Player Matchup

Da Ji
Da Ji
BanyeEast
Da Ji
Level 44
God Stats
5W - 3L
1,680 SR
Queue Stats
186W - 164L
1,513 Elo+
Party 2
Zeus
Zeus
FinalArtifact55
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
PR Phoenix5610
Cthulhu
Level 108
God Stats
3W - 1L
1,847 SR
Queue Stats
118W - 111L
1,579 Elo+
Party 1
Skadi
Skadi
SOS__Kerman
Skadi
Level 100
God Stats
13W - 11L
1,585 SR
Queue Stats
620W - 556L
1,561 Elo+
Party 2
Anhur
Anhur
cmoney1578
Anhur
Level 69
God Stats
8W - 15L
1,438 SR
Queue Stats
418W - 342L
1,605 Elo+
Party 2
Team Averages
Level 66
1,610 SR
1,566 Elo+

VS

Team Averages
Level 82
1,481 SR
1,542 Elo+
Agni
Agni
Mejia_al_Cien
Agni
Level 100
God Stats
2W - 1L
1,458 SR
Queue Stats
183W - 200L
1,514 Elo+
Party 3
Cernunnos
Cernunnos
Neto50051
Cernunnos
Level 109
God Stats
3W - 3L
1,556 SR
Queue Stats
300W - 268L
1,616 Elo+
Party 3
Artio
Artio
Simon07132562
Artio
Level 46
God Stats
1W - 1L
1,218 SR
Queue Stats
217W - 217L
1,449 Elo+
Solo
Ne Zha
Ne Zha
whoisdumbo
Ne Zha
Level 33
God Stats
12W - 9L
1,601 SR
Queue Stats
125W - 104L
1,561 Elo+
Party 3
Guan Yu
Guan Yu
xSlySebx
Guan Yu
Level 120
God Stats
6W - 3L
1,570 SR
Queue Stats
422W - 412L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BanyeEast
Da Ji
16
5 / 6 / 3
9,787
544
10,410
16,273
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 8 / 1
9,606
534
6,747
13,091
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 0
8,601
478
5,690
13,102
9,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 4 / 9
9,572
532
9,149
11,657
3,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
14
8 / 5 / 1
9,069
504
8,817
14,466
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 4
10,455
581
10,490
9,444
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Neto50051
Cernunnos
18
7 / 5 / 4
10,528
585
11,192
13,877
3,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 5 / 11
8,111
451
4,166
13,736
13,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
whoisdumbo
Ne Zha
18
9 / 4 / 9
11,334
630
11,108
14,177
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
xSlySebx
Guan Yu
17
4 / 0 / 8
11,028
613
10,899
17,174
14,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
18
Kills
28
28
Deaths
18
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BanyeEast
Da Ji
5
6
3
1.08
L
3
8
1
0.44
W
8
4
4
2.5
W
Cernunnos
Neto50051
Cernunnos
7
5
4
1.8
L
0
5
0
0
L
2
4
9
1.63
W
0
5
11
1.1
L
Anhur
8
5
1
1.7
W
Ne Zha
whoisdumbo
Ne Zha
9
4
9
3.38
W
Guan Yu
xSlySebx
Guan Yu
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,813
Damage
47,855
68,589
Taken
68,408
26,803
Mitigated
39,603
12,163
Healing
20,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BanyeEast
Da Ji
10,410
3,415
0
4,493
16,273
5,976
0
5,466
10,245
0
61,891
L
6,747
753
0
922
13,091
3,885
504
4,540
8,026
68,637
0
W
10,490
326
0
2,239
9,444
2,799
255
3,002
6,442
48,086
0
W
Cernunnos
Neto50051
Cernunnos
11,192
5,109
0
4,505
13,877
3,646
4,462
466
13,365
0
74,125
L
5,690
675
0
1,564
13,102
9,472
0
360
12,012
48,516
0
L
9,149
3,262
131
1,035
11,657
3,547
1,940
1,810
9,656
0
59,734
W
4,166
238
516
2,077
13,736
13,108
772
274
13,462
20,028
0
L
Anhur
8,817
6,103
0
4,018
14,466
3,923
849
2,159
11,926
0
43,846
W
Ne Zha
whoisdumbo
Ne Zha
11,108
2,963
0
5,280
14,177
5,317
2,450
1,580
12,560
0
63,152
W
Guan Yu
xSlySebx
Guan Yu
10,899
1,251
214
5,968
17,174
14,733
0
6,354
10,142
6,857
62,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,635
Gold Earned
51,456
511
Minions Killed
495
0
Camps Cleared
0
1,588,394
Distance Traveled
1,752,463
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,787
544
100
6
0
350,978
4
L
Zeus
9,606
534
129
7
0
276,475
5
W
Agni
10,455
581
92
5
0
350,124
4
W
Cernunnos
10,528
585
132
7
0
319,035
8
L
Cthulhu
8,601
478
107
6
0
335,499
3
L
Skadi
9,572
532
98
5
0
336,161
2
W
Artio
8,111
451
28
2
0
351,581
5
L
Anhur
9,069
504
77
4
0
289,281
0
W
Ne Zha
11,334
630
104
6
0
352,273
0
W
Guan Yu
11,028
613
139
8
0
379,450
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role