Player Matchup

Artio
Artio
 
Artio
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Justmarce07
Ah Muzen Cab
Level 158
God Stats
19W - 18L
1,616 SR
Queue Stats
866W - 639L
1,636 Elo+
Party 3
Izanami
Izanami
TheLastSpartan
Izanami
Level 18
God Stats
38W - 14L
1,509 SR
Queue Stats
187W - 131L
1,660 Elo+
Party 3
He Bo
He Bo
finesoso
He Bo
Level 27
God Stats
2W - 2L
1,526 SR
Queue Stats
56W - 32L
1,609 Elo+
Party 3
Ares
Ares
worryingaboutme
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 3
Team Averages
Level 49
1,530 SR
1,581 Elo+

VS

Team Averages
Level 42
1,641 SR
1,517 Elo+
Ra
Ra
AKBlitz0
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,454 Elo+
Party 2
Zeus
Zeus
IcedxTea
Zeus
Level 73
God Stats
52W - 27L
1,765 SR
Queue Stats
302W - 254L
1,564 Elo+
Party 1
Mulan
Mulan
MajorHadez
Mulan
Level 12
God Stats
4W - 1L
1,650 SR
Queue Stats
10W - 8L
1,523 Elo+
Party 1
Arachne
Arachne
Medoz72
Arachne
Level 67
God Stats
76W - 37L
1,712 SR
Queue Stats
241W - 195L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
SisTrail
Kuzenbo
Level 43
God Stats
15W - 14L
1,577 SR
Queue Stats
44W - 40L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
0 / 5 / 1
4,495
375
1,069
9,523
5,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Justmarce07
Ah Muzen Cab
13
5 / 2 / 2
8,215
685
9,126
6,691
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 4 / 1
5,390
449
3,392
6,856
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
finesoso
He Bo
10
3 / 5 / 2
6,420
535
3,436
8,025
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 3 / 1
5,949
496
2,310
8,426
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,000
583
5,783
7,975
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
12
7 / 0 / 4
7,371
614
8,908
4,580
1,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
10
2 / 4 / 1
5,951
496
927
5,837
2,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Medoz72
Arachne
11
5 / 2 / 5
7,048
587
6,712
8,120
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
SisTrail
Kuzenbo
11
2 / 1 / 6
6,741
562
4,423
10,659
8,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
10
Kills
19
19
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
1
0.1
W
3
4
1
0.88
W
Zeus
7
0
4
9
L
Ah Muzen Cab
Justmarce07
Ah Muzen Cab
5
2
2
3
W
Mulan
2
4
1
0.63
W
Arachne
Medoz72
Arachne
5
2
5
3.75
W
Kuzenbo
SisTrail
Kuzenbo
2
1
6
5
L
1
4
1
0.38
L
He Bo
finesoso
He Bo
3
5
2
0.8
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,333
Damage
26,753
39,521
Taken
37,171
17,240
Mitigated
18,354
8,513
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,069
361
60
298
9,523
5,490
0
4,525
4,848
9,508
0
W
5,783
1,218
195
1,454
7,975
2,185
644
2,488
5,487
34,508
0
W
Zeus
8,908
2,396
0
711
4,580
1,210
1,274
326
4,254
49,672
0
L
Ah Muzen Cab
Justmarce07
Ah Muzen Cab
9,126
3,844
0
2,021
6,691
2,883
1,156
1,820
4,730
0
57,089
W
Mulan
927
164
0
1,218
5,837
2,866
506
59
5,778
0
15,090
W
Arachne
Medoz72
Arachne
6,712
3,897
0
3,446
8,120
3,653
546
1,621
6,499
0
41,158
W
Kuzenbo
SisTrail
Kuzenbo
4,423
1,987
0
2,918
10,659
8,440
808
2,321
8,338
22,383
0
L
3,392
2,162
0
761
6,856
1,819
0
2,991
3,767
0
24,588
L
He Bo
finesoso
He Bo
3,436
834
0
2,055
8,025
2,137
0
4,240
3,605
24,642
0
L
2,310
63
469
2,849
8,426
4,911
0
5,062
3,360
17,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,469
Gold Earned
34,111
250
Minions Killed
311
0
Camps Cleared
0
1,085,315
Distance Traveled
1,202,846
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,495
375
12
1
0
182,203
0
W
Ra
7,000
583
74
6
0
211,558
1
W
Zeus
7,371
614
93
8
0
245,248
2
L
Ah Muzen Cab
8,215
685
112
9
0
240,915
4
W
Mulan
5,951
496
39
3
0
226,539
2
W
Arachne
7,048
587
75
6
0
279,109
2
W
Kuzenbo
6,741
562
30
3
0
240,392
6
L
Izanami
5,390
449
53
4
0
237,770
1
L
He Bo
6,420
535
47
4
0
212,596
4
L
Ares
5,949
496
26
2
0
211,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role