Player Matchup

Cabrakan
Cabrakan
BCityTheDon4
Cabrakan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,729 Elo+
Party 1
Fenrir
Fenrir
LechronnJamess
Fenrir
Level 129
God Stats
0W - 3L
1,502 SR
Queue Stats
116W - 58L
1,701 Elo+
Party 1
Nox
Nox
Rifletower
Nox
Level 68
God Stats
1W - 2L
1,543 SR
Queue Stats
54W - 23L
1,702 Elo+
Party 1
Team Averages
Level 80
1,515 SR
1,711 Elo+

VS

Team Averages
Level 90
1,543 SR
1,463 Elo+
Olorun
Olorun
Ekirrru
Olorun
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
392W - 370L
1,509 Elo+
Party 2
Chaac
Chaac
KingBeav360
Chaac
Level 92
God Stats
8W - 5L
1,629 SR
Queue Stats
154W - 151L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
Yenomaybe
Danzaburou
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 62L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BCityTheDon4
Cabrakan
12
3 / 1 / 15
8,634
785
5,942
8,230
11,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
11 / 1 / 9
9,303
846
11,571
9,537
8,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

13
8 / 1 / 10
8,629
784
10,429
6,585
2,723
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ekirrru
Olorun
10
0 / 8 / 2
6,787
617
6,026
9,394
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 5 / 1
7,884
717
8,596
11,534
11,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Yenomaybe
Danzaburou
9
1 / 9 / 1
6,918
629
1,655
9,864
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
22
Kills
3
3
Deaths
22
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BCityTheDon4
Cabrakan
3
1
15
10.5
W
Olorun
Ekirrru
Olorun
0
8
2
0.13
W
2
5
1
0.5
L
11
1
9
15.5
L
8
1
10
13
W
Danzaburou
Yenomaybe
Danzaburou
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,942
Damage
16,277
24,352
Taken
30,792
22,046
Mitigated
18,608
4,220
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BCityTheDon4
Cabrakan
5,942
627
0
1,549
8,230
11,244
0
2,048
5,865
11,555
0
W
Olorun
Ekirrru
Olorun
6,026
2,729
145
828
9,394
3,517
124
3,985
5,107
20,261
0
W
8,596
1,831
0
3,003
11,534
11,912
0
6,825
4,446
0
22,490
L
11,571
2,598
0
1,374
9,537
8,079
0
2,782
6,504
0
32,889
L
10,429
1,240
0
1,297
6,585
2,723
0
1,554
4,797
28,588
0
W
Danzaburou
Yenomaybe
Danzaburou
1,655
451
0
320
9,864
3,179
0
5,942
3,750
0
9,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,566
Gold Earned
21,589
110
Minions Killed
92
6
Camps Cleared
3
570,469
Distance Traveled
491,200
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,634
785
17
2
3
177,821
3
W
Olorun
6,787
617
36
3
2
143,758
0
W
Chaac
7,884
717
33
3
1
208,662
3
L
Fenrir
9,303
846
45
4
3
210,684
1
L
Nox
8,629
784
48
4
0
181,964
1
W
Danzaburou
6,918
629
23
2
0
138,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role