Player Matchup

Zhong Kui
Zhong Kui
Chxrchh
Zhong Kui
Level 128
God Stats
1W - 0L
1,537 SR
Queue Stats
23W - 16L
1,610 Elo+
Party 1
Cliodhna
Cliodhna
LMAO0O
Cliodhna
Level 147
God Stats
1W - 0L
1,253 SR
Queue Stats
12W - 5L
1,685 Elo+
Party 1
Cthulhu
Cthulhu
Landthief
Cthulhu
Level 107
God Stats
4W - 0L
1,882 SR
Queue Stats
23W - 21L
1,549 Elo+
Party 1
Bastet
Bastet
purplexhoney
Bastet
Level 10
God Stats
11W - 4L
1,687 SR
Queue Stats
15W - 7L
1,669 Elo+
Party 1
Amaterasu
Amaterasu
xYuchix
Amaterasu
Level 146
God Stats
1W - 0L
1,286 SR
Queue Stats
29W - 16L
1,635 Elo+
Party 1
Team Averages
Level 108
1,529 SR
1,630 Elo+

VS

Team Averages
Level 77
1,593 SR
1,500 Elo+
Cernunnos
Cernunnos
ADAWGS14
Cernunnos
Level 146
God Stats
0W - 2L
1,431 SR
Queue Stats
14W - 20L
1,411 Elo+
Party 3
Sun Wukong
Sun Wukong
EMAOAP
Sun Wukong
Level 7
God Stats
32W - 26L
1,529 SR
Queue Stats
37W - 32L
1,538 Elo+
Party 2
Guan Yu
Guan Yu
catfishdynasty
Guan Yu
Level 4
God Stats
1W - 1L
1,770 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 3
Bacchus
Bacchus
manhton
Bacchus
Level 73
God Stats
0W - 2L
1,521 SR
Queue Stats
3W - 12L
1,304 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
wilbert77777
Morgan Le Fay
Level 156
God Stats
5W - 2L
1,715 SR
Queue Stats
95W - 72L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chxrchh
Zhong Kui
20
8 / 2 / 21
13,681
1,052
33,753
16,725
11,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cliodhna
LMAO0O
Cliodhna
20
14 / 4 / 10
14,886
1,145
27,237
15,465
5,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Landthief
Cthulhu
20
8 / 1 / 25
14,397
1,107
30,472
15,170
17,915
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
19
1 / 3 / 12
11,596
892
11,034
13,954
4,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
xYuchix
Amaterasu
19
4 / 3 / 16
12,794
984
20,748
21,108
19,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ADAWGS14
Cernunnos
18
1 / 5 / 4
11,180
860
8,159
12,774
3,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
EMAOAP
Sun Wukong
19
4 / 9 / 7
12,469
959
12,476
28,494
22,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
0 / 7 / 12
11,905
916
4,905
29,001
23,255
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
manhton
Bacchus
19
1 / 8 / 11
12,056
927
11,678
34,955
33,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
wilbert77777
Morgan Le Fay
19
7 / 6 / 6
14,741
1,134
36,892
22,222
7,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
53
35
Kills
13
13
Deaths
35
84
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ADAWGS14
Cernunnos
1
5
4
0.6
W
Zhong Kui
Chxrchh
Zhong Kui
8
2
21
9.25
L
Sun Wukong
EMAOAP
Sun Wukong
4
9
7
0.83
W
Cliodhna
LMAO0O
Cliodhna
14
4
10
4.75
W
Cthulhu
Landthief
Cthulhu
8
1
25
20.5
L
0
7
12
0.86
L
Bacchus
manhton
Bacchus
1
8
11
0.81
W
Bastet
1
3
12
2.33
L
Morgan Le Fay
wilbert77777
Morgan Le Fay
7
6
6
1.67
W
Amaterasu
xYuchix
Amaterasu
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,244
Damage
74,110
82,422
Taken
127,446
58,453
Mitigated
90,130
12,858
Healing
15,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ADAWGS14
Cernunnos
8,159
3,185
285
1,234
12,774
3,883
0
3,622
8,966
0
26,589
W
Zhong Kui
Chxrchh
Zhong Kui
33,753
3,667
0
4,671
16,725
11,337
0
10,590
5,506
60,980
0
L
Sun Wukong
EMAOAP
Sun Wukong
12,476
2,759
0
3,521
28,494
22,444
0
16,427
11,310
0
29,727
W
Cliodhna
LMAO0O
Cliodhna
27,237
3,947
0
1,116
15,465
5,284
0
10,011
5,076
0
45,388
W
Cthulhu
Landthief
Cthulhu
30,472
1,715
1,976
1,508
15,170
17,915
0
8,556
6,030
50,792
0
L
4,905
2,130
153
243
29,001
23,255
0
15,825
12,373
1,258
6,560
L
Bacchus
manhton
Bacchus
11,678
558
826
6,110
34,955
33,231
0
17,237
16,716
24,712
0
W
Bastet
11,034
1,908
0
1,287
13,954
4,821
0
8,735
4,839
0
28,862
L
Morgan Le Fay
wilbert77777
Morgan Le Fay
36,892
2,696
275
2,392
22,222
7,317
0
8,705
12,932
71,781
0
W
Amaterasu
xYuchix
Amaterasu
20,748
8,782
0
2,300
21,108
19,096
0
9,473
10,804
954
35,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,354
Gold Earned
62,351
254
Minions Killed
216
11
Camps Cleared
4
1,280,141
Distance Traveled
1,066,926
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,180
860
35
3
1
92,411
0
W
Zhong Kui
13,681
1,052
76
6
0
235,030
0
L
Sun Wukong
12,469
959
41
3
0
230,100
1
W
Cliodhna
14,886
1,145
47
4
6
226,698
0
W
Cthulhu
14,397
1,107
53
4
1
272,989
1
L
Guan Yu
11,905
916
8
1
0
264,000
0
L
Bacchus
12,056
927
32
2
0
238,496
0
W
Bastet
11,596
892
40
3
0
290,790
0
L
Morgan Le Fay
14,741
1,134
100
8
3
241,919
1
W
Amaterasu
12,794
984
38
3
4
254,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role