Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BeefyShwimp
Ah Muzen Cab
Level 154
God Stats
1W - 2L
1,222 SR
Queue Stats
55W - 23L
1,761 Elo+
Party 1
Tyr
Tyr
FranSlicksco
Tyr
Level 127
God Stats
8W - 5L
1,474 SR
Queue Stats
35W - 18L
1,657 Elo+
Party 1
He Bo
He Bo
SADRHINOJR
He Bo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,588 Elo+
Party 1
Team Averages
Level 98
1,399 SR
1,669 Elo+

VS

Team Averages
Level 60
1,595 SR
1,522 Elo+
Rama
Rama
Budder26
Rama
Level 114
God Stats
3W - 3L
1,574 SR
Queue Stats
108W - 85L
1,563 Elo+
Party 2
Ra
Ra
Finalhavokx21
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 103L
1,384 Elo+
Solo
Guan Yu
Guan Yu
furydragon12
Guan Yu
Level 22
God Stats
47W - 23L
1,712 SR
Queue Stats
52W - 33L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeefyShwimp
Ah Muzen Cab
16
9 / 2 / 7
11,556
722
23,804
11,271
4,226
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 2 / 8
11,558
722
12,385
10,994
10,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

He Bo
13
0 / 3 / 8
9,447
590
3,431
6,390
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 6 / 2
8,777
549
6,878
14,351
4,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 8 / 4
9,642
603
2,696
12,515
3,487
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
furydragon12
Guan Yu
13
4 / 4 / 1
10,524
658
6,458
18,299
21,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
18
Kills
5
7
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BeefyShwimp
Ah Muzen Cab
9
2
7
6.25
L
Rama
1
6
2
0.33
L
0
8
4
0.25
W
9
2
8
6.5
W
He Bo
0
3
8
1.33
L
Guan Yu
furydragon12
Guan Yu
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,620
Damage
16,032
28,655
Taken
45,165
16,074
Mitigated
29,570
7,361
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BeefyShwimp
Ah Muzen Cab
23,804
11,389
0
4,230
11,271
4,226
1,793
1,036
10,149
0
84,805
L
Rama
6,878
5,286
0
886
14,351
4,227
0
1,016
13,111
0
26,973
L
2,696
79
742
390
12,515
3,487
0
272
11,982
32,016
0
W
12,385
1,820
0
2,591
10,994
10,444
307
1,731
7,576
0
29,940
W
He Bo
3,431
92
0
540
6,390
1,404
708
184
6,042
14,251
0
L
Guan Yu
furydragon12
Guan Yu
6,458
1,135
1,466
3,935
18,299
21,856
0
2,332
15,590
0
11,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,561
Gold Earned
28,943
186
Minions Killed
157
11
Camps Cleared
3
863,191
Distance Traveled
712,096
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,556
722
105
7
7
284,247
2
L
Rama
8,777
549
66
4
2
225,582
1
L
Ra
9,642
603
74
5
0
196,984
2
W
Tyr
11,558
722
48
3
3
316,017
1
W
He Bo
9,447
590
33
2
1
262,927
0
L
Guan Yu
10,524
658
17
1
1
289,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role