Player Matchup

Odin
Odin
Shee_Reckless
Odin
Level 43
God Stats
87W - 83L
1,405 SR
Queue Stats
205W - 220L
1,314 Elo+
Party 1
Zeus
Zeus
shifty_353
Zeus
Level 61
God Stats
141W - 163L
1,455 SR
Queue Stats
147W - 172L
1,420 Elo+
Party 1
Fafnir
Fafnir
vG Jutsu
Fafnir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 367L
1,403 Elo+
Party 1
Team Averages
Level 70
1,453 SR
1,379 Elo+

VS

Team Averages
Level 75
1,388 SR
1,504 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Glebovich
Hel
Level 42
God Stats
5W - 14L
1,272 SR
Queue Stats
49W - 62L
1,459 Elo+
Party 2
Vamana
Vamana
justinsane209
Vamana
Level 98
God Stats
18W - 22L
1,392 SR
Queue Stats
138W - 137L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,896
627
3,439
8,804
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 2
6,779
616
14,329
5,688
1,394
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
vG Jutsu
Fafnir
11
2 / 1 / 1
8,192
745
4,016
10,312
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 2 / 5
8,394
763
4,260
12,208
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 0 / 5
7,176
652
3,853
5,666
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
7 / 1 / 2
8,666
788
11,797
12,898
6,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
9
9
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
5
2.25
W
0
0
5
2.5
L
0
5
3
0.3
W
7
1
2
8
L
1
3
2
0.67
L
Fafnir
vG Jutsu
Fafnir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,784
Damage
19,910
24,804
Taken
30,772
18,285
Mitigated
18,764
5,286
Healing
20,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,260
99
123
2,771
12,208
9,100
602
8,987
3,221
10,564
0
W
3,853
95
7,290
4,929
5,666
3,191
415
3,794
1,872
23,732
0
L
3,439
164
410
987
8,804
4,637
0
3,264
5,540
0
16,888
W
11,797
5,351
0
5,003
12,898
6,473
1,888
6,484
6,414
0
42,052
L
14,329
696
237
687
5,688
1,394
0
825
4,863
31,183
0
L
Fafnir
vG Jutsu
Fafnir
4,016
1,199
353
2,612
10,312
12,254
0
4,315
5,997
9,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,867
Gold Earned
24,236
92
Minions Killed
124
2
Camps Cleared
7
547,518
Distance Traveled
627,201
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,394
763
24
2
1
159,651
2
W
Hel
7,176
652
49
4
1
228,655
0
L
Odin
6,896
627
41
4
0
162,817
0
W
Vamana
8,666
788
51
5
5
238,895
3
L
Zeus
6,779
616
43
4
1
188,949
2
L
Fafnir
8,192
745
8
1
1
195,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role