Player Matchup

Chang'e
Chang'e
MadSplash21
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,533 Elo+
Party 2
Bacchus
Bacchus
TrickZxFade
Bacchus
Level 107
God Stats
3W - 1L
1,741 SR
Queue Stats
160W - 125L
1,519 Elo+
Party 2
Hercules
Hercules
TrickZxGravity
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,425 Elo+
Party 2
Team Averages
Level 68
1,580 SR
1,492 Elo+

VS

Team Averages
Level 91
1,575 SR
1,382 Elo+
Anhur
Anhur
MasterSwerve64
Anhur
Level 30
God Stats
21W - 23L
1,508 SR
Queue Stats
128W - 146L
1,401 Elo+
Party 1
Olorun
Olorun
RaySmokedMe
Olorun
Level 135
God Stats
1W - 1L
1,675 SR
Queue Stats
431W - 501L
1,364 Elo+
Party 1
Fenrir
Fenrir
scoobthedude502
Fenrir
Level 107
God Stats
19W - 17L
1,542 SR
Queue Stats
412W - 432L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MadSplash21
Chang'e
20
2 / 11 / 11
17,858
558
13,004
26,534
12,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
TrickZxFade
Bacchus
20
14 / 4 / 5
21,752
680
48,568
37,012
49,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
20
4 / 7 / 11
18,421
576
21,065
37,744
45,014
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 8
17,800
556
17,032
25,385
9,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
20
11 / 10 / 9
20,028
626
31,582
31,935
12,832
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 13
19,006
594
30,771
37,794
70,802
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
20
Kills
22
22
Deaths
20
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
MadSplash21
Chang'e
2
11
11
0.68
L
3
8
8
0.88
L
Olorun
11
10
9
1.55
W
Bacchus
TrickZxFade
Bacchus
14
4
5
4.13
W
Hercules
4
7
11
1.36
L
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,637
Damage
79,385
101,290
Taken
95,114
107,218
Mitigated
92,861
38,222
Healing
28,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
MadSplash21
Chang'e
13,004
918
4,457
7,791
26,534
12,513
328
11,700
14,834
60,129
0
L
17,032
14,085
1,580
4,162
25,385
9,227
392
18,390
6,774
0
61,673
L
Olorun
31,582
18,393
1,946
10,369
31,935
12,832
1,862
22,570
9,064
114,529
0
W
Bacchus
TrickZxFade
Bacchus
48,568
5,472
940
14,719
37,012
49,691
973
10,303
26,709
125,236
0
W
Hercules
21,065
5,637
544
9,771
37,744
45,014
552
10,754
26,990
0
77,982
L
30,771
8,605
621
9,956
37,794
70,802
340
21,206
14,919
0
74,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,031
Gold Earned
56,834
312
Minions Killed
305
15
Camps Cleared
12
1,689,534
Distance Traveled
1,616,139
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,858
558
96
3
4
534,628
0
L
Anhur
17,800
556
102
3
2
515,522
1
L
Olorun
20,028
626
131
4
4
466,757
0
W
Bacchus
21,752
680
122
4
10
606,595
4
W
Hercules
18,421
576
94
3
1
548,311
3
L
Fenrir
19,006
594
72
2
6
633,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role