Player Matchup

Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Briones_150
Chang'e
Level 119
God Stats
9W - 9L
1,525 SR
Queue Stats
94W - 107L
1,404 Elo+
Party 3
Ra
Ra
CrisRdzXIV
Ra
Level 108
God Stats
11W - 11L
1,505 SR
Queue Stats
96W - 100L
1,407 Elo+
Party 3
Mercury
Mercury
YourBuddy_DuDDy
Mercury
Level 107
God Stats
4W - 3L
1,554 SR
Queue Stats
265W - 268L
1,423 Elo+
Party 2
Hou Yi
Hou Yi
solidsnake1809
Hou Yi
Level 48
God Stats
13W - 12L
1,502 SR
Queue Stats
113W - 113L
1,391 Elo+
Party 3
Team Averages
Level 90
1,517 SR
1,425 Elo+

VS

Team Averages
Level 66
1,447 SR
1,491 Elo+
Artemis
Artemis
FlingingDisc77
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
ImD3s0lat3
Fafnir
Level 81
God Stats
6W - 17L
1,451 SR
Queue Stats
146W - 133L
1,396 Elo+
Solo
Agni
Agni
ImDaCrotchGoblin
Agni
Level 127
God Stats
0W - 2L
1,284 SR
Queue Stats
27W - 23L
1,455 Elo+
Party 1
Awilix
Awilix
haydenrob527
Awilix
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,610 Elo+
Party 1
Bellona
Bellona
z00mer_17
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 2 / 4
7,790
519
5,261
9,372
7,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Briones_150
Chang'e
14
4 / 3 / 4
8,959
597
5,544
9,321
2,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
6 / 1 / 0
9,748
650
8,178
8,838
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 4
8,654
577
6,701
11,784
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 1 / 4
8,229
549
7,219
6,862
2,205
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
5,554
370
4,324
7,593
2,260
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
ImD3s0lat3
Fafnir
8
0 / 2 / 3
5,895
393
2,840
8,181
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 6
7,588
506
8,147
7,506
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
13
8 / 3 / 1
8,388
559
8,826
13,766
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
z00mer_17
Bellona
11
1 / 5 / 0
6,658
444
2,080
8,635
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
19
Kills
10
10
Deaths
20
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
4
2
W
Chang'e
Briones_150
Chang'e
4
3
4
2
W
6
1
0
6
L
0
6
3
0.25
L
Fafnir
ImD3s0lat3
Fafnir
0
2
3
0.75
L
1
4
6
1
W
3
3
4
1.67
L
Awilix
8
3
1
2.83
W
4
1
4
6
L
Bellona
z00mer_17
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,903
Damage
26,217
46,177
Taken
45,681
21,960
Mitigated
21,772
21,237
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,261
544
0
1,309
9,372
7,560
404
2,594
6,584
20,889
0
W
Chang'e
Briones_150
Chang'e
5,544
1,011
918
4,908
9,321
2,818
677
3,329
5,462
48,207
0
W
8,178
906
121
6,088
8,838
5,208
1,617
1,287
7,521
64,631
0
L
4,324
1,824
0
984
7,593
2,260
0
2,870
4,723
0
20,634
L
Fafnir
ImD3s0lat3
Fafnir
2,840
427
434
2,669
8,181
6,389
0
2,621
5,508
13,069
0
L
8,147
359
437
2,150
7,506
2,390
861
3,120
4,369
38,926
0
W
6,701
3,334
0
5,076
11,784
4,169
0
1,095
10,599
0
55,852
L
Awilix
8,826
3,638
0
4,998
13,766
5,089
0
4,996
8,746
0
38,486
W
7,219
3,686
214
2,603
6,862
2,205
2,574
2,331
4,379
0
43,582
L
Bellona
z00mer_17
Bellona
2,080
392
0
85
8,635
5,644
0
4,955
3,352
7,386
12,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,380
Gold Earned
34,083
443
Minions Killed
227
0
Camps Cleared
0
1,432,976
Distance Traveled
1,459,739
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,790
519
14
1
0
288,365
3
W
Chang'e
8,959
597
105
7
0
278,957
2
W
Ra
9,748
650
131
9
0
271,806
0
L
Artemis
5,554
370
28
2
0
240,292
1
L
Fafnir
5,895
393
19
1
0
290,798
3
L
Agni
7,588
506
72
5
0
284,619
6
W
Mercury
8,654
577
99
7
0
334,096
6
L
Awilix
8,388
559
65
4
0
338,011
2
W
Hou Yi
8,229
549
94
6
0
259,752
0
L
Bellona
6,658
444
43
3
0
306,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role