Player Matchup

Serqet
Serqet
HarknessMonstr
Serqet
Level 127
God Stats
4W - 5L
1,365 SR
Queue Stats
366W - 303L
1,797 Elo+
Party 1
Osiris
Osiris
LoveBewbs
Osiris
Level 149
God Stats
1W - 1L
1,747 SR
Queue Stats
337W - 209L
1,852 Elo+
Party 1
Hel
Hel
Picasa
Hel
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 73L
1,890 Elo+
Party 1
Danzaburou
Danzaburou
Scrubtimus
Danzaburou
Level 160
God Stats
8W - 2L
1,572 SR
Queue Stats
228W - 155L
1,800 Elo+
Party 1
Ganesha
Ganesha
XerxesHD
Ganesha
Level 160
God Stats
5W - 2L
1,813 SR
Queue Stats
425W - 353L
1,803 Elo+
Party 1
Team Averages
Level 129
1,599 SR
1,828 Elo+

VS

Team Averages
Level 69
1,626 SR
1,497 Elo+
Da Ji
Da Ji
Errmmm
Da Ji
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,412 Elo+
Party 2
Ah Puch
Ah Puch
NastyNath
Ah Puch
Level 82
God Stats
21W - 11L
1,660 SR
Queue Stats
259W - 178L
1,549 Elo+
Party 3
Cthulhu
Cthulhu
ToucanTim
Cthulhu
Level 86
God Stats
9W - 8L
1,676 SR
Queue Stats
174W - 178L
1,569 Elo+
Party 3
Anubis
Anubis
cage072
Anubis
Level 7
God Stats
9W - 9L
1,629 SR
Queue Stats
16W - 16L
1,405 Elo+
Party 2
Hou Yi
Hou Yi
tomtombom
Hou Yi
Level 68
God Stats
8W - 12L
1,663 SR
Queue Stats
56W - 54L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
6,531
502
3,608
8,577
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
LoveBewbs
Osiris
13
3 / 2 / 2
7,766
597
5,326
10,798
7,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
Picasa
Hel
14
9 / 1 / 2
8,021
617
9,836
7,589
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Scrubtimus
Danzaburou
14
6 / 3 / 2
8,229
633
6,179
10,287
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
XerxesHD
Ganesha
11
2 / 4 / 10
7,156
550
7,973
10,894
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Errmmm
Da Ji
10
4 / 7 / 4
6,540
503
7,259
9,591
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
NastyNath
Ah Puch
12
4 / 3 / 1
7,282
560
6,739
8,734
2,879
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
ToucanTim
Cthulhu
12
1 / 1 / 1
6,878
529
4,155
7,168
4,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
cage072
Anubis
8
0 / 5 / 2
5,107
393
2,696
9,083
2,141
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
tomtombom
Hou Yi
8
2 / 5 / 0
5,486
422
5,934
8,349
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
21
Kills
11
11
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Errmmm
Da Ji
4
7
4
0.86
W
1
1
5
3.5
W
Osiris
LoveBewbs
Osiris
3
2
2
2
L
Ah Puch
NastyNath
Ah Puch
4
3
1
1.5
W
Hel
Picasa
Hel
9
1
2
10
W
Danzaburou
Scrubtimus
Danzaburou
6
3
2
2.33
L
Cthulhu
ToucanTim
Cthulhu
1
1
1
1.5
W
Ganesha
XerxesHD
Ganesha
2
4
10
1.75
L
Anubis
cage072
Anubis
0
5
2
0.2
L
Hou Yi
tomtombom
Hou Yi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,922
Damage
26,783
48,145
Taken
42,925
20,958
Mitigated
14,141
21,696
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Errmmm
Da Ji
7,259
2,250
0
105
9,591
2,747
616
3,657
5,934
0
27,714
W
3,608
381
463
2,689
8,577
4,053
0
1,886
6,649
0
11,682
W
Osiris
LoveBewbs
Osiris
5,326
1,845
161
5,860
10,798
7,310
0
3,405
6,898
0
40,467
L
Ah Puch
NastyNath
Ah Puch
6,739
476
30
4,014
8,734
2,879
0
2,310
6,424
41,561
0
W
Hel
Picasa
Hel
9,836
967
1,995
4,819
7,589
2,302
535
721
6,868
54,729
0
W
Danzaburou
Scrubtimus
Danzaburou
6,179
2,698
0
4,849
10,287
3,552
558
3,770
6,517
0
53,169
L
Cthulhu
ToucanTim
Cthulhu
4,155
317
29
2,640
7,168
4,047
308
814
6,165
37,674
0
W
Ganesha
XerxesHD
Ganesha
7,973
1,594
0
860
10,894
3,741
0
3,243
7,623
38,952
0
L
Anubis
cage072
Anubis
2,696
142
142
2,491
9,083
2,141
99
5,498
3,398
18,506
0
L
Hou Yi
tomtombom
Hou Yi
5,934
2,503
0
1,671
8,349
2,327
344
5,530
2,717
0
22,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,703
Gold Earned
31,293
357
Minions Killed
295
0
Camps Cleared
0
1,349,352
Distance Traveled
1,209,284
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,540
503
47
4
0
260,586
0
W
Serqet
6,531
502
30
2
0
281,379
4
W
Osiris
7,766
597
90
7
0
265,819
5
L
Ah Puch
7,282
560
81
6
0
247,090
7
W
Hel
8,021
617
88
7
0
269,052
0
W
Danzaburou
8,229
633
101
8
0
263,557
2
L
Cthulhu
6,878
529
99
8
0
258,939
1
W
Ganesha
7,156
550
48
4
0
269,545
2
L
Anubis
5,107
393
28
2
0
221,806
0
L
Hou Yi
5,486
422
40
3
0
220,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role