Player Matchup

Mercury
Mercury
HercSimp
Mercury
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 7L
1,676 Elo+
Party 2
Amaterasu
Amaterasu
Lefnuarb
Amaterasu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 7L
1,836 Elo+
Party 2
Cabrakan
Cabrakan
LittleJeebs15
Cabrakan
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
45W - 30L
1,442 Elo+
Party 3
Set
Set
SuperFyre
Set
Level 73
God Stats
2W - 2L
1,620 SR
Queue Stats
52W - 37L
1,447 Elo+
Party 3
Baron Samedi
Baron Samedi
xPattyIce
Baron Samedi
Level 104
God Stats
3W - 1L
1,356 SR
Queue Stats
557W - 489L
1,592 Elo+
Party 2
Team Averages
Level 43
1,495 SR
1,599 Elo+

VS

Team Averages
Level 26
1,477 SR
1,396 Elo+
Olorun
Olorun
DufusTheBudist
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,628 Elo+
Party 1
Erlang Shen
Erlang Shen
NiQar
Erlang Shen
Level 44
God Stats
1W - 3L
1,305 SR
Queue Stats
165W - 178L
1,529 Elo+
Solo
Neith
Neith
Pashibaru
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,197 Elo+
Party 1
Yemoja
Yemoja
RukusBG
Yemoja
Level 21
God Stats
4W - 10L
1,371 SR
Queue Stats
13W - 24L
1,270 Elo+
Party 1
Loki
Loki
TMCIII
Loki
Level 60
God Stats
1W - 1L
1,709 SR
Queue Stats
17W - 30L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HercSimp
Mercury
18
11 / 0 / 5
10,493
617
10,707
9,951
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Lefnuarb
Amaterasu
20
7 / 0 / 1
11,800
694
9,535
12,894
11,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
LittleJeebs15
Cabrakan
12
0 / 3 / 8
8,188
482
5,605
11,345
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 2
7,942
467
4,464
7,290
2,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
xPattyIce
Baron Samedi
17
6 / 0 / 5
10,402
612
9,289
8,180
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,369
375
4,418
11,099
6,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
NiQar
Erlang Shen
14
0 / 5 / 0
7,094
417
2,883
11,525
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Pashibaru
Neith
12
4 / 3 / 1
7,762
457
6,067
6,495
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
RukusBG
Yemoja
11
0 / 3 / 4
6,665
392
4,293
9,939
7,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
TMCIII
Loki
10
1 / 7 / 0
6,565
386
3,497
13,472
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
26
Kills
5
5
Deaths
26
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Mercury
HercSimp
Mercury
11
0
5
13.5
W
Amaterasu
Lefnuarb
Amaterasu
7
0
1
7.5
W
Cabrakan
LittleJeebs15
Cabrakan
0
3
8
1.33
L
Erlang Shen
NiQar
Erlang Shen
0
5
0
0
L
Neith
Pashibaru
Neith
4
3
1
1.5
L
Yemoja
RukusBG
Yemoja
0
3
4
0.67
W
2
2
2
1.5
L
Loki
TMCIII
Loki
1
7
0
0.14
W
Baron Samedi
xPattyIce
Baron Samedi
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,600
Damage
21,158
49,660
Taken
52,530
28,678
Mitigated
26,585
20,205
Healing
8,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,418
2,499
0
1,252
11,099
6,127
0
4,206
6,893
25,332
0
W
Mercury
HercSimp
Mercury
10,707
7,131
0
5,824
9,951
3,929
0
1,791
8,160
0
80,631
W
Amaterasu
Lefnuarb
Amaterasu
9,535
4,790
0
7,522
12,894
11,157
0
1,131
11,763
0
91,160
W
Cabrakan
LittleJeebs15
Cabrakan
5,605
904
0
2,036
11,345
7,370
0
3,857
7,488
25,114
0
L
Erlang Shen
NiQar
Erlang Shen
2,883
1,213
0
2,569
11,525
4,853
0
0
11,525
0
39,460
L
Neith
Pashibaru
Neith
6,067
1,948
0
1,117
6,495
2,682
86
1,954
4,541
0
40,796
L
Yemoja
RukusBG
Yemoja
4,293
1,099
610
56
9,939
7,998
92
2,826
7,113
24,372
0
W
4,464
1,442
410
1,121
7,290
2,589
764
847
6,443
0
45,766
L
Loki
TMCIII
Loki
3,497
505
0
2,822
13,472
4,925
0
5,908
7,564
0
31,053
W
Baron Samedi
xPattyIce
Baron Samedi
9,289
1,846
292
3,000
8,180
3,633
0
1,355
6,825
79,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,825
Gold Earned
34,455
596
Minions Killed
299
0
Camps Cleared
0
1,801,637
Distance Traveled
1,548,813
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,369
375
43
3
0
278,741
1
W
Mercury
10,493
617
136
8
0
409,751
1
W
Amaterasu
11,800
694
196
12
0
395,882
3
W
Cabrakan
8,188
482
35
2
0
318,579
4
L
Erlang Shen
7,094
417
70
4
0
331,955
4
L
Neith
7,762
457
94
6
0
310,935
1
L
Yemoja
6,665
392
34
2
0
315,975
3
W
Set
7,942
467
84
5
0
352,600
0
L
Loki
6,565
386
58
3
0
311,207
1
W
Baron Samedi
10,402
612
145
9
0
324,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role