Player Matchup

Ravana
Ravana
Dreamchaser0912
Ravana
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 123L
1,413 Elo+
Party 1
Xbalanque
Xbalanque
ThicumzzJr
Xbalanque
Level 35
God Stats
4W - 6L
1,332 SR
Queue Stats
152W - 183L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
Tsunami_Fonsyy
Baron Samedi
Level 28
God Stats
27W - 24L
1,488 SR
Queue Stats
119W - 153L
1,364 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yung_banga52
Ah Muzen Cab
Level 28
God Stats
33W - 37L
1,353 SR
Queue Stats
122W - 128L
1,436 Elo+
Party 1
Horus
Horus
Zymba
Horus
Level 48
God Stats
7W - 5L
1,500 SR
Queue Stats
108W - 64L
1,465 Elo+
Solo
Team Averages
Level 33
1,435 SR
1,415 Elo+

VS

Team Averages
Level 91
1,487 SR
1,442 Elo+
Heimdallr
Heimdallr
Belgo_Jack
Heimdallr
Level 139
God Stats
22W - 31L
1,433 SR
Queue Stats
153W - 168L
1,455 Elo+
Party 3
Ratatoskr
Ratatoskr
CrispyBaconBitez
Ratatoskr
Level 42
God Stats
4W - 15L
1,243 SR
Queue Stats
16W - 34L
1,294 Elo+
Party 2
Mulan
Mulan
Kevitron
Mulan
Level 128
God Stats
11W - 16L
1,497 SR
Queue Stats
143W - 154L
1,454 Elo+
Party 3
Sol
Sol
LouieDaHus
Sol
Level 46
God Stats
6W - 5L
1,751 SR
Queue Stats
263W - 277L
1,498 Elo+
Solo
Ra
Ra
WeatherFang
Ra
Level 99
God Stats
1W - 1L
1,514 SR
Queue Stats
35W - 34L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 22
13,620
1,135
13,628
19,057
8,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
ThicumzzJr
Xbalanque
20
9 / 7 / 30
14,493
1,208
26,146
16,263
5,924
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Tsunami_Fonsyy
Baron Samedi
20
19 / 6 / 19
16,248
1,354
30,409
16,062
9,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Yung_banga52
Ah Muzen Cab
20
14 / 2 / 27
14,681
1,223
34,427
12,854
4,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Zymba
Horus
20
3 / 5 / 27
13,303
1,109
11,282
26,777
35,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Belgo_Jack
Heimdallr
20
9 / 10 / 14
14,425
1,202
18,408
25,975
11,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
19
2 / 15 / 16
12,009
1,001
16,232
28,561
12,094
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
Kevitron
Mulan
19
7 / 12 / 13
13,468
1,122
20,589
27,247
29,136
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
2 / 8 / 11
11,192
933
11,380
17,367
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 8 / 17
14,538
1,212
18,679
19,733
7,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
100
53
Kills
29
29
Deaths
53
125
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Belgo_Jack
Heimdallr
9
10
14
1.6
L
Ratatoskr
2
15
16
0.67
W
8
9
22
2.11
L
Mulan
Kevitron
Mulan
7
12
13
1.13
L
2
8
11
0.94
W
Xbalanque
ThicumzzJr
Xbalanque
9
7
30
3.43
W
Baron Samedi
Tsunami_Fonsyy
Baron Samedi
19
6
19
4.75
L
9
8
17
2.19
W
Ah Muzen Cab
Yung_banga52
Ah Muzen Cab
14
2
27
13.75
W
Horus
Zymba
Horus
3
5
27
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,892
Damage
85,288
91,013
Taken
118,883
63,834
Mitigated
65,781
23,408
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Belgo_Jack
Heimdallr
18,408
8,837
0
1,697
25,975
11,158
0
9,043
16,932
0
45,235
L
Ratatoskr
16,232
4,950
0
0
28,561
12,094
0
5,368
23,193
0
24,441
W
13,628
5,885
0
981
19,057
8,219
0
7,316
11,741
0
18,837
L
Mulan
Kevitron
Mulan
20,589
4,213
343
1,329
27,247
29,136
0
8,199
19,048
4,799
23,779
L
11,380
1,208
0
2,728
17,367
5,661
0
3,468
13,899
22,449
0
W
Xbalanque
ThicumzzJr
Xbalanque
26,146
18,202
0
1,425
16,263
5,924
0
5,912
10,351
0
43,524
W
Baron Samedi
Tsunami_Fonsyy
Baron Samedi
30,409
2,610
2,691
3,681
16,062
9,365
0
5,992
10,064
43,879
0
L
18,679
836
2,124
2,561
19,733
7,732
0
6,046
13,687
46,497
0
W
Ah Muzen Cab
Yung_banga52
Ah Muzen Cab
34,427
20,074
0
4,852
12,854
4,981
0
3,694
9,160
0
67,427
W
Horus
Zymba
Horus
11,282
4,562
3,753
6,025
26,777
35,345
0
10,283
16,494
4,231
16,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,345
Gold Earned
65,632
152
Minions Killed
173
2
Camps Cleared
6
1,147,073
Distance Traveled
1,002,674
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,425
1,202
41
3
3
202,949
1
L
Ratatoskr
12,009
1,001
19
2
2
211,978
0
W
Ravana
13,620
1,135
12
1
0
253,038
0
L
Mulan
13,468
1,122
31
3
0
180,281
0
L
Sol
11,192
933
20
2
0
162,660
3
W
Xbalanque
14,493
1,208
29
2
0
188,881
0
W
Baron Samedi
16,248
1,354
36
3
1
217,389
0
L
Ra
14,538
1,212
62
5
1
244,806
0
W
Ah Muzen Cab
14,681
1,223
64
5
1
250,034
0
W
Horus
13,303
1,109
11
1
0
237,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role