Player Matchup

Raijin
Raijin
Dr-Avenged2212
Raijin
Level 105
God Stats
0W - 2L
1,388 SR
Queue Stats
50W - 55L
1,466 Elo+
Party 2
Charybdis
Charybdis
THATFR3SHM1DGET
Charybdis
Level 58
God Stats
14W - 33L
1,318 SR
Queue Stats
240W - 397L
1,316 Elo+
Solo
Mulan
Mulan
WardenTrexon
Mulan
Level 34
God Stats
8W - 5L
1,680 SR
Queue Stats
71W - 104L
1,282 Elo+
Party 2
Team Averages
Level 66
1,462 SR
1,355 Elo+

VS

Team Averages
Level 87
1,642 SR
1,450 Elo+
Odin
Odin
ARMAND014_CR
Odin
Level 48
God Stats
6W - 6L
1,609 SR
Queue Stats
186W - 207L
1,438 Elo+
Party 1
Fafnir
Fafnir
IVShadowThornVI
Fafnir
Level 126
God Stats
8W - 6L
1,595 SR
Queue Stats
151W - 166L
1,460 Elo+
Solo
Chang'e
Chang'e
iAmStxry
Chang'e
Level 86
God Stats
5W - 4L
1,722 SR
Queue Stats
264W - 271L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
7,862
715
8,705
9,370
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
THATFR3SHM1DGET
Charybdis
9
0 / 6 / 1
6,423
584
2,533
7,662
2,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 1
7,699
700
6,765
10,260
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 9
8,478
771
7,968
11,139
10,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
6 / 1 / 9
9,784
889
6,101
10,168
12,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
iAmStxry
Chang'e
13
5 / 1 / 11
8,700
791
8,366
8,499
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
16
16
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
2
6
2
0.5
W
6
1
9
10.5
L
Charybdis
THATFR3SHM1DGET
Charybdis
0
6
1
0.08
L
2
4
1
0.63
W
Chang'e
iAmStxry
Chang'e
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,003
Damage
22,435
27,292
Taken
29,806
11,956
Mitigated
26,092
4,011
Healing
15,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,968
1,539
0
3,071
11,139
10,933
363
3,156
7,470
1,480
19,921
L
8,705
689
39
1,400
9,370
3,157
0
5,036
4,072
24,723
0
W
6,101
1,434
0
4,830
10,168
12,323
722
3,851
5,698
18,347
0
L
Charybdis
THATFR3SHM1DGET
Charybdis
2,533
1,255
0
168
7,662
2,394
0
3,715
3,685
0
10,272
L
6,765
287
590
1,814
10,260
6,405
0
6,998
3,013
3,855
17,239
W
Chang'e
iAmStxry
Chang'e
8,366
824
2,980
4,233
8,499
2,836
1,300
2,837
5,202
31,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,984
Gold Earned
26,962
96
Minions Killed
125
4
Camps Cleared
7
507,724
Distance Traveled
626,478
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,478
771
50
5
1
211,446
0
L
Raijin
7,862
715
42
4
3
149,002
2
W
Fafnir
9,784
889
20
2
2
192,225
1
L
Charybdis
6,423
584
20
2
0
160,172
2
L
Mulan
7,699
700
34
3
1
198,550
3
W
Chang'e
8,700
791
55
5
4
222,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role