Player Matchup

Merlin
Merlin
Disgustedgnat21
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Mobojomo
Hou Yi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
PMCZYK
Hel
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
iPhysiix
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
link_brothers
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,500 Elo+

VS

Team Averages
Level 69
1,591 SR
1,453 Elo+
Raijin
Raijin
 
Raijin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Eclípse
Aphrodite
Level 124
God Stats
2W - 0L
1,769 SR
Queue Stats
36W - 35L
1,532 Elo+
Party 2
Cerberus
Cerberus
Jakeasuh
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Nickasuh
Sun Wukong
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 7L
1,169 Elo+
Party 2
Chronos
Chronos
Welq
Chronos
Level 119
God Stats
1W - 0L
1,688 SR
Queue Stats
8W - 5L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
5,946
661
7,627
8,226
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Mobojomo
Hou Yi
11
1 / 7 / 1
6,320
702
6,559
9,868
2,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
PMCZYK
Hel
12
1 / 4 / 4
6,349
705
6,861
10,659
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
2 / 2 / 2
6,783
754
8,071
8,125
2,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 7 / 2
6,210
690
6,829
10,428
3,230
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
4 / 1 / 18
8,314
924
7,245
6,924
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Eclípse
Aphrodite
16
7 / 0 / 16
9,326
1,036
5,050
9,044
4,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Jakeasuh
Cerberus
12
0 / 3 / 15
7,863
874
2,758
11,540
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Nickasuh
Sun Wukong
14
5 / 0 / 14
8,514
946
7,055
8,083
4,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Welq
Chronos
15
10 / 1 / 15
9,459
1,051
20,958
10,492
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
104
5
Kills
26
26
Deaths
5
11
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
18
13
L
0
6
2
0.17
W
Aphrodite
Eclípse
Aphrodite
7
0
16
15
W
Cerberus
Jakeasuh
Cerberus
0
3
15
2.5
L
Hou Yi
Mobojomo
Hou Yi
1
7
1
0.21
W
Sun Wukong
Nickasuh
Sun Wukong
5
0
14
12
L
Hel
PMCZYK
Hel
1
4
4
0.75
W
Chronos
Welq
Chronos
10
1
15
17.5
L
Ullr
2
2
2
1.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,947
Damage
43,066
47,306
Taken
46,083
15,314
Mitigated
24,264
15,248
Healing
27,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,245
62
665
1,498
6,924
2,555
1,074
2,730
4,194
10,002
0
L
7,627
741
259
452
8,226
2,459
0
5,738
2,161
15,497
0
W
Aphrodite
Eclípse
Aphrodite
5,050
340
10,330
7,077
9,044
4,892
981
4,199
4,845
22,637
0
W
Cerberus
Jakeasuh
Cerberus
2,758
102
0
1,147
11,540
7,997
290
7,147
4,393
9,393
0
L
Hou Yi
Mobojomo
Hou Yi
6,559
2,670
459
282
9,868
2,938
0
7,219
2,297
0
14,598
W
Sun Wukong
Nickasuh
Sun Wukong
7,055
230
1,682
2,058
8,083
4,886
368
3,462
4,621
0
16,155
L
Hel
PMCZYK
Hel
6,861
421
7,420
4,989
10,659
3,955
0
7,494
2,813
11,914
0
W
Chronos
Welq
Chronos
20,958
4,491
811
1,892
10,492
3,934
2,546
3,779
6,713
34,502
0
L
Ullr
8,071
1,764
0
178
8,125
2,732
0
6,187
1,749
0
16,848
L
6,829
578
355
854
10,428
3,230
0
8,573
1,698
12,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,608
Gold Earned
43,476
71
Minions Killed
111
0
Camps Cleared
0
754,167
Distance Traveled
1,009,155
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,314
924
2
0
0
192,204
0
L
Merlin
5,946
661
10
1
0
138,941
1
W
Aphrodite
9,326
1,036
48
5
0
213,472
0
W
Cerberus
7,863
874
15
2
0
185,032
2
L
Hou Yi
6,320
702
19
2
0
134,424
2
W
Sun Wukong
8,514
946
15
2
0
214,026
0
L
Hel
6,349
705
8
1
0
180,682
3
W
Chronos
9,459
1,051
31
3
0
204,421
0
L
Ullr
6,783
754
17
2
0
166,410
1
L
Janus
6,210
690
17
2
0
133,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role