306,359
4
W
Ravana
8,589
537
84
5
0
292,203
2
L
Atlas
8,080
505
24
2
0
327,934
4
W
Anubis
9,182
574
117
7
0
258,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role