Player Matchup

Heimdallr
Heimdallr
Dankus-Romulus
Heimdallr
Level 124
God Stats
9W - 14L
1,338 SR
Queue Stats
109W - 111L
1,412 Elo+
Solo
Bastet
Bastet
H0tpepperz
Bastet
Level 64
God Stats
6W - 5L
1,515 SR
Queue Stats
260W - 284L
1,345 Elo+
Party 1
Ganesha
Ganesha
I Drane I
Ganesha
Level 79
God Stats
2W - 0L
1,625 SR
Queue Stats
26W - 22L
1,415 Elo+
Solo
Cthulhu
Cthulhu
I_Am_thebeast766
Cthulhu
Level 77
God Stats
15W - 6L
1,465 SR
Queue Stats
123W - 118L
1,322 Elo+
Party 1
Anubis
Anubis
JinxedDreamer
Anubis
Level 60
God Stats
28W - 21L
1,515 SR
Queue Stats
164W - 213L
1,329 Elo+
Party 1
Team Averages
Level 81
1,492 SR
1,365 Elo+

VS

Team Averages
Level 62
1,446 SR
1,300 Elo+
Hel
Hel
CALAM1TE
Hel
Level 69
God Stats
2W - 6L
1,484 SR
Queue Stats
61W - 61L
1,415 Elo+
Solo
Amaterasu
Amaterasu
Delreal13o
Amaterasu
Level 83
God Stats
14W - 17L
1,434 SR
Queue Stats
208W - 296L
1,305 Elo+
Party 2
Neith
Neith
L2 ASP3CT
Neith
Level 26
God Stats
16W - 26L
1,401 SR
Queue Stats
20W - 49L
1,212 Elo+
Party 3
Atlas
Atlas
V3 T3MPEST
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 67L
1,257 Elo+
Party 3
Cliodhna
Cliodhna
odelreal
Cliodhna
Level 86
God Stats
15W - 15L
1,412 SR
Queue Stats
247W - 316L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dankus-Romulus
Heimdallr
16
3 / 1 / 4
9,746
513
8,543
11,811
4,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
H0tpepperz
Bastet
17
6 / 6 / 6
10,155
534
10,811
17,387
6,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
I Drane I
Ganesha
14
0 / 1 / 10
8,074
425
4,503
10,181
8,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 0 / 5
10,835
570
11,110
9,580
6,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 3 / 3
11,181
588
10,575
10,703
5,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
9,420
496
7,677
9,956
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Delreal13o
Amaterasu
15
1 / 5 / 0
9,433
496
5,212
15,487
13,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
L2 ASP3CT
Neith
13
1 / 2 / 1
8,186
431
4,604
10,214
3,230
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
12
2 / 3 / 3
8,435
444
8,328
15,031
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
odelreal
Cliodhna
15
2 / 6 / 0
9,130
481
7,942
15,221
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
21
Kills
11
11
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Heimdallr
Dankus-Romulus
Heimdallr
3
1
4
5
L
Amaterasu
Delreal13o
Amaterasu
1
5
0
0.2
W
Bastet
H0tpepperz
Bastet
6
6
6
1.5
W
Ganesha
I Drane I
Ganesha
0
1
10
5
W
5
0
5
7.5
W
7
3
3
2.83
L
Neith
L2 ASP3CT
Neith
1
2
1
0.75
L
Atlas
2
3
3
1.17
L
Cliodhna
odelreal
Cliodhna
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,542
Damage
33,763
59,662
Taken
65,909
32,186
Mitigated
37,374
22,373
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,677
818
3,001
2,893
9,956
2,955
492
6,055
3,849
56,077
0
W
Heimdallr
Dankus-Romulus
Heimdallr
8,543
3,452
0
4,616
11,811
4,662
2,996
3,389
8,350
0
65,371
L
Amaterasu
Delreal13o
Amaterasu
5,212
2,833
0
2,444
15,487
13,770
0
7,631
6,855
0
52,116
W
Bastet
H0tpepperz
Bastet
10,811
3,839
0
5,120
17,387
6,923
0
4,141
13,103
0
61,976
W
Ganesha
I Drane I
Ganesha
4,503
712
428
1,651
10,181
8,528
121
4,924
5,095
18,340
0
W
11,110
901
57
4,346
9,580
6,814
754
793
8,783
74,808
0
W
10,575
272
0
6,155
10,703
5,259
458
2,556
7,968
87,427
0
L
Neith
L2 ASP3CT
Neith
4,604
1,325
20
2,559
10,214
3,230
0
635
9,579
0
49,733
L
Atlas
8,328
3,402
179
2,723
15,031
12,158
0
5,604
9,324
28,777
0
L
Cliodhna
odelreal
Cliodhna
7,942
1,112
0
4,216
15,221
5,261
0
4,921
10,114
0
74,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,991
Gold Earned
44,604
535
Minions Killed
519
0
Camps Cleared
0
1,780,086
Distance Traveled
1,757,811
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,420
496
128
7
0
354,852
0
W
Heimdallr
9,746
513
142
7
0
377,935
0
L
Amaterasu
9,433
496
130
7
0
299,100
2
W
Bastet
10,155
534
95
5
0
378,981
0
W
Ganesha
8,074
425
3
0
0
381,292
7
W
Cthulhu
10,835
570
148
8
0
376,578
0
W
Anubis
11,181
588
147
8
0
265,300
1
L
Neith
8,186
431
104
5
0
317,774
0
L
Atlas
8,435
444
30
2
0
391,071
1
L
Cliodhna
9,130
481
127
7
0
395,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role