Player Matchup

Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CiiiPO
Ah Puch
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 48L
1,320 Elo+
Party 1
Gilgamesh
Gilgamesh
Obversify
Gilgamesh
Level 76
God Stats
11W - 9L
1,663 SR
Queue Stats
151W - 196L
1,378 Elo+
Party 1
Mercury
Mercury
Tabl0
Mercury
Level 81
God Stats
1W - 1L
1,784 SR
Queue Stats
53W - 67L
1,366 Elo+
Party 1
Yemoja
Yemoja
Tommyprincess
Yemoja
Level 66
God Stats
5W - 9L
1,332 SR
Queue Stats
26W - 53L
1,300 Elo+
Party 1
Team Averages
Level 81
1,556 SR
1,373 Elo+

VS

Team Averages
Level 106
1,386 SR
1,442 Elo+
Ares
Ares
FEAR the sssage
Ares
Level 95
God Stats
3W - 0L
1,820 SR
Queue Stats
196W - 180L
1,520 Elo+
Solo
Ra
Ra
Ragingrhino731
Ra
Level 115
God Stats
1W - 5L
1,102 SR
Queue Stats
190W - 178L
1,518 Elo+
Party 2
Odin
Odin
SativersOnly
Odin
Level 106
God Stats
8W - 14L
1,360 SR
Queue Stats
115W - 185L
1,375 Elo+
Party 3
Nemesis
Nemesis
joinon
Nemesis
Level 72
God Stats
4W - 3L
1,463 SR
Queue Stats
175W - 175L
1,392 Elo+
Party 2
Artemis
Artemis
nipleticklz
Artemis
Level 142
God Stats
3W - 15L
1,185 SR
Queue Stats
136W - 222L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 6 / 1
8,827
465
9,972
17,150
5,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
CiiiPO
Ah Puch
13
3 / 11 / 3
9,744
513
15,935
16,370
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Obversify
Gilgamesh
14
1 / 4 / 2
8,873
467
9,515
14,567
9,578
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
Tabl0
Mercury
14
2 / 6 / 4
8,786
462
7,654
16,301
5,217
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 2 / 4
8,333
439
2,965
12,267
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 9
10,829
570
11,109
18,255
18,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
11 / 3 / 8
10,732
565
16,687
13,026
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 11
8,596
452
9,361
10,868
6,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
joinon
Nemesis
16
5 / 1 / 13
9,807
516
10,244
13,413
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
nipleticklz
Artemis
15
1 / 2 / 4
8,981
473
9,098
12,450
4,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
9
Kills
29
29
Deaths
9
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
6
1
0.58
L
Ah Puch
CiiiPO
Ah Puch
3
11
3
0.41
W
9
2
9
6.75
L
Gilgamesh
Obversify
Gilgamesh
1
4
2
0.5
W
11
3
8
5
W
3
1
11
8.5
L
Mercury
Tabl0
Mercury
2
6
4
0.67
L
0
2
4
1
W
Nemesis
joinon
Nemesis
5
1
13
11.5
W
Artemis
nipleticklz
Artemis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,041
Damage
56,499
76,655
Taken
68,012
32,532
Mitigated
40,364
19,055
Healing
24,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,972
3,922
717
4,896
17,150
5,028
130
3,167
13,938
0
69,666
L
Ah Puch
CiiiPO
Ah Puch
15,935
3,054
0
2,395
16,370
4,572
274
8,407
7,733
44,301
0
W
11,109
884
2,865
5,682
18,255
18,083
55
3,513
14,504
31,471
0
L
Gilgamesh
Obversify
Gilgamesh
9,515
2,693
175
3,205
14,567
9,578
2,110
7,393
6,853
0
45,841
W
16,687
3,309
1,918
6,222
13,026
5,597
704
6,435
6,069
73,187
0
W
9,361
3,055
0
642
10,868
6,729
118
3,248
7,436
0
34,774
L
Mercury
Tabl0
Mercury
7,654
4,219
0
3,544
16,301
5,217
0
4,765
11,448
0
50,296
L
2,965
721
1,606
2,517
12,267
8,137
816
4,516
7,709
19,817
0
W
Nemesis
joinon
Nemesis
10,244
3,738
0
1,904
13,413
5,904
261
2,813
10,367
0
63,716
W
Artemis
nipleticklz
Artemis
9,098
4,840
0
5,324
12,450
4,051
2,281
1,714
10,736
0
63,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,563
Gold Earned
48,945
410
Minions Killed
434
0
Camps Cleared
0
1,725,339
Distance Traveled
1,882,479
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,827
465
122
6
0
309,361
9
L
Ah Puch
9,744
513
74
4
0
279,926
2
W
Ares
10,829
570
42
2
0
369,076
1
L
Gilgamesh
8,873
467
97
5
0
388,131
1
W
Ra
10,732
565
121
6
0
361,576
4
W
Odin
8,596
452
66
3
0
342,946
0
L
Mercury
8,786
462
86
5
0
425,500
2
L
Yemoja
8,333
439
31
2
0
322,421
3
W
Nemesis
9,807
516
93
5
0
457,632
2
W
Artemis
8,981
473
112
6
0
351,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role