Player Matchup

Awilix
Awilix
Bryce Senpai
Awilix
Level 110
God Stats
7W - 8L
1,467 SR
Queue Stats
52W - 74L
1,314 Elo+
Party 1
Skadi
Skadi
DonutsDisturbttv
Skadi
Level 68
God Stats
1W - 5L
1,232 SR
Queue Stats
9W - 20L
1,234 Elo+
Party 2
Ra
Ra
Gordon207
Ra
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 84L
1,355 Elo+
Party 1
Chaac
Chaac
LimpBisquick458
Chaac
Level 26
God Stats
0W - 2L
1,441 SR
Queue Stats
2W - 3L
1,430 Elo+
Party 1
Yemoja
Yemoja
Ne0nLights
Yemoja
Level 24
God Stats
1W - 4L
1,400 SR
Queue Stats
3W - 10L
1,227 Elo+
Party 2
Team Averages
Level 68
1,408 SR
1,312 Elo+

VS

Team Averages
Level 50
1,281 SR
1,315 Elo+
Zeus
Zeus
Kakockshi
Zeus
Level 23
God Stats
1W - 2L
1,318 SR
Queue Stats
21W - 27L
1,265 Elo+
Party 3
Achilles
Achilles
UltimateChamp62
Achilles
Level 23
God Stats
2W - 1L
1,327 SR
Queue Stats
24W - 35L
1,208 Elo+
Party 3
Cabrakan
Cabrakan
YanksPal
Cabrakan
Level 47
God Stats
3W - 3L
1,211 SR
Queue Stats
31W - 39L
1,254 Elo+
Party 3
Gilgamesh
Gilgamesh
ZWolf_1
Gilgamesh
Level 67
God Stats
19W - 16L
1,284 SR
Queue Stats
43W - 47L
1,364 Elo+
Party 3
Izanami
Izanami
tonyberegi
Izanami
Level 92
God Stats
1W - 0L
1,265 SR
Queue Stats
23W - 17L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
3 / 5 / 2
7,893
526
7,304
11,221
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 6 / 0
6,546
436
6,750
10,909
2,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 3 / 1
7,782
519
5,219
9,225
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
6,164
411
3,215
9,147
4,696
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Ne0nLights
Yemoja
7
0 / 3 / 1
5,617
374
1,493
5,699
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 4 / 3
8,087
539
4,270
5,871
1,875
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
12
2 / 1 / 3
7,426
495
4,414
9,409
7,058
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
YanksPal
Cabrakan
13
4 / 0 / 3
7,202
480
3,867
6,530
6,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
ZWolf_1
Gilgamesh
16
12 / 2 / 1
9,817
654
13,279
12,356
6,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
tonyberegi
Izanami
13
3 / 1 / 4
8,281
552
8,971
6,969
2,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
8
Kills
21
21
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Awilix
3
5
2
0.8
L
1
6
0
0.17
L
4
3
1
1.5
W
Zeus
0
4
3
0.38
L
0
4
0
0
L
Yemoja
Ne0nLights
Yemoja
0
3
1
0.17
W
Achilles
2
1
3
3.5
W
Cabrakan
YanksPal
Cabrakan
4
0
3
5.5
W
Gilgamesh
ZWolf_1
Gilgamesh
12
2
1
6.25
W
Izanami
tonyberegi
Izanami
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,981
Damage
34,801
46,201
Taken
41,135
14,847
Mitigated
24,671
10,988
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
7,304
2,908
0
1,878
11,221
3,249
123
630
10,591
0
32,396
L
6,750
3,741
309
2,036
10,909
2,688
844
2,393
8,516
0
42,374
L
5,219
687
487
3,284
9,225
2,440
0
3,901
5,324
43,254
0
W
Zeus
4,270
897
0
993
5,871
1,875
513
2,743
3,128
44,965
0
L
3,215
239
0
1,176
9,147
4,696
330
338
8,809
1,388
22,150
L
Yemoja
Ne0nLights
Yemoja
1,493
617
741
1,077
5,699
1,774
0
1,474
4,225
12,410
0
W
Achilles
4,414
317
0
170
9,409
7,058
410
842
8,567
3,499
25,503
W
Cabrakan
YanksPal
Cabrakan
3,867
914
0
0
6,530
6,592
804
1,027
5,503
13,566
0
W
Gilgamesh
ZWolf_1
Gilgamesh
13,279
5,059
0
5,508
12,356
6,544
0
1,952
10,404
0
64,049
W
Izanami
tonyberegi
Izanami
8,971
5,122
0
1,933
6,969
2,602
5,266
466
6,503
0
65,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,002
Gold Earned
40,813
299
Minions Killed
381
0
Camps Cleared
0
1,227,164
Distance Traveled
1,371,656
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,893
526
76
5
0
284,755
5
L
Skadi
6,546
436
66
4
0
233,274
0
L
Ra
7,782
519
88
6
0
282,126
5
W
Zeus
8,087
539
92
6
0
257,535
0
L
Chaac
6,164
411
39
3
0
257,418
1
L
Yemoja
5,617
374
30
2
0
169,591
0
W
Achilles
7,426
495
41
3
0
285,048
0
W
Cabrakan
7,202
480
26
2
0
269,148
0
W
Gilgamesh
9,817
654
106
7
0
297,955
0
W
Izanami
8,281
552
116
8
0
261,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role