Player Matchup

Tsukuyomi
Tsukuyomi
Abroiz-_-
Tsukuyomi
Level 18
God Stats
18W - 13L
1,560 SR
Queue Stats
29W - 27L
1,431 Elo+
Party 1
Hercules
Hercules
CodenameToby911
Hercules
Level 68
God Stats
2W - 2L
1,580 SR
Queue Stats
50W - 64L
1,333 Elo+
Party 1
Scylla
Scylla
Fuzzy2K18
Scylla
Level 25
God Stats
22W - 23L
1,455 SR
Queue Stats
33W - 51L
1,334 Elo+
Party 1
Odin
Odin
MisterOogqwaay
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,262 Elo+
Party 1
Sol
Sol
Rosyisok
Sol
Level 6
God Stats
0W - 5L
1,080 SR
Queue Stats
0W - 15L
956 Elo+
Party 1
Team Averages
Level 26
1,435 SR
1,263 Elo+

VS

Team Averages
Level 38
1,493 SR
1,378 Elo+
King Arthur
King Arthur
 
King Arthur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BabyKairi
Chang'e
Level 27
God Stats
14W - 18L
1,368 SR
Queue Stats
94W - 124L
1,379 Elo+
Party 2
Ares
Ares
SUPERI0R SEAL
Ares
Level 64
God Stats
12W - 7L
1,599 SR
Queue Stats
128W - 143L
1,406 Elo+
Party 2
Pele
Pele
saphibbon
Pele
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 80L
1,288 Elo+
Party 2
Nemesis
Nemesis
theninja ofhalo
Nemesis
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 68L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Abroiz-_-
Tsukuyomi
17
5 / 9 / 2
11,712
976
11,547
18,233
9,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
17
1 / 8 / 4
10,711
893
13,791
22,975
15,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Fuzzy2K18
Scylla
16
4 / 7 / 0
10,992
916
16,234
17,773
6,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 8 / 4
10,031
836
4,271
18,795
10,562
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 7 / 3
10,458
872
11,105
18,896
7,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
13 / 3 / 19
14,448
1,204
34,148
17,903
21,683
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
BabyKairi
Chang'e
19
6 / 0 / 25
13,026
1,086
18,865
11,615
7,186
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 1 / 26
14,220
1,185
17,159
14,178
15,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
19
5 / 5 / 13
11,218
935
9,579
11,169
5,443
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 1 / 20
11,718
977
8,041
9,248
3,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
141
10
Kills
38
39
Deaths
10
13
Assists
103
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
13
3
19
7.5
L
Tsukuyomi
Abroiz-_-
Tsukuyomi
5
9
2
0.67
W
Chang'e
BabyKairi
Chang'e
6
0
25
18.5
L
Hercules
1
8
4
0.38
L
Scylla
Fuzzy2K18
Scylla
4
7
0
0.57
L
0
8
4
0.25
L
0
7
3
0.21
W
9
1
26
22
W
Pele
5
5
13
2.3
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,948
Damage
87,792
96,672
Taken
64,113
49,911
Mitigated
53,546
5,886
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
34,148
3,956
0
0
17,903
21,683
0
5,744
12,159
10,720
61,502
L
Tsukuyomi
Abroiz-_-
Tsukuyomi
11,547
3,575
0
179
18,233
9,056
0
5,233
13,000
0
23,418
W
Chang'e
BabyKairi
Chang'e
18,865
1,169
5,516
3,465
11,615
7,186
0
5,980
5,635
38,183
0
L
Hercules
13,791
3,753
0
2,084
22,975
15,604
0
13,078
9,897
0
32,977
L
Scylla
Fuzzy2K18
Scylla
16,234
1,735
0
600
17,773
6,913
0
7,375
10,398
40,320
0
L
4,271
2,075
0
55
18,795
10,562
0
8,922
9,873
0
14,690
L
11,105
3,329
0
2,968
18,896
7,776
0
7,127
11,769
26,804
0
W
17,159
1,231
0
1,389
14,178
15,246
0
6,592
7,586
28,124
0
W
Pele
9,579
2,567
0
412
11,169
5,443
0
4,589
6,580
0
22,575
W
8,041
2,927
0
44
9,248
3,988
0
4,434
4,814
0
17,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,904
Gold Earned
64,630
167
Minions Killed
232
5
Camps Cleared
9
1,006,386
Distance Traveled
1,108,373
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,448
1,204
72
6
4
223,936
1
L
Tsukuyomi
11,712
976
16
1
1
212,390
0
W
Chang'e
13,026
1,086
82
7
2
223,519
0
L
Hercules
10,711
893
43
4
2
203,643
0
L
Scylla
10,992
916
53
4
1
213,197
1
L
Odin
10,031
836
17
1
0
177,658
0
L
Sol
10,458
872
38
3
1
199,498
3
W
Ares
14,220
1,185
20
2
1
244,235
1
W
Pele
11,218
935
38
3
0
191,700
0
W
Nemesis
11,718
977
20
2
2
224,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role