Player Matchup

Anhur
Anhur
BrazenBite
Anhur
Level 68
God Stats
4W - 8L
1,387 SR
Queue Stats
333W - 377L
1,296 Elo+
Solo
Discordia
Discordia
IlIRemIlI
Discordia
Level 68
God Stats
1W - 0L
1,528 SR
Queue Stats
26W - 32L
1,280 Elo+
Solo
Hachiman
Hachiman
THRASHING_TURTLE
Hachiman
Level 99
God Stats
4W - 4L
1,187 SR
Queue Stats
168W - 193L
1,344 Elo+
Solo
Tsukuyomi
Tsukuyomi
rtsshadowheart2
Tsukuyomi
Level 48
God Stats
5W - 2L
1,601 SR
Queue Stats
157W - 187L
1,316 Elo+
Solo
Geb
Geb
xxMISFIT99xx
Geb
Level 64
God Stats
61W - 63L
1,490 SR
Queue Stats
284W - 354L
1,346 Elo+
Solo
Team Averages
Level 69
1,438 SR
1,316 Elo+

VS

Team Averages
Level 50
1,475 SR
1,306 Elo+
Atlas
Atlas
 
Atlas
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HIGZILLA
Zeus
Level 52
God Stats
0W - 1L
1,713 SR
Queue Stats
10W - 22L
1,147 Elo+
Solo
Chaac
Chaac
JoseFer0102
Chaac
Level 34
God Stats
9W - 11L
1,333 SR
Queue Stats
70W - 110L
1,272 Elo+
Party 1
Merlin
Merlin
NobleXMassacre
Merlin
Level 34
God Stats
17W - 28L
1,292 SR
Queue Stats
135W - 142L
1,389 Elo+
Solo
Izanami
Izanami
gabriel_Lopzzz
Izanami
Level 24
God Stats
6W - 6L
1,535 SR
Queue Stats
37W - 66L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
7 / 0 / 4
8,676
542
5,144
6,755
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Discordia
IlIRemIlI
Discordia
14
4 / 0 / 3
8,329
521
8,284
6,532
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 0 / 5
9,020
564
6,357
6,218
1,733
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
rtsshadowheart2
Tsukuyomi
16
6 / 4 / 0
10,046
628
6,969
12,065
4,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 0 / 8
7,660
479
3,793
11,100
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 4 / 1
6,444
403
2,821
9,895
6,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
12
1 / 7 / 2
7,396
462
5,987
8,600
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 1
7,276
455
6,451
14,905
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 2 / 0
8,134
508
3,170
7,654
3,029
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 0
6,272
392
2,296
10,015
2,542
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
24
Kills
4
4
Deaths
24
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
1
0.13
W
Anhur
7
0
4
9
L
Zeus
1
7
2
0.29
W
Discordia
IlIRemIlI
Discordia
4
0
3
5.5
L
1
5
1
0.3
L
2
2
0
1
W
6
0
5
8.5
L
0
6
0
0
W
Tsukuyomi
rtsshadowheart2
Tsukuyomi
6
4
0
1.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,547
Damage
20,725
42,670
Taken
51,069
16,134
Mitigated
21,282
13,724
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,821
553
0
1,892
9,895
6,071
0
872
9,023
25,333
0
W
Anhur
5,144
2,082
0
2,998
6,755
2,095
0
1,011
5,572
0
43,692
L
Zeus
5,987
1,150
54
472
8,600
1,955
585
2,934
5,666
34,514
0
W
Discordia
IlIRemIlI
Discordia
8,284
281
183
2,077
6,532
1,687
428
1,699
4,602
45,119
0
L
6,451
553
174
6,108
14,905
7,685
338
2,103
12,802
0
37,341
L
3,170
0
0
1,941
7,654
3,029
615
4,850
2,804
44,859
0
W
6,357
3,163
0
1,941
6,218
1,733
780
2,113
3,718
0
43,477
L
2,296
1,901
0
483
10,015
2,542
116
1,318
8,697
0
32,935
W
Tsukuyomi
rtsshadowheart2
Tsukuyomi
6,969
1,867
0
2,778
12,065
4,184
5,028
2,680
8,890
0
73,954
W
3,793
464
0
3,747
11,100
6,435
92
3,334
7,309
19,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,731
Gold Earned
35,522
411
Minions Killed
331
0
Camps Cleared
0
1,439,219
Distance Traveled
1,345,383
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,444
403
43
3
0
267,918
10
W
Anhur
8,676
542
82
5
0
271,161
0
L
Zeus
7,396
462
64
4
0
260,401
0
W
Discordia
8,329
521
77
5
0
281,188
2
L
Chaac
7,276
455
66
4
0
278,489
0
L
Merlin
8,134
508
94
6
0
292,281
2
W
Hachiman
9,020
564
81
5
0
301,869
3
L
Izanami
6,272
392
64
4
0
246,294
0
W
Tsukuyomi
10,046
628
156
10
0
264,847
0
W
Geb
7,660
479
15
1
0
320,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role